📄 oplogic.cpp
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#include "app.h"
// --------------------- Opcodes 0x0100+ ---------------------
// Emit a Btst (Register) opcode 0000nnn1 ttaaaaaa
int OpBtstReg(int op)
{
int use=0;
int type=0,sea=0,tea=0;
int size=0;
type=(op>>6)&3; // Btst/Bchg/Bclr/Bset
// Get source and target EA
sea=(op>>9)&7;
tea=op&0x003f;
if (tea<0x10) size=2; // For registers, 32-bits
if ((tea&0x38)==0x08) return 1; // movep
// See if we can do this opcode:
if (EaCanRead(tea,0)==0) return 1;
if (type>0)
{
if (EaCanWrite(tea)==0) return 1;
}
use=OpBase(op);
use&=~0x0e00; // Use same handler for all registers
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op);
if(type==1||type==3) {
Cycles=8;
} else {
Cycles=type?8:4;
if(size>=2) Cycles+=2;
}
EaCalc (0,0x0e00,sea,0);
EaRead (0, 0,sea,0,0x0e00);
if (tea>=0x10)
ot(" and r10,r0,#7 ;@ mem - do mod 8\n");
else ot(" and r10,r0,#31 ;@ reg - do mod 32\n");
ot("\n");
EaCalc(11,0x003f,tea,size);
EaRead(11, 0,tea,size,0x003f);
ot(" mov r1,#1\n");
ot(" tst r0,r1,lsl r10 ;@ Do arithmetic\n");
ot(" bicne r9,r9,#0x40000000\n");
ot(" orreq r9,r9,#0x40000000 ;@ Get Z flag\n");
ot("\n");
if (type>0)
{
if (type==1) ot(" eor r1,r0,r1,lsl r10 ;@ Toggle bit\n");
if (type==2) ot(" bic r1,r0,r1,lsl r10 ;@ Clear bit\n");
if (type==3) ot(" orr r1,r0,r1,lsl r10 ;@ Set bit\n");
ot("\n");
EaWrite(11, 1,tea,size,0x003f);
}
OpEnd();
return 0;
}
// --------------------- Opcodes 0x0800+ ---------------------
// Emit a Btst/Bchg/Bclr/Bset (Immediate) opcode 00001000 ttaaaaaa nn
int OpBtstImm(int op)
{
int type=0,sea=0,tea=0;
int use=0;
int size=0;
type=(op>>6)&3;
// Get source and target EA
sea= 0x003c;
tea=op&0x003f;
if (tea<0x10) size=2; // For registers, 32-bits
// See if we can do this opcode:
if (EaCanRead(tea,0)==0||EaAn(tea)||tea==0x3c) return 1;
if (type>0)
{
if (EaCanWrite(tea)==0) return 1;
}
use=OpBase(op);
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op);
ot(" mov r10,#1\n");
ot("\n");
EaCalc ( 0,0x0000,sea,0);
EaRead ( 0, 0,sea,0,0);
ot(" bic r9,r9,#0x40000000 ;@ Blank Z flag\n");
if (tea>=0x10)
ot(" and r0,r0,#7 ;@ mem - do mod 8\n");
else ot(" and r0,r0,#0x1F ;@ reg - do mod 32\n");
ot(" mov r10,r10,lsl r0 ;@ Make bit mask\n");
ot("\n");
if(type==1||type==3) {
Cycles=12;
} else {
Cycles=type?12:8;
if(size>=2) Cycles+=2;
}
EaCalc (11,0x003f,tea,size);
EaRead (11, 0,tea,size,0x003f);
ot(" tst r0,r10 ;@ Do arithmetic\n");
ot(" orreq r9,r9,#0x40000000 ;@ Get Z flag\n");
ot("\n");
if (type>0)
{
if (type==1) ot(" eor r1,r0,r10 ;@ Toggle bit\n");
if (type==2) ot(" bic r1,r0,r10 ;@ Clear bit\n");
if (type==3) ot(" orr r1,r0,r10 ;@ Set bit\n");
ot("\n");
EaWrite(11, 1,tea,size,0x003f);
}
OpEnd();
return 0;
}
// --------------------- Opcodes 0x4000+ ---------------------
int OpNeg(int op)
{
// 01000tt0 xxeeeeee (tt=negx/clr/neg/not, xx=size, eeeeee=EA)
int type=0,size=0,ea=0,use=0;
type=(op>>9)&3;
ea =op&0x003f;
size=(op>>6)&3; if (size>=3) return 1;
// See if we can do this opcode:
if (EaCanRead (ea,size)==0||EaAn(ea)) return 1;
if (EaCanWrite(ea )==0) return 1;
use=OpBase(op);
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op); Cycles=size<2?4:6;
if(ea >= 0x10) {
Cycles*=2;
#ifdef CYCLONE_FOR_GENESIS
// This is same as in Starscream core, CLR uses only 6 cycles for memory EAs.
// May be this is similar case as with TAS opcode, but this time the dummy
// read is ignored somehow? Without this hack Fatal Rewind hangs even in Gens.
if(type==1&&size<2) Cycles-=2;
#endif
}
EaCalc (10,0x003f,ea,size);
if (type!=1) EaRead (10,0,ea,size,0x003f); // Don't need to read for 'clr'
if (type==1) ot("\n");
if (type==0)
{
ot(";@ Negx:\n");
GetXBit(1);
if(size!=2) ot(" mov r0,r0,lsl #%i\n",size?16:24);
ot(" rscs r1,r0,#0 ;@ do arithmetic\n");
ot(" orr r3,r9,#0xb0000000 ;@ for old Z\n");
OpGetFlags(1,1,0);
if(size!=2) {
ot(" movs r1,r1,asr #%i\n",size?16:24);
ot(" orreq r9,r9,#0x40000000 ;@ possily missed Z\n");
}
ot(" andeq r9,r9,r3 ;@ fix Z\n");
ot("\n");
}
if (type==1)
{
ot(";@ Clear:\n");
ot(" mov r1,#0\n");
ot(" mov r9,#0x40000000 ;@ NZCV=0100\n");
ot("\n");
}
if (type==2)
{
ot(";@ Neg:\n");
if(size!=2) ot(" mov r0,r0,lsl #%i\n",size?16:24);
ot(" rsbs r1,r0,#0\n");
OpGetFlags(1,1);
if(size!=2) ot(" mov r1,r1,asr #%i\n",size?16:24);
ot("\n");
}
if (type==3)
{
ot(";@ Not:\n");
ot(" mvn r1,r0\n");
ot(" adds r1,r1,#0 ;@ Defines NZ, clears CV\n");
OpGetFlags(0,0);
ot("\n");
}
EaWrite(10, 1,ea,size,0x003f);
OpEnd();
return 0;
}
// --------------------- Opcodes 0x4840+ ---------------------
// Swap, 01001000 01000nnn swap Dn
int OpSwap(int op)
{
int ea=0,use=0;
ea=op&7;
use=op&~0x0007; // Use same opcode for all An
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op); Cycles=4;
EaCalc (10,0x0007,ea,2,1);
EaRead (10, 0,ea,2,0x0007,1);
ot(" mov r1,r0,ror #16\n");
ot(" adds r1,r1,#0 ;@ Defines NZ, clears CV\n");
OpGetFlags(0,0);
EaWrite(10, 1,8,2,0x0007,1);
OpEnd();
return 0;
}
// --------------------- Opcodes 0x4a00+ ---------------------
// Emit a Tst opcode, 01001010 xxeeeeee
int OpTst(int op)
{
int sea=0;
int size=0,use=0;
sea=op&0x003f;
size=(op>>6)&3; if (size>=3) return 1;
// See if we can do this opcode:
if (EaCanWrite(sea)==0||EaAn(sea)) return 1;
use=OpBase(op);
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op); Cycles=4;
EaCalc ( 0,0x003f,sea,size,1);
EaRead ( 0, 0,sea,size,0x003f,1);
ot(" adds r0,r0,#0 ;@ Defines NZ, clears CV\n");
ot(" mrs r9,cpsr ;@ r9=flags\n");
ot("\n");
OpEnd();
return 0;
}
// --------------------- Opcodes 0x4880+ ---------------------
// Emit an Ext opcode, 01001000 1x000nnn
int OpExt(int op)
{
int ea=0;
int size=0,use=0;
int shift=0;
ea=op&0x0007;
size=(op>>6)&1;
shift=32-(8<<size);
use=OpBase(op);
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op); Cycles=4;
EaCalc (10,0x0007,ea,size+1);
EaRead (10, 0,ea,size+1,0x0007);
ot(" mov r0,r0,asl #%d\n",shift);
ot(" adds r0,r0,#0 ;@ Defines NZ, clears CV\n");
ot(" mrs r9,cpsr ;@ r9=flags\n");
ot(" mov r1,r0,asr #%d\n",shift);
ot("\n");
EaWrite(10, 1,ea,size+1,0x0007);
OpEnd();
return 0;
}
// --------------------- Opcodes 0x50c0+ ---------------------
// Emit a Set cc opcode, 0101cccc 11eeeeee
int OpSet(int op)
{
int cc=0,ea=0;
int size=0,use=0;
char *cond[16]=
{
"al","", "hi","ls","cc","cs","ne","eq",
"vc","vs","pl","mi","ge","lt","gt","le"
};
cc=(op>>8)&15;
ea=op&0x003f;
if ((ea&0x38)==0x08) return 1; // dbra, not scc
// See if we can do this opcode:
if (EaCanWrite(ea)==0) return 1;
use=OpBase(op);
if (op!=use) { OpUse(op,use); return 0; } // Use existing handler
OpStart(op); Cycles=8;
if (ea<8) Cycles=4;
ot(" mov r1,#0\n");
if (cc!=1)
{
ot(";@ Is the condition true?\n");
if ((cc&~1)==2) ot(" eor r9,r9,#0x20000000 ;@ Invert carry for hi/ls\n");
ot(" msr cpsr_flg,r9 ;@ ARM flags = 68000 flags\n");
if ((cc&~1)==2) ot(" eor r9,r9,#0x20000000 ;@ Invert carry for hi/ls\n");
ot(" mvn%s r1,r1\n",cond[cc]);
}
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