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📄 setgamefieldbgcolor.designer.cs

📁 自己写的源码
💻 CS
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namespace ChinaBlock
{
    partial class setGameFieldBgColor
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.button2 = new System.Windows.Forms.Button();
            this.colorDialog1 = new System.Windows.Forms.ColorDialog();
            this.pictureBox1 = new System.Windows.Forms.PictureBox();
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(12, 19);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(89, 12);
            this.label1.TabIndex = 0;
            this.label1.Text = "场景背景颜色:";
            // 
            // button2
            // 
            this.button2.Location = new System.Drawing.Point(225, 72);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(75, 23);
            this.button2.TabIndex = 2;
            this.button2.Text = "修 改";
            this.button2.UseVisualStyleBackColor = true;
            this.button2.Click += new System.EventHandler(this.button2_Click);
            // 
            // pictureBox1
            // 
            this.pictureBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));
            this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.pictureBox1.Location = new System.Drawing.Point(87, 48);
            this.pictureBox1.Name = "pictureBox1";
            this.pictureBox1.Size = new System.Drawing.Size(80, 71);
            this.pictureBox1.TabIndex = 3;
            this.pictureBox1.TabStop = false;
            this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click);
            // 
            // setGameFieldBgColor
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(345, 143);
            this.Controls.Add(this.pictureBox1);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.label1);
            this.Name = "setGameFieldBgColor";
            this.Text = "背景颜色设置";
            this.Load += new System.EventHandler(this.setGameFieldBgColor_Load);
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Button button2;
        private System.Windows.Forms.ColorDialog colorDialog1;
        private System.Windows.Forms.PictureBox pictureBox1;
    }
}

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