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📄 d3d_err.c

📁 傅立叶变换和小波变换是图像压缩的重要工具。该代大戏是利用小波变换进行图像压缩。
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/****************************************************************************************/
/*  D3D_Err.cpp                                                                         */
/*                                                                                      */
/*  Author: John Pollard                                                                */
/*  Description: D3D Error code conversions                                             */
/*                                                                                      */
/*  The contents of this file are subject to the Genesis3D Public License               */
/*  Version 1.01 (the "License"); you may not use this file except in                   */
/*  compliance with the License. You may obtain a copy of the License at                */
/*  http://www.genesis3d.com                                                            */
/*                                                                                      */
/*  Software distributed under the License is distributed on an "AS IS"                 */
/*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See                */
/*  the License for the specific language governing rights and limitations              */
/*  under the License.                                                                  */
/*                                                                                      */
/*  The Original Code is Genesis3D, released March 25, 1999.                            */
/*  Copyright (C) 1996-1999 Eclipse Entertainment, L.L.C. All Rights Reserved           */
/*                                                                                      */
/****************************************************************************************/
#include <Windows.h>
#include <DDraw.h>
#include <D3D.h>

#include "D3D_Err.h"

//================================================================================
//	D3DErrorToString
//================================================================================
char *D3DErrorToString(HRESULT error)
{
  switch(error) {
  case DD_OK:
    return "No error.\0";
  case DDERR_ALREADYINITIALIZED:
    return "This object is already initialized.\0";
  case DDERR_BLTFASTCANTCLIP:
    return "Return if a clipper object is attached to the source surface passed into a BltFast call.\0";
  case DDERR_CANNOTATTACHSURFACE:
    return "This surface can not be attached to the requested surface.\0";
  case DDERR_CANNOTDETACHSURFACE:
    return "This surface can not be detached from the requested surface.\0";
  case DDERR_CANTCREATEDC:
    return "Windows can not create any more DCs.\0";
  case DDERR_CANTDUPLICATE:
    return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.\0";
  case DDERR_CLIPPERISUSINGHWND:
    return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.\0";
  case DDERR_COLORKEYNOTSET:
    return "No src color key specified for this operation.\0";
  case DDERR_CURRENTLYNOTAVAIL:
    return "Support is currently not available.\0";
  case DDERR_DIRECTDRAWALREADYCREATED:
    return "A DirectDraw object representing this driver has already been created for this process.\0";
  case DDERR_EXCEPTION:
    return "An exception was encountered while performing the requested operation.\0";
  case DDERR_EXCLUSIVEMODEALREADYSET:
    return "An attempt was made to set the cooperative level when it was already set to exclusive.\0";
  case DDERR_GENERIC:
    return "Generic failure.\0";
  case DDERR_HEIGHTALIGN:
    return "Height of rectangle provided is not a multiple of reqd alignment.\0";
  case DDERR_HWNDALREADYSET:
    return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or palettes created.\0";
  case DDERR_HWNDSUBCLASSED:
    return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring state.\0";
  case DDERR_IMPLICITLYCREATED:
    return "This surface can not be restored because it is an implicitly created surface.\0";
  case DDERR_INCOMPATIBLEPRIMARY:
    return "Unable to match primary surface creation request with existing primary surface.\0";
  case DDERR_INVALIDCAPS:
    return "One or more of the caps bits passed to the callback are incorrect.\0";
  case DDERR_INVALIDCLIPLIST:
    return "DirectDraw does not support the provided cliplist.\0";
  case DDERR_INVALIDDIRECTDRAWGUID:
    return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.\0";
  case DDERR_INVALIDMODE:
    return "DirectDraw does not support the requested mode.\0";
  case DDERR_INVALIDOBJECT:
    return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.\0";
  case DDERR_INVALIDPARAMS:
    return "One or more of the parameters passed to the function are incorrect.\0";
  case DDERR_INVALIDPIXELFORMAT:
    return "The pixel format was invalid as specified.\0";
  case DDERR_INVALIDPOSITION:
    return "Returned when the position of the overlay on the destination is no longer legal for that destination.\0";
  case DDERR_INVALIDRECT:
    return "Rectangle provided was invalid.\0";
  case DDERR_LOCKEDSURFACES:
    return "Operation could not be carried out because one or more surfaces are locked.\0";
  case DDERR_NO3D:
    return "There is no 3D present.\0";
  case DDERR_NOALPHAHW:
    return "Operation could not be carried out because there is no alpha accleration hardware present or available.\0";
  case DDERR_NOBLTHW:
    return "No blitter hardware present.\0";
  case DDERR_NOCLIPLIST:
    return "No cliplist available.\0";
  case DDERR_NOCLIPPERATTACHED:
    return "No clipper object attached to surface object.\0";
  case DDERR_NOCOLORCONVHW:
    return "Operation could not be carried out because there is no color conversion hardware present or available.\0";
  case DDERR_NOCOLORKEY:
    return "Surface doesn't currently have a color key\0";
  case DDERR_NOCOLORKEYHW:
    return "Operation could not be carried out because there is no hardware support of the destination color key.\0";
  case DDERR_NOCOOPERATIVELEVELSET:
    return "Create function called without DirectDraw object method SetCooperativeLevel being called.\0";
  case DDERR_NODC:
    return "No DC was ever created for this surface.\0";
  case DDERR_NODDROPSHW:
    return "No DirectDraw ROP hardware.\0";
  case DDERR_NODIRECTDRAWHW:
    return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.\0";
  case DDERR_NOEMULATION:
    return "Software emulation not available.\0";
  case DDERR_NOEXCLUSIVEMODE:
    return "Operation requires the application to have exclusive mode but the application does not have exclusive mode.\0";
  case DDERR_NOFLIPHW:
    return "Flipping visible surfaces is not supported.\0";
  case DDERR_NOGDI:
    return "There is no GDI present.\0";
  case DDERR_NOHWND:
    return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.\0";
  case DDERR_NOMIRRORHW:
    return "Operation could not be carried out because there is no hardware present or available.\0";
  case DDERR_NOOVERLAYDEST:
    return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on to establish a destination.\0";
  case DDERR_NOOVERLAYHW:
    return "Operation could not be carried out because there is no overlay hardware present or available.\0";
  case DDERR_NOPALETTEATTACHED:
    return "No palette object attached to this surface.\0";
  case DDERR_NOPALETTEHW:
    return "No hardware support for 16 or 256 color palettes.\0";
  case DDERR_NORASTEROPHW:
    return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0";
  case DDERR_NOROTATIONHW:
    return "Operation could not be carried out because there is no rotation hardware present or available.\0";
  case DDERR_NOSTRETCHHW:
    return "Operation could not be carried out because there is no hardware support for stretching.\0";
  case DDERR_NOT4BITCOLOR:
    return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0";
  case DDERR_NOT4BITCOLORINDEX:
    return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0";
  case DDERR_NOT8BITCOLOR:
    return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.\0";
  case DDERR_NOTAOVERLAYSURFACE:
    return "Returned when an overlay member is called for a non-overlay surface.\0";
  case DDERR_NOTEXTUREHW:
    return "Operation could not be carried out because there is no texture mapping hardware present or available.\0";
  case DDERR_NOTFLIPPABLE:
    return "An attempt has been made to flip a surface that is not flippable.\0";
  case DDERR_NOTFOUND:
    return "Requested item was not found.\0";
  case DDERR_NOTLOCKED:
    return "Surface was not locked.  An attempt to unlock a surface that was not locked at all, or by this process, has been attempted.\0";
  case DDERR_NOTPALETTIZED:
    return "The surface being used is not a palette-based surface.\0";
  case DDERR_NOVSYNCHW:
    return "Operation could not be carried out because there is no hardware support for vertical blank synchronized operations.\0";
  case DDERR_NOZBUFFERHW:
    return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0";
  case DDERR_NOZOVERLAYHW:
    return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0";
  case DDERR_OUTOFCAPS:
    return "The hardware needed for the requested operation has already been allocated.\0";
  case DDERR_OUTOFMEMORY:
    return "DirectDraw does not have enough memory to perform the operation.\0";
  case DDERR_OUTOFVIDEOMEMORY:
    return "DirectDraw does not have enough video memory to perform the operation.\0";
  case DDERR_OVERLAYCANTCLIP:
    return "The hardware does not support clipped overlays.\0";
  case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
    return "Can only have ony color key active at one time for overlays.\0";
  case DDERR_OVERLAYNOTVISIBLE:
    return "Returned when GetOverlayPosition is called on a hidden overlay.\0";
  case DDERR_PALETTEBUSY:
    return "Access to this palette is being refused because the palette is already locked by another thread.\0";
  case DDERR_PRIMARYSURFACEALREADYEXISTS:
    return "This process already has created a primary surface.\0";
  case DDERR_REGIONTOOSMALL:
    return "Region passed to Clipper::GetClipList is too small.\0";
  case DDERR_SURFACEALREADYATTACHED:
    return "This surface is already attached to the surface it is being attached to.\0";
  case DDERR_SURFACEALREADYDEPENDENT:
    return "This surface is already a dependency of the surface it is being made a dependency of.\0";
  case DDERR_SURFACEBUSY:
    return "Access to this surface is being refused because the surface is already locked by another thread.\0";
  case DDERR_SURFACEISOBSCURED:
    return "Access to surface refused because the surface is obscured.\0";
  case DDERR_SURFACELOST:
    return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.\0";
  case DDERR_SURFACENOTATTACHED:
    return "The requested surface is not attached.\0";
  case DDERR_TOOBIGHEIGHT:
    return "Height requested by DirectDraw is too large.\0";
  case DDERR_TOOBIGSIZE:
    return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0";
  case DDERR_TOOBIGWIDTH:
    return "Width requested by DirectDraw is too large.\0";
  case DDERR_UNSUPPORTED:
    return "Action not supported.\0";
  case DDERR_UNSUPPORTEDFORMAT:
    return "FOURCC format requested is unsupported by DirectDraw.\0";
  case DDERR_UNSUPPORTEDMASK:
    return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0";
  case DDERR_VERTICALBLANKINPROGRESS:
    return "Vertical blank is in progress.\0";
  case DDERR_WASSTILLDRAWING:
    return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is incomplete.\0";
  case DDERR_WRONGMODE:
    return "This surface can not be restored because it was created in a different mode.\0";
  case DDERR_XALIGN:
    return "Rectangle provided was not horizontally aligned on required boundary.\0";
  case D3DERR_BADMAJORVERSION:
    return "D3DERR_BADMAJORVERSION\0";
  case D3DERR_BADMINORVERSION:
    return "D3DERR_BADMINORVERSION\0";
  case D3DERR_EXECUTE_LOCKED:
    return "D3DERR_EXECUTE_LOCKED\0";
  case D3DERR_EXECUTE_NOT_LOCKED:
    return "D3DERR_EXECUTE_NOT_LOCKED\0";
  case D3DERR_EXECUTE_CREATE_FAILED:
    return "D3DERR_EXECUTE_CREATE_FAILED\0";
  case D3DERR_EXECUTE_DESTROY_FAILED:
    return "D3DERR_EXECUTE_DESTROY_FAILED\0";
  case D3DERR_EXECUTE_LOCK_FAILED:
    return "D3DERR_EXECUTE_LOCK_FAILED\0";
  case D3DERR_EXECUTE_UNLOCK_FAILED:
    return "DDERR_EXECUTE_UNLOCK_FAILED\0";
  case D3DERR_EXECUTE_FAILED:
    return "D3DERR_EXECUTE_FAILED\0";
  case D3DERR_EXECUTE_CLIPPED_FAILED:
    return "D3DERR_EXECUTE_CLIPPED_FAILED\0";
  case D3DERR_TEXTURE_NO_SUPPORT:
    return "D3DERR_TEXTURE_NO_SUPPORT\0";
  case D3DERR_TEXTURE_NOT_LOCKED:
    return "D3DERR_TEXTURE_NOT_LOCKED\0";
  case D3DERR_TEXTURE_LOCKED:
    return "D3DERR_TEXTURELOCKED\0";
  case D3DERR_TEXTURE_CREATE_FAILED:
    return "D3DERR_TEXTURE_CREATE_FAILED\0";
  case D3DERR_TEXTURE_DESTROY_FAILED:
    return "D3DERR_TEXTURE_DESTROY_FAILED\0";
  case D3DERR_TEXTURE_LOCK_FAILED:
    return "D3DERR_TEXTURE_LOCK_FAILED\0";
  case D3DERR_TEXTURE_UNLOCK_FAILED:
    return "D3DERR_TEXTURE_UNLOCK_FAILED\0";
  case D3DERR_TEXTURE_LOAD_FAILED:
    return "D3DERR_TEXTURE_LOAD_FAILED\0";
  case D3DERR_MATRIX_CREATE_FAILED:
    return "D3DERR_MATRIX_CREATE_FAILED\0";
  case D3DERR_MATRIX_DESTROY_FAILED:
    return "D3DERR_MATRIX_DESTROY_FAILED\0";
  case D3DERR_MATRIX_SETDATA_FAILED:
    return "D3DERR_MATRIX_SETDATA_FAILED\0";
  case D3DERR_SETVIEWPORTDATA_FAILED:
    return "D3DERR_SETVIEWPORTDATA_FAILED\0";
  case D3DERR_MATERIAL_CREATE_FAILED:
    return "D3DERR_MATERIAL_CREATE_FAILED\0";
  case D3DERR_MATERIAL_DESTROY_FAILED:
    return "D3DERR_MATERIAL_DESTROY_FAILED\0";
  case D3DERR_MATERIAL_SETDATA_FAILED:
    return "D3DERR_MATERIAL_SETDATA_FAILED\0";
  case D3DERR_LIGHT_SET_FAILED:
    return "D3DERR_LIGHT_SET_FAILED\0";
  default:
    return "Unrecognized error value.\0";
    }
}

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