📄 d3d_err.h
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/****************************************************************************************/
/* D3D_Err.h */
/* */
/* Author: John Pollard */
/* Description: D3D Error code conversions */
/* */
/* The contents of this file are subject to the Genesis3D Public License */
/* Version 1.01 (the "License"); you may not use this file except in */
/* compliance with the License. You may obtain a copy of the License at */
/* http://www.genesis3d.com */
/* */
/* Software distributed under the License is distributed on an "AS IS" */
/* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */
/* the License for the specific language governing rights and limitations */
/* under the License. */
/* */
/* The Original Code is Genesis3D, released March 25, 1999. */
/* Copyright (C) 1996-1999 Eclipse Entertainment, L.L.C. All Rights Reserved */
/* */
/****************************************************************************************/
#ifndef D3D_ERR_H
#define D3D_ERR_H
#include <Windows.h>
#include <DDraw.h>
#include <D3D.h>
//================================================================================
// Global functions
//================================================================================
#ifdef __cplusplus
extern "C" {
#endif
char *D3DErrorToString(HRESULT error);
#ifdef __cplusplus
}
#endif
#endif
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