⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 she.x

📁 一个简单的三3D环境漫游系统,终于可以实现三维环境渲染了
💻 X
📖 第 1 页 / 共 5 页
字号:
    3;0,5,1;,    3;0,4,5;,    3;8,6,2;,    3;8,9,6;,    3;10,7,3;,    3;10,11,7;,    3;12,13,14;,    3;12,15,13;,    3;16,17,18;,    3;16,18,19;,    3;20,21,22;,    3;20,23,21;;   }   MeshMaterialList {    1;    12;    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0;    Material {     0.109804;0.584314;0.694118;1.000000;;     0.000000;     0.109804;0.584314;0.694118;;     0.000000;0.000000;0.000000;;    }   }   VertexDuplicationIndices {    24;    8;    0,    1,    2,    3,    4,    5,    6,    7,    1,    5,    2,    6,    3,    4,    0,    7,    0,    1,    2,    3,    4,    6,    5,    7;   }  } } Frame _____09 {    FrameTransformMatrix {   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,24977.035156,14.748779,-29659.914063,1.000000;;  }  Mesh {   24;   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;9474.462891;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;0.000000;0.000000;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   -1000.000000;18000.000000;9474.461914;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;-0.000232;;   12;   3;0,5,1;,   3;0,4,5;,   3;8,6,2;,   3;8,9,6;,   3;10,7,3;,   3;10,11,7;,   3;12,13,14;,   3;12,15,13;,   3;16,17,18;,   3;16,18,19;,   3;20,21,22;,   3;20,23,21;;   MeshNormals {    24;    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;;    12;    3;0,5,1;,    3;0,4,5;,    3;8,6,2;,    3;8,9,6;,    3;10,7,3;,    3;10,11,7;,    3;12,13,14;,    3;12,15,13;,    3;16,17,18;,    3;16,18,19;,    3;20,21,22;,    3;20,23,21;;   }   MeshMaterialList {    1;    12;    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0;    Material {     0.109804;0.584314;0.694118;1.000000;;     0.000000;     0.109804;0.584314;0.694118;;     0.000000;0.000000;0.000000;;    }   }   VertexDuplicationIndices {    24;    8;    0,    1,    2,    3,    4,    5,    6,    7,    1,    5,    2,    6,    3,    4,    0,    7,    0,    1,    2,    3,    4,    6,    5,    7;   }  } } Frame _____10 {    FrameTransformMatrix {   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,26968.119141,14.748779,-29659.914063,1.000000;;  }  Mesh {   24;   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;9474.462891;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;0.000000;0.000000;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   -1000.000000;18000.000000;9474.461914;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;-0.000232;;   12;   3;0,5,1;,   3;0,4,5;,   3;8,6,2;,   3;8,9,6;,   3;10,7,3;,   3;10,11,7;,   3;12,13,14;,   3;12,15,13;,   3;16,17,18;,   3;16,18,19;,   3;20,21,22;,   3;20,23,21;;   MeshNormals {    24;    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;;    12;    3;0,5,1;,    3;0,4,5;,    3;8,6,2;,    3;8,9,6;,    3;10,7,3;,    3;10,11,7;,    3;12,13,14;,    3;12,15,13;,    3;16,17,18;,    3;16,18,19;,    3;20,21,22;,    3;20,23,21;;   }   MeshMaterialList {    1;    12;    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0;    Material {     0.109804;0.584314;0.694118;1.000000;;     0.000000;     0.109804;0.584314;0.694118;;     0.000000;0.000000;0.000000;;    }   }   VertexDuplicationIndices {    24;    8;    0,    1,    2,    3,    4,    5,    6,    7,    1,    5,    2,    6,    3,    4,    0,    7,    0,    1,    2,    3,    4,    6,    5,    7;   }  } } Frame _____11 {    FrameTransformMatrix {   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,30956.605469,14.748779,-29659.914063,1.000000;;  }  Mesh {   24;   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;9474.462891;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;0.000000;0.000000;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   -1000.000000;18000.000000;9474.461914;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;-0.000232;;   12;   3;0,5,1;,   3;0,4,5;,   3;8,6,2;,   3;8,9,6;,   3;10,7,3;,   3;10,11,7;,   3;12,13,14;,   3;12,15,13;,   3;16,17,18;,   3;16,18,19;,   3;20,21,22;,   3;20,23,21;;   MeshNormals {    24;    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;;    12;    3;0,5,1;,    3;0,4,5;,    3;8,6,2;,    3;8,9,6;,    3;10,7,3;,    3;10,11,7;,    3;12,13,14;,    3;12,15,13;,    3;16,17,18;,    3;16,18,19;,    3;20,21,22;,    3;20,23,21;;   }   MeshMaterialList {    1;    12;    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0;    Material {     0.109804;0.584314;0.694118;1.000000;;     0.000000;     0.109804;0.584314;0.694118;;     0.000000;0.000000;0.000000;;    }   }   VertexDuplicationIndices {    24;    8;    0,    1,    2,    3,    4,    5,    6,    7,    1,    5,    2,    6,    3,    4,    0,    7,    0,    1,    2,    3,    4,    6,    5,    7;   }  } } Frame _____12 {    FrameTransformMatrix {   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,28962.398438,14.748779,-29659.914063,1.000000;;  }  Mesh {   24;   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;9474.462891;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;18000.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   1000.000000;0.000000;0.000000;,   -1000.000000;18000.000000;-0.000232;,   1000.000000;0.000000;0.000000;,   1000.000000;0.000000;9474.462891;,   -1000.000000;0.000000;9474.461914;,   -1000.000000;0.000000;-0.000232;,   1000.000000;18000.000000;0.000000;,   -1000.000000;18000.000000;9474.461914;,   1000.000000;18000.000000;9474.462891;,   -1000.000000;18000.000000;-0.000232;;   12;   3;0,5,1;,   3;0,4,5;,   3;8,6,2;,   3;8,9,6;,   3;10,7,3;,   3;10,11,7;,   3;12,13,14;,   3;12,15,13;,   3;16,17,18;,   3;16,18,19;,   3;20,21,22;,   3;20,23,21;;   MeshNormals {    24;    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;1.000000;,    0.000000;0.000000;1.000000;,    -1.000000;0.000000;0.000000;,    -1.000000;0.000000;0.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;0.000000;-1.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;-1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;,    0.000000;1.000000;0.000000;;    12;    3;0,5,1;,    3;0,4,5;,    3;8,6,2;,    3;8,9,6;,    3;10,7,3;,    3;10,11,7;,    3;12,13,14;,    3;12,15,13;,    3;16,17,18;,    3;16,18,19;,    3;20,21,22;,    3;20,23,21;;   }   MeshMaterialList {    1;    12;    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0,    0;    Material {     0.109804;0.584314;0.694118;1.000000;;     0.000000;     0.109804;0.584314;0.694118;;     0.000000;0.000000;0.000000;;    }   }   VertexDuplicationIndices {    24;    8;    0,    1,    2,    3,    4,    5,    6,    7,    1,    5,    2,    6,    3,    4,    0,    7,    0,    1,    2,    3,    4,    6,    5,    7;   }  } } Frame _____13 {    FrameTransformMatrix {   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,36983.636719,14.748779,-29659.914063,1.000000;;  }

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -