📄 bestserverularea.m
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%BESTSERVERULAREA [NEEDEDMSTXPOWER BESTSERVER DOMINANCE] = BESTSERVERVULAREA(PERF,
% LINKLOSS, MSMAXTXPOW, SPEED, BITRATE, ACTIVESETT)
% calculates dominance, best servers and MStxPowers in uplink to each
% pixel. Calculation is done by using the coverage threshold found in
% rlbul. This is corrected to the wanted bit-rate and MS speed assuming
% that perf.covth was for wideAreaCovSpeed and wideAreaCovR.
%
%Inputs:
% PERF : structure holding the performances of the BSs.
% LINKLOSS : (NumBSs * yPixels * xPixels) matrix holding the link loss of BS,
% 1...NumBSs, to the map pixels.
% MSMAXTXPOW : maximum transmit power of the mobiles (currently all mobiles have
% same max. TX power).
% ACTIVESETT : (k, j, i), k=1, ..., numBSs, j=1, ..., yPixels, i=1, ..., xPixels, matrix
% holding 1 if BS(k) is in the active set in pixel (j, i) and 0 if not.
% This is only if perchPowerSwitch == 3. Otherwise an empty matrix.
% SPEED: The MS speed for which the calculations are done.
% BITRATE: Bit-rate (service) that MS is using.
%Outputs:
% NEEDEDMSTXPOWER : (xPixels x yPixels) matrix holding the minimum needed average
% (over multi-path fading) transmit powers needed in each pixel, 999
% if outage.
% BESTSERVER : (xPixels x yPixels) matrix where element [i, j] is the best server
% at pixel (i, j), 0 if outage.
% DOMINANCE : (xPixels x yPixels) matrix where element [i, j] is signal strength
% from best server, -999 if outage
%Comment:
% Best server in this context is that BS to which mobile has to transmit with the
% smallest power.
%
%Authors: Achim Wacker (AWa), Kari Sipil
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