📄 fig03_26.cpp
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// Fig. 3.26: fig03_26.cpp
// Name mangling
int square( int x ) { return x * x; }
double square( double y ) { return y * y; }
void nothing1( int a, float b, char c, int *d )
{ } // empty function body
char *nothing2( char a, int b, float *c, double *d )
{ return 0; }
int main()
{
return 0;
}
/**************************************************************************
* (C) Copyright 2000 by Deitel & Associates, Inc. and Prentice Hall. *
* All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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