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📄 ps2.vhd

📁 与PS2的通信
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-- The FPGA-evb-S2 Xilinx Spartan-II evaluation board example-- This example reads scan codes from a PS/2 keyboard and-- displays them on LEDs.-- (C)2001 Jan Pech, j.pech@sh.cvut.czlibrary IEEE;use IEEE.STD_LOGIC_1164.ALL;use IEEE.STD_LOGIC_ARITH.ALL;use IEEE.STD_LOGIC_UNSIGNED.ALL;entity ps2 is  port (resetn:  in  std_logic;                     -- active low reset        clock:   in  std_logic;                     -- system clock        ps2_clk: in  std_logic;                     -- PS/2 clock line        ps2_dta: in  std_logic;                     -- PS/2 data line        hit_1:     out std_logic;        ascii:    out std_logic_vector(7 downto 0)); -- LED outputsend ps2;architecture behavioral of ps2 is  type state_type is (IDLE, START, DATA, PARITY);   -- FSM states  signal ps2_dv: std_logic;                         -- PS/2 data valid  signal prv_ps2_clk, act_ps2_clk: std_logic;       -- auxiliary signals  signal recdata: std_logic_vector(7 downto 0);     -- read data  signal shift: std_logic;                          -- enable for shift reg.  signal n_shift: std_logic;                        -- auxiliary signal  signal latch: std_logic;                          -- latch read data  signal n_latch: std_logic;                        -- auxiliary signal  signal err: std_logic;                            -- parity or stop error  signal n_err: std_logic;                          -- auxiliary signal  signal parset: std_logic;                         -- preset for parity check  signal n_parset: std_logic;                       -- auxiliary signal  signal c_state, n_state: state_type;              -- current & next states  signal cntval: std_logic_vector(2 downto 0);      -- counter of data bits  signal zero: std_logic;                           -- counter is zero  signal parbit: std_logic;                         -- odd parity of data  signal leds:std_logic_vector(7 downto 0);  signal hit_cnt:std_logic_vector(8 downto 0);  signal hit:std_logic;begin  -- Provides a one-shot pulse after every falling edge of PS/2 clock  PS_CLK_SYNC: process(clock, resetn)  begin    if (resetn = '0') then      prv_ps2_clk <= '1';      act_ps2_clk <= '1';    elsif (clock'event and clock = '1') then      act_ps2_clk <= ps2_clk;      prv_ps2_clk <= act_ps2_clk;    end if;  end process;  ps2_dv <= (not act_ps2_clk) and prv_ps2_clk;  -- Serial input, parallel output shift register  SIPO: process(clock, resetn)  begin    if (resetn = '0') then      recdata <= (others => '0');    elsif (clock'event and clock = '1') then      if (shift = '1') then        recdata <= ps2_dta & recdata(7 downto 1);      end if;    end if;  end process;  -- Counter of data bits  COUNT8: process(resetn, clock)  begin    if (resetn = '0') then      cntval <= (others => '0');    elsif (clock'event and clock = '1') then      if (shift = '1') then        cntval <= cntval + 1;      end if;    end if;  end process;  zero <= not (cntval(0) or cntval(1) or cntval(2));  -- Parity check of received data  PARITY_CHECK: process(clock, parset)  begin    if (parset = '1') then      parbit <= '1';    elsif (clock'event and clock = '1') then      if (shift = '1' and ps2_dta = '1') then        parbit <= not parbit;      end if;    end if;  end process;  -- Synchronous process of control state machine  FSM_SYNC: process(clock, resetn)  begin    if (resetn = '0') then      c_state <= IDLE;      shift <= '0';      latch <= '0';      err <= '0';      parset <= '1';    elsif (clock'event and clock = '1') then      c_state <= n_state;      shift <= n_shift;      latch <= n_latch;      err <= n_err;      parset <= n_parset;    end if;  end process;  -- Combinatorial process of control state machine  FSM_COMB: process(c_state, ps2_dv, ps2_dta, zero)  begin                 -- default values    n_shift <= '0';    n_latch <= '0';    n_err <= '0';    n_parset <= '0';    case c_state is              -- wait to receive data      when IDLE =>   if ((ps2_dv and (not ps2_dta)) = '1') then                       n_state <= START;                       n_parset <= '1';                     else                       n_state <= IDLE;                     end if;      -- receive first data bit      when START =>  if (ps2_dv = '0') then                       n_state <= START;                     else                       n_state <= DATA;                       n_shift <= '1';                     end if;      -- receive remaining data bits and parity      when DATA =>   if (ps2_dv = '0') then                       n_state <= DATA;                     elsif (zero = '0') then                       n_state <= DATA;                       n_shift <= '1';                     else                       n_state <= PARITY;                       if (parbit /= ps2_dta) then                         n_err <= '1';                       end if;                     end if;      -- receive stop bit      when PARITY => if (ps2_dv = '0') then                       n_state <= PARITY;                     else                       n_state <= IDLE;                       n_latch <= '1';                       n_err <= not ps2_dta;                     end if;    end case;  end process;  -- Output latch  LED_OUTPUTS: process(resetn, clock)  begin    if (resetn = '0') then      leds <= (others => '1');    elsif (clock'event and clock = '1') then      if (err = '1') then        leds <= (others => '1');      elsif (latch = '1') then        leds <=  recdata;      end if;    end if;  end process; PROCESS(leds)   BEGIN	case leds is      when "01000101"=> ascii <= "00110000"; hit<='1';  --0      when "00010110"=> ascii <= "00110001"; hit<='1';  --1       when "00011110"=> ascii <= "00110010"; hit<='1';  --2       when "00100110"=> ascii <= "00110011"; hit<='1';  --3       when "00100101"=> ascii <= "00110100"; hit<='1';  --4       when "00101110"=> ascii <= "00110101"; hit<='1';  --5       when "00110110"=> ascii <= "00110110"; hit<='1';  --6       when "00111101"=> ascii <= "00110111"; hit<='1';  --7       when "00111110"=> ascii <= "00111000"; hit<='1';  --8       when "01000110"=> ascii <= "00111001"; hit<='1';  --9       when "00011100"=> ascii <= "01100001"; hit<='1';  --a      when "00110010"=> ascii <= "01100010"; hit<='1';  --b      when "00100001"=> ascii <= "01100011"; hit<='1';  --c      when "00100011"=> ascii <= "01100100"; hit<='1';  --d       when "00100100"=> ascii <= "01100101"; hit<='1';  --e       when "00101011"=> ascii <= "01100110"; hit<='1';  --f       when "00110100"=> ascii <= "01100111"; hit<='1';  --g       when "00110011"=> ascii <= "01101000"; hit<='1';  --h        when "01000011"=> ascii <= "01101001"; hit<='1';  --i        when "00111011"=> ascii <= "01101010"; hit<='1';  --j        when "01000010"=> ascii <= "01101011"; hit<='1';  --k        when "01001011"=> ascii <= "01101100"; hit<='1';  --l        when "00111010"=> ascii <= "01101101"; hit<='1';  --m        when "00110001"=> ascii <= "01101110"; hit<='1';  --n        when "01000100"=> ascii <= "01101111"; hit<='1';  --o        when "01001101"=> ascii <= "01110000"; hit<='1';  --p        when "00010101"=> ascii <= "01110001"; hit<='1';  --q        when "00101101"=> ascii <= "01110010"; hit<='1';  --r        when "00011011"=> ascii <= "01110011"; hit<='1';  --s        when "00101100"=> ascii <= "01110100"; hit<='1';  --t        when "00111100"=> ascii <= "01110101"; hit<='1';  --u        when "00101010"=> ascii <= "01110110"; hit<='1';  --v       when "00011101"=> ascii <= "01110111"; hit<='1';  --w       when "00100010"=> ascii <= "01111000"; hit<='1';  --x        when "00110101"=> ascii <= "01111001"; hit<='1';  --y        when "00011010"=> ascii <= "01111010"; hit<='1';  --z      when "00111001"=> ascii <= "00100000"; hit<='1';  --spacebar      when "01100110"=> ascii <= "00100000"; hit<='1';  --backspace      when "01110001"=> ascii <= "11100000"; hit<='1';  --del      when others =>    ascii <= "00100000"; hit<='0';  --' ' for unlisted characters.    end case;	    	  if hit='1' then	       if  hit_cnt="111111111" then	  	       hit_1<='1';		       hit_cnt<="000000000";		    else		       hit_cnt<=hit_cnt+1;		    end if;	     else		    hit_1<=hit;	     end if;	    END PROCESS;end behavioral;

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