📄 pointthredlg.h
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#if !defined(AFX_POINTTHREDLG_H__53E22B7A_E5BF_408E_8D47_990595BA0BAF__INCLUDED_)
#define AFX_POINTTHREDLG_H__53E22B7A_E5BF_408E_8D47_990595BA0BAF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PointThreDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPointThreDlg dialog
class CPointThreDlg : public CDialog
{
// Construction
public:
CPointThreDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
public:
BOOL m_bIsDraging; // 当前鼠标拖动状态,TRUE表示正在拖动
CRect m_MouseRect; // 相应鼠标事件的矩形区域
//{{AFX_DATA(CPointThreDlg)
enum { IDD = IDD_DLG_POINTTHRE };
// 阈值
BYTE m_bThre;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPointThreDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPointThreDlg)
afx_msg void OnPaint();
afx_msg void OnKillfocusEditThre();
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_POINTTHREDLG_H__53E22B7A_E5BF_408E_8D47_990595BA0BAF__INCLUDED_)
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