📄 pngconf.h
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/* pngconf.h - machine configurable file for libpng
*
* libpng version 1.2.8 - December 3, 2004
* For conditions of distribution and use, see copyright notice in png.h
* Copyright (c) 1998-2004 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*/
/* Any machine specific code is near the front of this file, so if you
* are configuring libpng for a machine, you may want to read the section
* starting here down to where it starts to typedef png_color, png_text,
* and png_info.
*/
#ifndef PNGCONF_H
#define PNGCONF_H
#define PNG_1_2_X
/*
* PNG_USER_CONFIG has to be defined on the compiler command line. This
* includes the resource compiler for Windows DLL configurations.
*/
#ifdef PNG_USER_CONFIG
#include "pngusr.h"
#endif
/*
* Added at libpng-1.2.8
*
* If you create a private DLL you need to define in "pngusr.h" the followings:
* #define PNG_USER_PRIVATEBUILD <Describes by whom and why this version of
* the DLL was built>
* e.g. #define PNG_USER_PRIVATEBUILD "Build by MyCompany for xyz reasons."
* #define PNG_USER_DLLFNAME_POSTFIX <two-letter postfix that serve to
* distinguish your DLL from those of the official release. These
* correspond to the trailing letters that come after the version
* number and must match your private DLL name>
* e.g. // private DLL "libpng13gx.dll"
* #define PNG_USER_DLLFNAME_POSTFIX "gx"
*
* The following macros are also at your disposal if you want to complete the
* DLL VERSIONINFO structure.
* - PNG_USER_VERSIONINFO_COMMENTS
* - PNG_USER_VERSIONINFO_COMPANYNAME
* - PNG_USER_VERSIONINFO_LEGALTRADEMARKS
*/
#ifdef __STDC__
#ifdef SPECIALBUILD
# pragma message("PNG_LIBPNG_SPECIALBUILD (and deprecated SPECIALBUILD)\
are now LIBPNG reserved macros. Use PNG_USER_PRIVATEBUILD instead.")
#endif
#ifdef PRIVATEBUILD
# pragma message("PRIVATEBUILD is deprecated. Use\
PNG_USER_PRIVATEBUILD instead.")
# define PNG_USER_PRIVATEBUILD PRIVATEBUILD
#endif
#endif /* __STDC__ */
#ifndef PNG_VERSION_INFO_ONLY
/* End of material added to libpng-1.2.8 */
/* This is the size of the compression buffer, and thus the size of
* an IDAT chunk. Make this whatever size you feel is best for your
* machine. One of these will be allocated per png_struct. When this
* is full, it writes the data to the disk, and does some other
* calculations. Making this an extremely small size will slow
* the library down, but you may want to experiment to determine
* where it becomes significant, if you are concerned with memory
* usage. Note that zlib allocates at least 32Kb also. For readers,
* this describes the size of the buffer available to read the data in.
* Unless this gets smaller than the size of a row (compressed),
* it should not make much difference how big this is.
*/
#ifndef PNG_ZBUF_SIZE
# define PNG_ZBUF_SIZE 8192
#endif
/* Enable if you want a write-only libpng */
#ifndef PNG_NO_READ_SUPPORTED
# define PNG_READ_SUPPORTED
#endif
/* Enable if you want a read-only libpng */
#ifndef PNG_NO_WRITE_SUPPORTED
# define PNG_WRITE_SUPPORTED
#endif
/* Enabled by default in 1.2.0. You can disable this if you don't need to
support PNGs that are embedded in MNG datastreams */
#if !defined(PNG_1_0_X) && !defined(PNG_NO_MNG_FEATURES)
# ifndef PNG_MNG_FEATURES_SUPPORTED
# define PNG_MNG_FEATURES_SUPPORTED
# endif
#endif
#ifndef PNG_NO_FLOATING_POINT_SUPPORTED
# ifndef PNG_FLOATING_POINT_SUPPORTED
# define PNG_FLOATING_POINT_SUPPORTED
# endif
#endif
/* If you are running on a machine where you cannot allocate more
* than 64K of memory at once, uncomment this. While libpng will not
* normally need that much memory in a chunk (unless you load up a very
* large file), zlib needs to know how big of a chunk it can use, and
* libpng thus makes sure to check any memory allocation to verify it
* will fit into memory.
#define PNG_MAX_MALLOC_64K
*/
#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
# define PNG_MAX_MALLOC_64K
#endif
/* Special munging to support doing things the 'cygwin' way:
* 'Normal' png-on-win32 defines/defaults:
* PNG_BUILD_DLL -- building dll
* PNG_USE_DLL -- building an application, linking to dll
* (no define) -- building static library, or building an
* application and linking to the static lib
* 'Cygwin' defines/defaults:
* PNG_BUILD_DLL -- (ignored) building the dll
* (no define) -- (ignored) building an application, linking to the dll
* PNG_STATIC -- (ignored) building the static lib, or building an
* application that links to the static lib.
* ALL_STATIC -- (ignored) building various static libs, or building an
* application that links to the static libs.
* Thus,
* a cygwin user should define either PNG_BUILD_DLL or PNG_STATIC, and
* this bit of #ifdefs will define the 'correct' config variables based on
* that. If a cygwin user *wants* to define 'PNG_USE_DLL' that's okay, but
* unnecessary.
*
* Also, the precedence order is:
* ALL_STATIC (since we can't #undef something outside our namespace)
* PNG_BUILD_DLL
* PNG_STATIC
* (nothing) == PNG_USE_DLL
*
* CYGWIN (2002-01-20): The preceding is now obsolete. With the advent
* of auto-import in binutils, we no longer need to worry about
* __declspec(dllexport) / __declspec(dllimport) and friends. Therefore,
* we don't need to worry about PNG_STATIC or ALL_STATIC when it comes
* to __declspec() stuff. However, we DO need to worry about
* PNG_BUILD_DLL and PNG_STATIC because those change some defaults
* such as CONSOLE_IO and whether GLOBAL_ARRAYS are allowed.
*/
#if defined(__CYGWIN__)
# if defined(ALL_STATIC)
# if defined(PNG_BUILD_DLL)
# undef PNG_BUILD_DLL
# endif
# if defined(PNG_USE_DLL)
# undef PNG_USE_DLL
# endif
# if defined(PNG_DLL)
# undef PNG_DLL
# endif
# if !defined(PNG_STATIC)
# define PNG_STATIC
# endif
# else
# if defined (PNG_BUILD_DLL)
# if defined(PNG_STATIC)
# undef PNG_STATIC
# endif
# if defined(PNG_USE_DLL)
# undef PNG_USE_DLL
# endif
# if !defined(PNG_DLL)
# define PNG_DLL
# endif
# else
# if defined(PNG_STATIC)
# if defined(PNG_USE_DLL)
# undef PNG_USE_DLL
# endif
# if defined(PNG_DLL)
# undef PNG_DLL
# endif
# else
# if !defined(PNG_USE_DLL)
# define PNG_USE_DLL
# endif
# if !defined(PNG_DLL)
# define PNG_DLL
# endif
# endif
# endif
# endif
#endif
/* This protects us against compilers that run on a windowing system
* and thus don't have or would rather us not use the stdio types:
* stdin, stdout, and stderr. The only one currently used is stderr
* in png_error() and png_warning(). #defining PNG_NO_CONSOLE_IO will
* prevent these from being compiled and used. #defining PNG_NO_STDIO
* will also prevent these, plus will prevent the entire set of stdio
* macros and functions (FILE *, printf, etc.) from being compiled and used,
* unless (PNG_DEBUG > 0) has been #defined.
*
* #define PNG_NO_CONSOLE_IO
* #define PNG_NO_STDIO
*/
#if defined(_WIN32_WCE)
# include <windows.h>
/* Console I/O functions are not supported on WindowsCE */
# define PNG_NO_CONSOLE_IO
# ifdef PNG_DEBUG
# undef PNG_DEBUG
# endif
#endif
#ifdef PNG_BUILD_DLL
# ifndef PNG_CONSOLE_IO_SUPPORTED
# ifndef PNG_NO_CONSOLE_IO
# define PNG_NO_CONSOLE_IO
# endif
# endif
#endif
# ifdef PNG_NO_STDIO
# ifndef PNG_NO_CONSOLE_IO
# define PNG_NO_CONSOLE_IO
# endif
# ifdef PNG_DEBUG
# if (PNG_DEBUG > 0)
# include <stdio.h>
# endif
# endif
# else
# if !defined(_WIN32_WCE)
/* "stdio.h" functions are not supported on WindowsCE */
# include <stdio.h>
# endif
# endif
/* This macro protects us against machines that don't have function
* prototypes (ie K&R style headers). If your compiler does not handle
* function prototypes, define this macro and use the included ansi2knr.
* I've always been able to use _NO_PROTO as the indicator, but you may
* need to drag the empty declaration out in front of here, or change the
* ifdef to suit your own needs.
*/
#ifndef PNGARG
#ifdef OF /* zlib prototype munger */
# define PNGARG(arglist) OF(arglist)
#else
#ifdef _NO_PROTO
# define PNGARG(arglist) ()
# ifndef PNG_TYPECAST_NULL
# define PNG_TYPECAST_NULL
# endif
#else
# define PNGARG(arglist) arglist
#endif /* _NO_PROTO */
#endif /* OF */
#endif /* PNGARG */
/* Try to determine if we are compiling on a Mac. Note that testing for
* just __MWERKS__ is not good enough, because the Codewarrior is now used
* on non-Mac platforms.
*/
#ifndef MACOS
# if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
# define MACOS
# endif
#endif
/* enough people need this for various reasons to include it here */
#if !defined(MACOS) && !defined(RISCOS) && !defined(_WIN32_WCE)
# include <sys/types.h>
#endif
#if !defined(PNG_SETJMP_NOT_SUPPORTED) && !defined(PNG_NO_SETJMP_SUPPORTED)
# define PNG_SETJMP_SUPPORTED
#endif
#ifdef PNG_SETJMP_SUPPORTED
/* This is an attempt to force a single setjmp behaviour on Linux. If
* the X config stuff didn't define _BSD_SOURCE we wouldn't need this.
*/
# ifdef __linux__
# ifdef _BSD_SOURCE
# define PNG_SAVE_BSD_SOURCE
# undef _BSD_SOURCE
# endif
# ifdef _SETJMP_H
/* If you encounter a compiler error here, see the explanation
* near the end of INSTALL.
*/
__png.h__ already includes setjmp.h;
__dont__ include it again.;
# endif
# endif /* __linux__ */
/* include setjmp.h for error handling */
# include <setjmp.h>
# ifdef __linux__
# ifdef PNG_SAVE_BSD_SOURCE
# define _BSD_SOURCE
# undef PNG_SAVE_BSD_SOURCE
# endif
# endif /* __linux__ */
#endif /* PNG_SETJMP_SUPPORTED */
#ifdef BSD
# include <strings.h>
#else
# include <string.h>
#endif
/* Other defines for things like memory and the like can go here. */
#ifdef PNG_INTERNAL
#include <stdlib.h>
/* The functions exported by PNG_EXTERN are PNG_INTERNAL functions, which
* aren't usually used outside the library (as far as I know), so it is
* debatable if they should be exported at all. In the future, when it is
* possible to have run-time registry of chunk-handling functions, some of
* these will be made available again.
#define PNG_EXTERN extern
*/
#define PNG_EXTERN
/* Other defines specific to compilers can go here. Try to keep
* them inside an appropriate ifdef/endif pair for portability.
*/
#if defined(PNG_FLOATING_POINT_SUPPORTED)
# if defined(MACOS)
/* We need to check that <math.h> hasn't already been included earlier
* as it seems it doesn't agree with <fp.h>, yet we should really use
* <fp.h> if possible.
*/
# if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
# include <fp.h>
# endif
# else
# include <math.h>
# endif
# if defined(_AMIGA) && defined(__SASC) && defined(_M68881)
/* Amiga SAS/C: We must include builtin FPU functions when compiling using
* MATH=68881
*/
# include <m68881.h>
# endif
#endif
/* Codewarrior on NT has linking problems without this. */
#if (defined(__MWERKS__) && defined(WIN32)) || defined(__STDC__)
# define PNG_ALWAYS_EXTERN
#endif
/* This provides the non-ANSI (far) memory allocation routines. */
#if defined(__TURBOC__) && defined(__MSDOS__)
# include <mem.h>
# include <alloc.h>
#endif
/* I have no idea why is this necessary... */
#if defined(_MSC_VER) && (defined(WIN32) || defined(_Windows) || \
defined(_WINDOWS) || defined(_WIN32) || defined(__WIN32__))
# include <malloc.h>
#endif
/* This controls how fine the dithering gets. As this allocates
* a largish chunk of memory (32K), those who are not as concerned
* with dithering quality can decrease some or all of these.
*/
#ifndef PNG_DITHER_RED_BITS
# define PNG_DITHER_RED_BITS 5
#endif
#ifndef PNG_DITHER_GREEN_BITS
# define PNG_DITHER_GREEN_BITS 5
#endif
#ifndef PNG_DITHER_BLUE_BITS
# define PNG_DITHER_BLUE_BITS 5
#endif
/* This controls how fine the gamma correction becomes when you
* are only interested in 8 bits anyway. Increasing this value
* results in more memory being used, and more pow() functions
* being called to fill in the gamma tables. Don't set this value
* less then 8, and even that may not work (I haven't tested it).
*/
#ifndef PNG_MAX_GAMMA_8
# define PNG_MAX_GAMMA_8 11
#endif
/* This controls how much a difference in gamma we can tolerate before
* we actually start doing gamma conversion.
*/
#ifndef PNG_GAMMA_THRESHOLD
# define PNG_GAMMA_THRESHOLD 0.05
#endif
#endif /* PNG_INTERNAL */
/* The following uses const char * instead of char * for error
* and warning message functions, so some compilers won't complain.
* If you do not want to use const, define PNG_NO_CONST here.
*/
#ifndef PNG_NO_CONST
# define PNG_CONST const
#else
# define PNG_CONST
#endif
/* The following defines give you the ability to remove code from the
* library that you will not be using. I wish I could figure out how to
* automate this, but I can't do that without making it seriously hard
* on the users. So if you are not using an ability, change the #define
* to and #undef, and that part of the library will not be compiled. If
* your linker can't find a function, you may want to make sure the
* ability is defined here. Some of these depend upon some others being
* defined. I haven't figured out all the interactions here, so you may
* have to experiment awhile to get everything to compile. If you are
* creating or using a shared library, you probably shouldn't touch this,
* as it will affect the size of the structures, and this will cause bad
* things to happen if the library and/or application ever change.
*/
/* Any features you will not be using can be undef'ed here */
/* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user
* to turn it off with "*TRANSFORMS_NOT_SUPPORTED" or *PNG_NO_*_TRANSFORMS
* on the compile line, then pick and choose which ones to define without
* having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED
* if you only want to have a png-compliant reader/writer but don't need
* any of the extra transformations. This saves about 80 kbytes in a
* typical installation of the library. (PNG_NO_* form added in version
* 1.0.1c, for consistency)
*/
/* The size of the png_text structure changed in libpng-1.0.6 when
* iTXt is supported. It is turned off by default, to support old apps
* that malloc the png_text structure instead of calling png_set_text()
* and letting libpng malloc it. It will be turned on by default in
* libpng-1.3.0.
*/
#ifndef PNG_iTXt_SUPPORTED
# if !defined(PNG_READ_iTXt_SUPPORTED) && !defined(PNG_NO_READ_iTXt)
# define PNG_NO_READ_iTXt
# endif
# if !defined(PNG_WRITE_iTXt_SUPPORTED) && !defined(PNG_NO_WRITE_iTXt)
# define PNG_NO_WRITE_iTXt
# endif
#endif
/* The following support, added after version 1.0.0, can be turned off here en
* masse by defining PNG_LEGACY_SUPPORTED in case you need binary compatibility
* with old applications that require the length of png_struct and png_info
* to remain unchanged.
*/
#ifdef PNG_LEGACY_SUPPORTED
# define PNG_NO_FREE_ME
# define PNG_NO_READ_UNKNOWN_CHUNKS
# define PNG_NO_WRITE_UNKNOWN_CHUNKS
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