📄 doscale.c
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/* ----------------------------RESCALE ------------------------------
* Rescale the Universe to get unit grid spacing. Units are
* specified in mm in the input file. system.dl has dimension of
* mm/voxel, which takes everything into voxel units. This is the
* only place where the "struct Config" should be modified once
* it's loaded in.
*/
/*
* This file is part of tMCimg.
*
* tMCimg is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "tMCimg.h"
#if (HAVE_ASSERT_H)
#include <assert.h>
#endif
void rescale_system(struct Config *system)
{
int i;
#if (HAVE_ASSERT)
assert(system->dl > 0);
#endif
system->v0 /= system->dl;
system->k0 *= system->dl;
/*
system->Lmax /= system->dl;
system->Lmin /= system->dl;
system->stepL /= system->dl;
*/
for (i = 1; i <= system->Ntissue; i++)
{
system->tmus[i] *= system->dl;
system->tmua[i] *= system->dl;
}
for (i = 0; i < system->nDets; i++)
{
system->detLoc[i][0] /= system->dl;
system->detLoc[i][1] /= system->dl;
system->detLoc[i][2] /= system->dl;
system->detRad[i] /= system->dl;
}
for (i = 0; i < system->nSrcs; i++)
{
system->srcLoc[i][0] /= system->dl;
system->srcLoc[i][1] /= system->dl;
system->srcLoc[i][2] /= system->dl;
system->srcRad[i] /= system->dl;
}
system->xstep /= system->dl; /* these are never used (cubic voxels) */
system->ystep /= system->dl;
system->zstep /= system->dl;
#if (HAVE_ASSERT)
assert((system->xstep == 1.0) &&
(system->ystep == 1.0) && (system->zstep == 1.0));
#endif
return;
}
/* Undo a previously applied length scaling */
float unscale_length(const float x, const struct Config *system)
{
return ((float)(x * system->dl));
}
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