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📄 starfielddlg.cpp

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💻 CPP
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// StarFieldDlg.cpp : implementation file
//

#include "stdafx.h"
#include "StarField.h"
#include "StarFieldDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define WHITE RGB(255,255,255)
#define BLACK RGB(0,0,0)

int width, height;


CStarFieldDlg::CStarFieldDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CStarFieldDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CStarFieldDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CStarFieldDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CStarFieldDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CStarFieldDlg, CDialog)
	//{{AFX_MSG_MAP(CStarFieldDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_TIMER()
	ON_WM_LBUTTONDOWN()
	ON_WM_SIZE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CStarFieldDlg message handlers

BOOL CStarFieldDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	width = GetSystemMetrics(SM_CXSCREEN);
	height = GetSystemMetrics(SM_CYSCREEN);

	for (int i=1; i<=StarCount; i++)
	{
		Star[i].speed = rand()%10+1;
		Star[i].x = rand()%width;
		Star[i].y = rand()%height;
	}

	MoveWindow(0,0,width,height);

	SetTimer(IDT_TIMER,60,NULL);
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CStarFieldDlg::OnPaint() 
{


	CPaintDC dc(this);
	Cls(&dc);

	if (IsIconic())
	{
		 // device context for painting
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

void CStarFieldDlg::Point(CDC* dc,int x, int y, int Size) 
{
	CPen lPen(PS_SOLID, Size, WHITE);
	dc->SelectObject(&lPen);
	dc->MoveTo(x,y);
	dc->LineTo(x,y);
}

void CStarFieldDlg::Cls(CDC *dc) 
{
	CBrush lSolidBrush(BLACK);
	dc->SelectObject(&lSolidBrush);
	dc->Rectangle(0,0,width,height);
}

void CStarFieldDlg::OnTimer(UINT nIDEvent) 
{
	CClientDC dc(this);
	Cls(&dc);
	
	for (int i=1; i<=StarCount; i++)
	{
		Star[i].y += Star[i].speed;
		if (Star[i].y > height)
		{
			Star[i].x = rand() % width;
			Star[i].y = -Star[i].speed;
			Star[i].speed = rand()%10+1;
		}
		Point(&dc,Star[i].x,Star[i].y,int(Star[i].speed/4)+1);
	}

	CDialog::OnTimer(nIDEvent);
}

HCURSOR CStarFieldDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CStarFieldDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	OnOK();
	CDialog::OnLButtonDown(nFlags, point);
}


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