starfielddlg.h

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// StarFieldDlg.h : header file
//

#if !defined(AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_)
#define AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CStarFieldDlg dialog

#define StarCount 300

struct CStar
{
	int x;
	int y;
	int speed;
};

class CStarFieldDlg : public CDialog
{
// Construction
public:
	CStarFieldDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CStarFieldDlg)
	enum { IDD = IDD_STARFIELD_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CStarFieldDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CStarFieldDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	void Point(CDC *dc, int x, int y, int Size);
	void Cls(CDC *dc);
	CStar Star[StarCount];
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_)

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