starfielddlg.h
来自「这是个简单的屏幕保护程序有些地方还需大吓门改进一下不过还是可以借鉴的」· C头文件 代码 · 共 64 行
H
64 行
// StarFieldDlg.h : header file
//
#if !defined(AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_)
#define AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CStarFieldDlg dialog
#define StarCount 300
struct CStar
{
int x;
int y;
int speed;
};
class CStarFieldDlg : public CDialog
{
// Construction
public:
CStarFieldDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStarFieldDlg)
enum { IDD = IDD_STARFIELD_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStarFieldDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CStarFieldDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void Point(CDC *dc, int x, int y, int Size);
void Cls(CDC *dc);
CStar Star[StarCount];
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_)
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