register.h
来自「WinCE 3.0 BSP, 包含Inter SA1110, Intel_815」· C头文件 代码 · 共 1,173 行 · 第 1/5 页
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#define r_QStart 0x000083B8
#define b_QStart_FixedPointValue 0xFFFFFFFF
#define r_dQdx 0x000083C0
#define b_dQdx_FixedPointValue 0xFFFFFFFF
#define r_dQdyDom 0x000083C8
#define b_dQdyDom_FixedPointValue 0xFFFFFFFF
#define r_LOD 0x000083D0
#define b_LOD_Fraction 0x000000FF
#define b_LOD_Integer 0x00000F00
#define b_LOD_Reserved 0xFFFFF000
#define r_dSdy 0x000083D8
#define b_dSdy_FixedPointValue 0xFFFFFFFF
#define r_dTdy 0x000083E0
#define b_dTdy_FixedPointValue 0xFFFFFFFF
#define r_dQdy 0x000083E8
#define b_dQdy_FixedPointValue 0xFFFFFFFF
#define r_LOD1 0x00008448
#define b_LOD1_Fraction 0x000000FF
#define b_LOD1_Integer 0x00000F00
#define b_LOD1_Reserved 0xFFFFF000
#define r_TextureLODBiasS 0x00008450
#define b_TextureLODBiasS_Fraction 0x000000FF
#define b_TextureLODBiasS_Integer 0x00001F00
#define b_TextureLODBiasS_Reserved 0xFFFFE000
#define r_TextureLODBiasT 0x00008458
#define b_TextureLODBiasT_Fraction 0x000000FF
#define b_TextureLODBiasT_Integer 0x00001F00
#define b_TextureLODBiasT_Reserved 0xFFFFE000
#define r_LUTIndex 0x000084C0
#define b_LUTIndex_Index 0x000000FF
#define b_LUTIndex_Reserved 0xFFFFFF00
#define r_LUTData 0x000084C8
#define b_LUTData_LUTDataWord 0xFFFFFFFF
#define r_TextureFilterMode 0x000084E0
#define b_TextureFilterMode_Enable 0x00000001
#define b_TextureFilterMode_Format0 0x0000001E
#define b_TextureFilterMode_ColorOrder0 0x00000020
#define b_TextureFilterMode_AlphaMapEnable0 0x00000040
#define b_TextureFilterMode_AlphaMapSense0 0x00000080
#define b_TextureFilterMode_CombineCaches 0x00000100
#define b_TextureFilterMode_Format1 0x00001E00
#define b_TextureFilterMode_ColorOrder1 0x00002000
#define b_TextureFilterMode_AlphaMapEnable1 0x00004000
#define b_TextureFilterMode_AlphaMapSense1 0x00008000
#define b_TextureFilterMode_AlphaMapFiltering 0x00010000
#define b_TextureFilterMode_AlphaMapFilterLimit0 0x000E0000
#define b_TextureFilterMode_AlphaMapFilterLimit1 0x00700000
#define b_TextureFilterMode_AlphaMapFilterLimit01 0x07800000
#define b_TextureFilterMode_MultiTexture 0x01000000
#define b_TextureFilterMode_ForceAlphaTo0 0x10000000
#define b_TextureFilterMode_ForceAlphaTo1 0x20000000
#define b_TextureFilterMode_Shift0 0x40000000
#define b_TextureFilterMode_Shift1 0x80000000
#define r_TextureApplicationMode 0x00008680
#define b_TextureApplicationMode_Enable 0x00000001
#define b_TextureApplicationMode_ColorA 0x00000006
#define b_TextureApplicationMode_ColorB 0x00000018
#define b_TextureApplicationMode_ColorI 0x00000060
#define b_TextureApplicationMode_ColorInvertI 0x00000080
#define b_TextureApplicationMode_ColorOperation 0x00000700
#define b_TextureApplicationMode_AlphaA 0x00001800
#define b_TextureApplicationMode_AlphaB 0x00006000
#define b_TextureApplicationMode_AlphaI 0x00018000
#define b_TextureApplicationMode_AlphaInvertI 0x00020000
#define b_TextureApplicationMode_AlphaOperation 0x001C0000
#define b_TextureApplicationMode_KdEnable 0x00200000
#define b_TextureApplicationMode_KsEnable 0x00400000
#define b_TextureApplicationMode_MotionCompEnable 0x00800000
#define b_TextureApplicationMode_Reserved 0xFF000000
#define r_TextureEnvColor 0x00008688
#define b_TextureEnvColor_Red 0x000000FF
#define b_TextureEnvColor_Green 0x0000FF00
#define b_TextureEnvColor_Blue 0x00FF0000
#define b_TextureEnvColor_Alpha 0xFF000000
#define r_FogMode 0x00008690
#define b_FogMode_Enable 0x00000001
#define b_FogMode_ColorMode 0x00000002
#define b_FogMode_Table 0x00000004
#define b_FogMode_UseZ 0x00000008
#define b_FogMode_ZShift 0x000001F0
#define b_FogMode_InvertFI 0x00000200
#define b_FogMode_Reserved 0xFFFFFC00
#define r_FogColor 0x00008698
#define b_FogColor_Red 0x000000FF
#define b_FogColor_Green 0x0000FF00
#define b_FogColor_Blue 0x00FF0000
#define b_FogColor_Alpha 0xFF000000
#define r_ColorDDAMode 0x000087E0
#define b_ColorDDAMode_Enable 0x00000001
#define r_ColorDDAMode_Shading 0x00000002
#define r_ColorDDAMode_Reserved 0xFFFFFFFC
#define r_ConstantColor 0x000087E8
#define b_ConstantColor_Red 0x000000FF
#define b_ConstantColor_Green 0x0000FF00
#define b_ConstantColor_Blue 0x00FF0000
#define b_ConstantColor_Alpha 0xFF000000
#define r_AlphaTestMode 0x00008800
#define b_AlphaTestMode_Enable 0x00000001
#define b_AlphaTestMode_Compare 0x0000000E
#define b_AlphaTestMode_Reference 0x00000FF0
#define b_AlphaTestMode_Reserved 0xFFFFF000
#define r_AntialiasMode 0x00008808
#define b_AntialiasMode_Enable 0x00000001
#define b_AntialiasMode_ColorMode 0x00000002
#define b_AntialiasMode_ScaleColor 0x00000004
#define b_AntialiasMode_Reserved 0xFFFFFFF8
#define r_DitherMode 0x00008818
#define b_DitherMode_Enable 0x00000001
#define b_DitherMode_DitherEnable 0x00000002
#define b_DitherMode_ColorFormat 0x0000003C
#define b_DitherMode_Xoffset 0x000000C0
#define b_DitherMode_Yoffset 0x00000300
#define b_DitherMode_ColorOrder 0x00000400
#define b_DitherMode_Reserved 0xFFFE3800
#define b_DitherMode_AlphaDither 0x00004000
#define b_DitherMode_RoundingMode 0x00018000
#define r_FBSoftwareWriteMask 0x00008820
#define b_FBSoftwareWriteMask_WriteMask 0xFFFFFFFF
#define r_LogicalOpMode 0x00008828
#define b_LogicalOpMode_Enable 0x00000001
#define b_LogicalOpMode_LogicOp 0x0000001E
#define b_LogicalOpMode_UseConstantFBWriteData 0x00000020
#define b_LogicalOpMode_BackgroundEnable 0x00000040
#define b_LogicalOpMode_BackgroundLogicOp 0x00000780
#define b_LogicalOpMode_UseConstantSource 0x00000800
#define b_LogicalOpMode_Reserved 0xFFFFF000
#define r_RouterMode 0x00008840
#define b_RouterMode 0x00000001
#define b_RouterMode_Reserved 0xFFFFFFFE
#define r_LBWriteMode 0x000088C0
#define b_LBWriteMode_WriteEnable 0x00000001
#define b_LBWriteMode_Reserved 0x00000006
#define b_LBWriteMode_StripePitch 0x00000038
#define b_LBWriteMode_StripeHeight 0x000001C0
#define b_LBWriteMode_Layout 0x00000200
#define b_LBWriteMode_Origin 0x00000400
#define b_LBWriteMode_Packed16 0x00000800
#define b_LBWriteMode_Width 0x00FFF000
#define b_LBWriteMode_ByteEnables 0x1F000000
#define b_LBWriteMode_Operation 0xE0000000
#define r_HostinID 0x00008900
#define b_HostinID_Data 0xFFFFFFFF
#define r_HostInDMAAddr 0x00008938
#define b_HostInDMAAddr_Reserved 0x00000003
#define b_HostInDMAAddr_Address 0xFFFFFFFC
#define r_Window 0x00008980
#define b_Window_Reserved 0x000001E3
#define b_Window_ForceLBUpdate 0xFFF00004
#define b_Window_LBUpdateSource 0x00000010
#define b_Window_FrameCount 0x0001FE00
#define b_Window_StencilFCP 0x00020000
#define b_Window_DepthFCP 0x00040000
#define b_Window_OverrideWriteFiltering 0x00080000
#define r_StencilMode 0x00008988
#define b_StencilMode_UnitEnable 0x00000001
#define b_StencilMode_UpdateMethod1 0x0000000E
#define b_StencilMode_UpdateMethod2 0x00000070
#define b_StencilMode_UpdateMethod3 0x00000380
#define b_StencilMode_Mode07 0x00001C00
#define b_StencilMode_StencilSource 0x00006000
#define b_StencilMode_StencilWidths 0x00018000
#define b_StencilMode_Reserved 0xFFFE0000
#define r_StencilData 0x00008990
#define b_StencilData_StencilValue 0x000000FF
#define b_StencilData_CompareMask 0x0000FF00
#define b_StencilData_WriteMask 0x00FF0000
#define b_StencilData_Reserved 0xFF000000
#define r_DepthMode 0x000089A0
#define b_DepthMode_Enable 0x00000001
#define b_DepthMode_WriteMask 0x00000002
#define b_DepthMode_NewDepthSource 0x0000000C
#define b_DepthMode_CompareFunction 0x00000070
#define b_DepthMode_Width 0x00000180
#define b_DepthMode_Normalise 0x00000200
#define b_DepthMode_NonLinearZ 0x00000400
#define b_DepthMode_ExponentScale 0x00001800
#define b_DepthMode_ExponentWidth 0x00006000
#define b_DepthMode_Reserved 0xFFFF8000
#define r_Depth 0x000089A8
#define b_Depth_DepthValue 0x7FFFFFFF
#define b_Depth_Reserved 0x80000000
#define r_FBSourceData 0x00008AA8
#define b_FBSourceData_Mask 0xFFFFFFFF
#define r_FBWriteMode 0x00008AB8
#define b_FBWriteMode_WriteEnable 0x00000001
#define b_FBWriteMode_Reserved 0xF000000E
#define b_FBWriteMode_Replicate 0x00000010
#define b_FBWriteMode_OpaqueSpan 0x00000020
#define b_FBWriteMode_StripePitch 0x000001C0
#define b_FBWriteMode_StripeHeight 0x00000E00
#define b_FBWriteMode_Enable0 0x00001000
#define b_FBWriteMode_Enable1 0x00002000
#define b_FBWriteMode_Enable2 0x00004000
#define b_FBWriteMode_Enable3 0x00008000
#define b_FBWriteMode_Layout0 0x00030000
#define b_FBWriteMode_Layout1 0x000C0000
#define b_FBWriteMode_Layout2 0x00300000
#define b_FBWriteMode_Layout3 0x00C00000
#define b_FBWriteMode_Origin0 0x01000000
#define b_FBWriteMode_Origin1 0x02000000
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