ldebug.h
来自「一个symbian 冒险游戏代码」· C头文件 代码 · 共 32 行
H
32 行
/*
** $Id: ldebug.h,v 1.1.1.1 2006/02/20 15:43:37 kajala Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
#define resethookcount(L) (L->hookcount = L->basehookcount)
void luaG_inithooks (lua_State *L);
void luaG_typeerror (lua_State *L, const TObject *o, const char *opname);
void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2);
int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2);
void luaG_runerror (lua_State *L, const char *fmt, ...);
void luaG_errormsg (lua_State *L);
int luaG_checkcode (const Proto *pt);
#endif
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