📄 objectbuildergui.gui
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%this.curYPos += %this.defaultFieldStep;
}
//------------------------------------------------------------------------------
function ObjectBuilderGui::adjustSizes(%this)
{
if(%this.numControls == 0)
%this.curYPos = 0;
OBTargetWindow.extent = "256 " @ %this.curYPos + 88;
OBContentWindow.extent = "240 " @ %this.curYPos;
OBOKButton.position = "70 " @ %this.curYPos + 62;
OBCancelButton.position = "156 " @ %this.curYPos + 62;
}
function ObjectBuilderGui::process(%this)
{
if(%this.className $= "")
{
error("ObjectBuilderGui::process: classname is not specified");
return;
}
OBTargetWindow.setValue("Building Object: " @ %this.className);
//
for(%i = 0; %i < %this.numFields; %i++)
{
switch$(%this.field[%i, type])
{
case "TypeBool":
%this.createBoolType(%i);
case "TypeDataBlock":
%this.createDataBlockType(%i);
case "TypeFile":
%this.createFileType(%i);
default:
%this.createStringType(%i);
}
}
// add the controls
for(%i = 0; %i < %this.numControls; %i++)
{
OBContentWindow.add(%this.textControls[%i]);
OBContentWindow.add(%this.controls[%i]);
}
//
%this.adjustSizes();
//
Canvas.pushDialog(%this);
}
function ObjectBuilderGui::processNewObject(%this, %obj)
{
if(%this.createCallback !$= "")
eval(%this.createCallback);
if(!isObject(EWorldEditor))
return;
$InstantGroup.add(%obj);
EWorldEditor.clearSelection();
EWorldEditor.selectObject(%obj);
EWorldEditor.dropSelection();
}
function ObjectBuilderGui::onOK(%this)
{
// get current values
for(%i = 0; %i < %this.numControls; %i++)
%this.field[%i, value] = %this.controls[%i].getValue();
//
%file = new FileObject();
%file.openForWrite(%this.scriptFile);
%file.writeLine(%this @ ".newObject = new " @ %this.className @ "(" @ OBObjectName.getValue() @ ") {");
for(%i = 0; %i < %this.numFields; %i++)
%file.writeLine(" " @ %this.field[%i, name] @ " = \"" @ %this.field[%i, value] @ "\";");
%file.writeLine("};");
%file.close();
%file.delete();
//
exec(%this.scriptFile);
if(%this.newObject != 0)
%this.processNewObject(%this.newObject);
%this.reset();
Canvas.popDialog(%this);
}
function ObjectBuilderGui::onCancel(%this)
{
%this.reset();
Canvas.popDialog(%this);
}
function ObjectBuilderGui::addField(%this, %name, %type, %text, %value)
{
%this.field[%this.numFields, name] = %name;
%this.field[%this.numFields, type] = %type;
%this.field[%this.numFields, text] = %text;
%this.field[%this.numFields, value] = %value;
%this.numFields++;
}
//------------------------------------------------------------------------------
// Environment
//------------------------------------------------------------------------------
function ObjectBuilderGui::buildfxFoliageReplicator(%this)
{
%this.className = "fxFoliageReplicator";
%this.process();
}
function ObjectBuilderGui::buildfxShapeReplicator(%this)
{
%this.className = "fxShapeReplicator";
%this.process();
}
function ObjectBuilderGui::buildfxSunLight(%this)
{
%this.className = "fxSunLight";
%this.process();
}
function ObjectBuilderGui::buildSky(%this)
{
%this.className = "Sky";
%this.addField("materialList", "TypeFile", "Material list", "Lush_l4.dml");
%this.addField("cloudSpeed[0]", "TypePoint2", "Cloud0 Speed", "0.0000003 0.0000003");
%this.addField("cloudSpeed[1]", "TypePoint2", "Cloud1 Speed", "0.0000006 0.0000006");
%this.addField("cloudSpeed[2]", "TypePoint2", "Cloud2 Speed", "0.0000009 0.0000009");
%this.addField("cloudHeightPer[0]", "TypeFloat", "Cloud0 Height", "0.349971");
%this.addField("cloudHeightPer[1]", "TypeFloat", "Cloud1 Height", "0.25");
%this.addField("cloudHeightPer[2]", "TypeFloat", "Cloud2 Height", "0.199973");
%this.addField("visibleDistance", "TypeFloat", "Visible distance", "900");
%this.addField("fogDistance", "TypeFloat", "Fog distance", "600");
%this.addField("fogColor", "TypeColor", "Fog color", "0.5 0.5 0.5");
%this.addField("fogVolume1", "TypePoint3", "Fog volume", "120 0 100");
%this.addField("fogVolume2", "TypePoint3", "Fog volume", "0 0 0");
%this.addField("fogVolume3", "TypePoint3", "Fog volume", "0 0 0");
%this.process();
}
function ObjectBuilderGui::buildSun(%this)
{
%this.className = "Sun";
%this.addField("direction", "TypeVector", "Direction", "1 1 -1");
%this.addField("color", "TypeColor", "Sun color", "0.8 0.8 0.8");
%this.addField("ambient", "TypeColor", "Ambient color", "0.2 0.2 0.2");
%this.process();
}
function ObjectBuilderGui::buildLightning(%this)
{
%this.className = "Lightning";
%this.addField("dataBlock", "TypeDataBlock", "Data block", "LightningData DefaultStorm");
%this.process();
}
function ObjectBuilderGui::buildWater(%this)
{
%this.className = "WaterBlock";
// jff: this object needs some work!!
%this.addField("extent", "TypePoint3", "Extent", "100 100 10");
%this.addField("textureSize", "TypePoint2", "Texture size", "32 32");
%this.addField("params[0]", "TypePoint4", "Wave Param0", "0.32 -0.67 0.066 0.5");
%this.addField("params[1]", "TypePoint4", "Wave Param1", "0.63 -2.41 0.33 0.21");
%this.addField("params[2]", "TypePoint4", "Wave Param2", "0.39 0.39 0.2 0.133");
%this.addField("params[3]", "TypePoint4", "Wave Param3", "1.21 -0.61 0.13 -0.33");
%this.addField("floodFill", "TypeBool", "Flood fill?", "true");
%this.addField("seedPoints", "TypeString", "Seed points", "0 0 1 0 1 1 0 1");
%this.addField("surfaceTexture", "TypeString", "Surface Texture",
"game/data/water/water");
%this.addField("envMapTexture", "TypeString", "Env Map Texture",
"game/data/skies/sunset_0007");
%this.process();
}
function ObjectBuilderGui::buildTerrain(%this)
{
%this.className = "TerrainBlock";
%this.createCallback = "ETerrainEditor.attachTerrain();";
%this.addField("terrainFile", "TypeFile", "Terrain file", "terrains/terr1.ter");
%this.addField("squareSize", "TypeInt", "Square size", "8");
%this.process();
}
function ObjectBuilderGui::buildAudioEmitter(%this)
{
%this.className = "AudioEmitter";
%this.addField("profile", "TypeDataBlock", "Sound Profile", "AudioProfile");
%this.addField("description", "TypeDataBlock", "Sound Description", "AudioDescription");
%this.addField("fileName", "TypeFile", "Audio file", "");
%this.addField("useProfileDescription", "TypeBool", "Use profile's desc?", "false");
%this.addFIeld("volume", "TypeFloat", "Volume", "1.0");
%this.addField("isLooping", "TypeBool", "Looping?", "true");
%this.addField("is3D", "TypeBool", "Is 3D sound?", "true");
%this.addField("minDistance", "TypeFloat", "Min distance", "20.0");
%this.addField("maxDistance", "TypeFloat", "Max distance", "100.0");
%this.addField("coneInsideAngle", "TypeInt", "Cone inside angle", "360");
%this.addField("coneOutsideAngle", "TypeInt", "Cone outside angle", "360");
%this.addField("coneOutsideVolume", "TypeFloat", "Cone outside volume", "1.0");
%this.addField("coneVector", "TypePoint3", "Cone Vector", "0 0 1");
%this.addField("loopCount", "TypeInt", "Loop count", "-1");
%this.addField("minLoopGap", "TypeInt", "Min loop gap (ms)", "0");
%this.addField("maxLoopGap", "TypeInt", "Max loop gap (ms)", "0");
%this.addField("type", "TypeInt", "Audio type", $SimAudioType);
%this.process();
}
function ObjectBuilderGui::buildPrecipitation(%this)
{
%this.className = "Precipitation";
%this.addField("nameTag", "TypeString", "Name", "");
%this.addField("dataBlock", "TypeDataBlock", "Precipitation data", "PrecipitationData");
%this.process();
}
function ObjectBuilderGui::buildParticleEmitter(%this)
{
%this.className = "ParticleEmitterNode";
%this.addField("dataBlock", "TypeDataBlock", "datablock", "ParticleEmitterNodeData");
%this.addField("emitter", "TypeDataBlock", "Particle data", "ParticleEmitterData");
%this.process();
}
//------------------------------------------------------------------------------
// Mission
//------------------------------------------------------------------------------
function ObjectBuilderGui::buildMissionArea(%this)
{
%this.className = "MissionArea";
%this.addField("area", "TypeRect", "Bounding area", "0 0 1024 1024");
%this.process();
}
function ObjectBuilderGui::buildPath(%this)
{
%this.className = "Path";
%this.process();
}
function ObjectBuilderGui::buildPathMarker(%this)
{
%this.className = "Marker";
%this.process();
}
//function ObjectBuilderGui::buildForcefield(%this)
//{
// %this.className = "ForcefieldBare";
// %this.addField("dataBlock", "TypeDataBlock", "Data Block", "ForceFieldBareData defaultForceFieldBare");
// %this.process();
//}
function ObjectBuilderGui::buildTrigger(%this)
{
%this.className = "Trigger";
%this.addField("dataBlock", "TypeDataBlock", "Data Block", "TriggerData defaultTrigger");
%this.addField("polyhedron", "TypeTriggerPolyhedron", "Polyhedron", "0 0 0 1 0 0 0 -1 0 0 0 1");
%this.process();
}
function ObjectBuilderGui::buildPhysicalZone(%this)
{
%this.className = "PhysicalZone";
%this.addField("polyhedron", "TypeTriggerPolyhedron", "Polyhedron", "0 0 0 1 0 0 0 -1 0 0 0 1");
%this.process();
}
function ObjectBuilderGui::buildCamera(%this)
{
%this.className = "Camera";
%this.addField("position", "TypePoint3", "Position", "0 0 0");
%this.addField("rotation", "TypePoint4", "Rotation", "1 0 0 0");
%this.addField("dataBlock", "TypeDataBlock", "Data block", "CameraData Observer");
%this.addField("team", "TypeInt", "Team", "0");
%this.process();
}
//------------------------------------------------------------------------------
// System
//------------------------------------------------------------------------------
function ObjectBuilderGui::buildSimGroup(%this)
{
%this.className = "SimGroup";
%this.process();
}
//------------------------------------------------------------------------------
// AI
//------------------------------------------------------------------------------
//function ObjectBuilderGui::buildObjective(%this)
//{
// %this.className = "AIObjective";
// %this.process();
//}
//function ObjectBuilderGui::buildNavigationGraph(%this)
//{
// %this.className = "NavigationGraph";
// %this.process();
//}
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