📄 dlgabout.h
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//////////////////////////////////////////////////////
//
// NRDB Pro - Spatial database and mapping application
//
// Copyright (c) 1989-2004 Richard D. Alexander
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// NRDB Pro is part of the Natural Resources Database Project
//
// Homepage: http://www.nrdb.co.uk/
// Users' Forum: http://nrdb.mypalawan.info/
//
#ifndef _DLGABOUT_H_
#define _DLGABOUT_H_
#include "buttonanimate.h"
#include "buttoncredits.h"
///////////////////////////////////////////////////////////////////////////////
class CDlgAbout : public CDialog
{
public:
CDlgAbout(BOOL bSplash=FALSE);
~CDlgAbout();
protected:
BOOL m_bSplash;
CBrush m_brush;
void Tetris();
void Credits(CDC* pDC);
// Dialog Data
//{{AFX_DATA(CDlgAbout)
enum { IDD = IDD_ABOUTBOX };
CButtonAnimate m_pbAnimate;
CButtonAnimate m_pbAnimate2;
CButtonAnimate m_pbAnimate3;
CButtonCredits m_pbCredits;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgAbout)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CDlgAbout)
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnHomePage();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif
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