📄 framemaplayout.h
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//////////////////////////////////////////////////////
//
// NRDB Pro - Spatial database and mapping application
//
// Copyright (c) 1989-2004 Richard D. Alexander
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// NRDB Pro is part of the Natural Resources Database Project
//
// Homepage: http://www.nrdb.co.uk/
// Users' Forum: http://nrdb.mypalawan.info/
//
#if !defined(AFX_FRAMEMAPLAYOUT_H__F6F2AF43_EE38_11E1_B3FA_000795C2378F__INCLUDED_)
#define AFX_FRAMEMAPLAYOUT_H__F6F2AF43_EE38_11E1_B3FA_000795C2378F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FrameMapLayout.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFrameMapLayout frame
class CFrameMapLayout : public CMDIChildWnd
{
DECLARE_DYNCREATE(CFrameMapLayout)
protected:
CFrameMapLayout(); // protected constructor used by dynamic creation
// Attributes
protected:
CToolBar m_wndToolBar;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFrameMapLayout)
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CFrameMapLayout();
// Generated message map functions
//{{AFX_MSG(CFrameMapLayout)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FRAMEMAPLAYOUT_H__F6F2AF43_EE38_11E1_B3FA_000795C2378F__INCLUDED_)
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