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📄 self-intersecting.c

📁 按照官方的说法:Cairo is a vector graphics library with cross-device output support. 翻译过来
💻 C
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/* * Copyright © 2005 Red Hat, Inc. * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of * Red Hat, Inc. not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior * permission. Red Hat, Inc. makes no representations about the * suitability of this software for any purpose.  It is provided "as * is" without express or implied warranty. * * RED HAT, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL RED HAT, INC. BE LIABLE FOR ANY SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR * IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Author: Carl D. Worth <cworth@cworth.org> *//* Bug history * * 2005-06-01  Carl Worth  <cworth@cworth.org> * *   There's a long-standing bug in that self-intersecting paths give *   an incorrect result when stroked. The problem is that the *   trapezoids are generated incrementally along the stroke and as *   such, are not disjoint. The errant intersections of these *   trapezoids then leads to overfilled pixels. * *   The test belows first creates and fills a path. Then it creates a *   second path which has a stroked boundary identical to the first *   filled path. But the results of the two operations are *   different. The most obvious difference is in the central region *   where the entire path intersects itself. But notice that every *   time the path turns there are also errors on the inside of the *   turn, (since the subsequent trapezoids along the path intersect). */#include "cairo-test.h"cairo_test_t test = {    "self-intersecting",    "Test strokes of self-intersecting paths",    10, 20};static cairo_test_status_tdraw (cairo_t *cr, int width, int height){    cairo_translate (cr, 1.0, 1.0);    cairo_set_source_rgb (cr, 1, 0, 0); /* red */    /* First draw the desired shape with a fill */    cairo_rectangle (cr, 0.5, 0.5,  4.0, 4.0);    cairo_rectangle (cr, 3.5, 3.5,  4.0, 4.0);    cairo_rectangle (cr, 3.5, 1.5, -2.0, 2.0);    cairo_rectangle (cr, 6.5, 4.5, -2.0, 2.0);    cairo_fill (cr);    /* Then try the same thing with a stroke */    cairo_translate (cr, 0, 10);    cairo_move_to (cr, 1.0, 1.0);    cairo_rel_line_to (cr,  3.0,  0.0);    cairo_rel_line_to (cr,  0.0,  6.0);    cairo_rel_line_to (cr,  3.0,  0.0);    cairo_rel_line_to (cr,  0.0, -3.0);    cairo_rel_line_to (cr, -6.0,  0.0);    cairo_close_path (cr);    cairo_set_line_width (cr, 1.0);    cairo_stroke (cr);    return CAIRO_TEST_SUCCESS;}intmain (void){    return cairo_test_expect_failure (&test, draw,    "Self-intersecting strokes are wrong due to incremental trapezoidization.");}

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