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📄 gameengine.csproj

📁 Game Engine Desing Direct X and C#.rar
💻 CSPROJ
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<VisualStudioProject>
    <CSHARP
        ProjectType = "Local"
        ProductVersion = "7.0.9466"
        SchemaVersion = "1.0"
        ProjectGuid = "{B8B1DDFF-29F9-4088-BA75-05B2D7CE0C8E}"
    >
        <Build>
            <Settings
                ApplicationIcon = ""
                AssemblyKeyContainerName = ""
                AssemblyName = "GameEngine"
                AssemblyOriginatorKeyFile = ""
                DefaultClientScript = "JScript"
                DefaultHTMLPageLayout = "Grid"
                DefaultTargetSchema = "IE50"
                DelaySign = "false"
                OutputType = "Library"
                RootNamespace = "GameEngine"
                StartupObject = ""
            >
                <Config
                    Name = "Debug"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "DEBUG;TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "true"
                    FileAlignment = "4096"
                    IncrementalBuild = "true"
                    Optimize = "false"
                    OutputPath = "bin\Debug\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
                <Config
                    Name = "Release"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "false"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    Optimize = "true"
                    OutputPath = "bin\Release\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
            </Settings>
            <References>
                <Reference
                    Name = "System"
                    AssemblyName = "System"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
                />
                <Reference
                    Name = "System.Data"
                    AssemblyName = "System.Data"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
                />
                <Reference
                    Name = "System.XML"
                    AssemblyName = "System.Xml"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
                />
                <Reference
                    Name = "System.Drawing"
                    AssemblyName = "System.Drawing"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
                />
                <Reference
                    Name = "System.Windows.Forms"
                    AssemblyName = "System.Windows.Forms"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.Direct3D"
                    AssemblyName = "Microsoft.DirectX.Direct3D"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.Direct3D.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.Direct3DX"
                    AssemblyName = "Microsoft.DirectX.Direct3DX"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.Direct3DX.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectInput"
                    AssemblyName = "Microsoft.DirectX.DirectInput"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.DirectInput.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectPlay"
                    AssemblyName = "Microsoft.DirectX.DirectPlay"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.DirectPlay.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectSound"
                    AssemblyName = "Microsoft.DirectX.DirectSound"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.DirectSound.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX"
                    AssemblyName = "Microsoft.DirectX"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.Diagnostics"
                    AssemblyName = "Microsoft.DirectX.Diagnostics"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.Diagnostics.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.AudioVideoPlayback"
                    AssemblyName = "Microsoft.DirectX.AudioVideoPlayback"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0900\Microsoft.DirectX.AudioVideoPlayback.dll"
                />
            </References>
        </Build>
        <Files>
            <Include>
                <File
                    RelPath = "AssemblyInfo.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "BillBoard.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Camera.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Cloth.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Console.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DApp.cs"
                    SubType = "Form"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DApp.resx"
                    DependentUpon = "D3DApp.cs"
                    BuildAction = "EmbeddedResource"
                />
                <File
                    RelPath = "D3DEnumeration.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DFont.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DSettingsForm.cs"
                    SubType = "Form"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DSettingsForm.resx"
                    DependentUpon = "D3DSettingsForm.cs"
                    BuildAction = "EmbeddedResource"
                />
                <File
                    RelPath = "D3DUtil.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DXUtil.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "GameCommand.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "GameEngine.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "GameInput.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "hud.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Interfaces.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "jukebox.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Lights.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Listener.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Math.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Model.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Music.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Object3D.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Particles.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Quad.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "SkyBox.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "SoundEffect.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Terrain.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "UserInterface.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
            </Include>
        </Files>
    </CSHARP>
</VisualStudioProject>

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