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📄 samplegame.csproj

📁 Game Engine Desing Direct X and C#.rar
💻 CSPROJ
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<VisualStudioProject>
    <CSHARP
        ProjectType = "Local"
        ProductVersion = "7.0.9466"
        SchemaVersion = "1.0"
        ProjectGuid = "{34B5395F-E85C-45A6-B2BA-AABE3417DEB2}"
    >
        <Build>
            <Settings
                ApplicationIcon = "App.ico"
                AssemblyKeyContainerName = ""
                AssemblyName = "SampleGame"
                AssemblyOriginatorKeyFile = ""
                DefaultClientScript = "JScript"
                DefaultHTMLPageLayout = "Grid"
                DefaultTargetSchema = "IE50"
                DelaySign = "false"
                OutputType = "WinExe"
                RootNamespace = "SampleGame"
                StartupObject = ""
            >
                <Config
                    Name = "Debug"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "DEBUG;TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "true"
                    FileAlignment = "4096"
                    IncrementalBuild = "true"
                    Optimize = "false"
                    OutputPath = "bin\Debug\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
                <Config
                    Name = "Release"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "false"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    Optimize = "true"
                    OutputPath = "bin\Release\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
            </Settings>
            <References>
                <Reference
                    Name = "System"
                    AssemblyName = "System"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
                />
                <Reference
                    Name = "System.Data"
                    AssemblyName = "System.Data"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
                />
                <Reference
                    Name = "System.XML"
                    AssemblyName = "System.Xml"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
                />
                <Reference
                    Name = "System.Drawing"
                    AssemblyName = "System.Drawing"
                    HintPath = "..\..\..\..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
                />
                <Reference
                    Name = "System.Windows.Forms"
                    AssemblyName = "System.Windows.Forms"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX"
                    AssemblyName = "Microsoft.DirectX"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.Diagnostics"
                    AssemblyName = "Microsoft.DirectX.Diagnostics"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.Diagnostics.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.Direct3D"
                    AssemblyName = "Microsoft.DirectX.Direct3D"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.Direct3D.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.Direct3DX"
                    AssemblyName = "Microsoft.DirectX.Direct3DX"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.Direct3DX.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectInput"
                    AssemblyName = "Microsoft.DirectX.DirectInput"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.DirectInput.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectSound"
                    AssemblyName = "Microsoft.DirectX.DirectSound"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0172\Microsoft.DirectX.DirectSound.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.AudioVideoPlayback"
                    AssemblyName = "Microsoft.DirectX.AudioVideoPlayback"
                    HintPath = "D:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0900\Microsoft.DirectX.AudioVideoPlayback.dll"
                />
                <Reference
                    Name = "CarLib"
                    Project = "{FB9F633D-97DA-4E1A-A860-554F227081BE}"
                    Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
                />
                <Reference
                    Name = "GameAI"
                    Project = "{730364D6-9306-4DF9-B72F-8C26E616D29E}"
                    Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
                />
                <Reference
                    Name = "GameEngine"
                    Project = "{B8B1DDFF-29F9-4088-BA75-05B2D7CE0C8E}"
                    Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
                />
            </References>
        </Build>
        <Files>
            <Include>
                <File
                    RelPath = "App.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "App.ico"
                    BuildAction = "Content"
                />
                <File
                    RelPath = "AssemblyInfo.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Car.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Opponent.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "Ownship.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "SelectControls.cs"
                    SubType = "Form"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "SelectControls.resx"
                    DependentUpon = "SelectControls.cs"
                    BuildAction = "EmbeddedResource"
                />
            </Include>
        </Files>
    </CSHARP>
</VisualStudioProject>

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