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📄 adddata.h

📁 在vc环境下
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// AddData.h : Declaration of the CAddData

#pragma once
#include "resource.h"       // main symbols

#include "ArcCommands.h"
#include "MapCommandBase.h"

// CAddData
//call ::OleInitialize() instead of ::CoInitialize() prior to creating this class.
//IGxDialog need this

class ATL_NO_VTABLE CAddData : 
	public CComObjectRootEx<CComSingleThreadModel>,
	public CComCoClass<CAddData, &CLSID_AddData>,
	public CMapCommandBase
{
public:
	CAddData():CMapCommandBase(IDB_ADDDATA,IDS_CAPTION_ADDDATA,IDS_CATEGORY_COMMANDS)
	{
	}

DECLARE_REGISTRY_RESOURCEID(IDR_ADDDATA)


BEGIN_COM_MAP(CAddData)
	COM_INTERFACE_ENTRY(ICommand)
END_COM_MAP()


	DECLARE_PROTECT_FINAL_CONSTRUCT()

	HRESULT FinalConstruct()
	{
		return S_OK;
	}
	
	void FinalRelease() 
	{
	}

public:
	// ICommand
	STDMETHOD(OnClick)();

private:
	void AddLayerToMap(ILayerPtr& cpLayer);
	BOOL IsExits(ILayerPtr& cpLayer,IMapPtr& cpMap);  //ensure given Layer is exist in the IMap
	void GetLayerSource(const ILayerPtr& cpLayer,CString& strPath,CString& strName);

};

OBJECT_ENTRY_AUTO(__uuidof(AddData), CAddData)

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