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📄 sc_attribute.h

📁 system c 是在C环境下的硬件描述语言,比VHDL 等语言具有更强的抽象能力,内有system C的开发支持库和一些VC下的开发例程
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/*****************************************************************************  The following code is derived, directly or indirectly, from the SystemC  source code Copyright (c) 1996-2002 by all Contributors.  All Rights reserved.  The contents of this file are subject to the restrictions and limitations  set forth in the SystemC Open Source License Version 2.2 (the "License");  You may not use this file except in compliance with such restrictions and  limitations. You may obtain instructions on how to receive a copy of the  License at http://www.systemc.org/. Software distributed by Contributors  under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF  ANY KIND, either express or implied. See the License for the specific  language governing rights and limitations under the License. *****************************************************************************//*****************************************************************************  sc_attribute.h -- self binding attribute    Original Author: Dirk Vermeersch, Coware, Inc.                   Vijay Kumar, Coware, Inc. *****************************************************************************//*****************************************************************************  MODIFICATION LOG - modifiers, enter your name, affiliation, date and  changes you are making here.      Name, Affiliation, Date:  Description of Modification: *****************************************************************************/#ifndef SC_ATTRIBUTE_H#define SC_ATTRIBUTE_H#include "sc_ms/sc_self_binding_attribute_b.h"  /////////////////////////////////////////////////////////////////////template<class T, int N>class sc_self_binding_attribute : public sc_self_binding_attribute_b{public:  // get the last registered self binding port  virtual sc_self_binding_port_b* get_registered_self_binding_port( ) {    return current_port_protocol;  }  int		get_index( ) { return index; }  void*		make_attribute( ) { return new T( ); }  // constructor  sc_self_binding_attribute( ) {      data = 0;  // initialize    if ( N<0 ) {      index = get_registered_self_binding_port( )->get_attribute_index( );    } else  {      index = N;    }    assert( index != -1 );  }  void bind( void* d ) {    data = d;  }protected:  void do_write( const T& d ) {    *static_cast< T* >( data ) = d;  }  const T& do_read( ) {    return *( static_cast< T* >( data ) );  }private:  int		index;  void*		data;};/////////////////////////////////////////////////////////////////////template<class T, int N=-1>class sc_attribute_in : public sc_self_binding_attribute< T, N >{public:  sc_attribute_in( ) {    get_registered_self_binding_port( )->add_attribute_b( this, get_index( ) );  }  const T& read( ) { return do_read( ); }  operator const T& ( ) {  return read( ); }};//------------------------------------------------------------------template<class T, int N=-1>class sc_attribute_out : public sc_self_binding_attribute< T, N >{public:  sc_attribute_out( ) {    get_registered_self_binding_port( )->add_attribute_b( this, get_index( ) );  }  sc_attribute_out<T,N>& write( const T& data ) {     do_write( data );     return *this;  }  sc_attribute_out<T,N>& operator = ( const T& data ) {    return write( data );  }};//------------------------------------------------------------------template<class T, int N=-1>class sc_attribute_inout : public sc_self_binding_attribute< T, N >{public:  sc_attribute_inout( ) {    get_registered_self_binding_port( )->add_attribute_b( this, get_index( ) );  }  const T& read( ) { return do_read( ); }  operator const T& ( ) {  return read( ); }  sc_attribute_inout<T,N>& write( const T& data ) {     do_write( data );     return *this;  }  sc_attribute_inout<T,N>& operator = ( const T& data ) {    return write( data );  }};#endif // SC_ATTRIBUTE_H

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