dibsection.vcp
来自「wince下将bmp转换为jpeg的程序,用了一个jpeg压缩类,可以移植」· VCP 代码 · 共 1,003 行 · 第 1/3 页
VCP
1,003 行
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\DIBSectionView.cpp
!IF "$(CFG)" == "DIBSection - Win32 (WCE emulator) Release"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE emulator) Debug"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionCE.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4I) Release"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4I) Debug"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4) Release"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4) Debug"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4T) Release"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4T) Debug"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE x86) Release"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE x86) Debug"
DEP_CPP_DIBSECTI=\
".\DIBSection.h"\
".\DIBSectionDoc.h"\
".\DIBSectionView.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
!IF "$(CFG)" == "DIBSection - Win32 (WCE emulator) Release"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE emulator) Debug"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4I) Release"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4I) Debug"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4) Release"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4) Debug"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4T) Release"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4T) Debug"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE x86) Release"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE x86) Debug"
DEP_CPP_MAINF=\
".\DIBSection.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "DIBSection - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE emulator) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4I) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4I) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4T) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE ARMV4T) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE x86) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "DIBSection - Win32 (WCE x86) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\DIBSection.h
# End Source File
# Begin Source File
SOURCE=.\DIBSectionCE.h
# End Source File
# Begin Source File
SOURCE=.\DIBSectionDoc.h
# End Source File
# Begin Source File
SOURCE=.\DIBSectionView.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\Cmdbar.bmp
# End Source File
# Begin Source File
SOURCE=.\res\DIBSection.ico
# End Source File
# Begin Source File
SOURCE=.\res\DIBSection.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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