📄 mysurfaceview.java
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package com.cc;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.SurfaceHolder.Callback;
/**
*
* @author Himi
*
*/
public class MySurfaceView extends SurfaceView implements Callback, Runnable {
private SurfaceHolder sfh;
private Paint paint;
private Thread th;
private boolean flag;
private Canvas canvas;
private int screenW, screenH;
//定义两个圆形的半径与坐标
private int r1 = 20, r2 = 20;
private int x1 = 50, y1 = 100, x2 = 150, y2 = 100;
//定义一个碰撞标识位
private boolean isCollision;
/**
* SurfaceView初始化函数
*/
public MySurfaceView(Context context) {
super(context);
sfh = this.getHolder();
sfh.addCallback(this);
paint = new Paint();
paint.setColor(Color.WHITE);
paint.setAntiAlias(true);
setFocusable(true);
}
/**
* SurfaceView视图创建,响应此函数
*/
@Override
public void surfaceCreated(SurfaceHolder holder) {
screenW = this.getWidth();
screenH = this.getHeight();
flag = true;
//实例线程
th = new Thread(this);
//启动线程
th.start();
}
/**
* 游戏绘图
*/
public void myDraw() {
try {
canvas = sfh.lockCanvas();
if (canvas != null) {
canvas.drawColor(Color.BLACK);
if (isCollision) {
paint.setColor(Color.RED);
paint.setTextSize(20);
canvas.drawText("Collision!", 0, 30, paint);
} else {
paint.setColor(Color.WHITE);
}
canvas.drawCircle(x1, y1, r1, paint);
canvas.drawCircle(x2, y2, r2, paint);
}
} catch (Exception e) {
// TODO: handle exception
} finally {
if (canvas != null)
sfh.unlockCanvasAndPost(canvas);
}
}
/**
* 触屏事件监听
*/
@Override
public boolean onTouchEvent(MotionEvent event) {
x1 = (int) event.getX();
y1 = (int) event.getY();
if (isCollisionWithCircle(x1, y1, x2, y2, r1, r2)) {
isCollision = true;
} else {
isCollision = false;
}
return true;
}
/**
* 圆形碰撞
* @param x1 圆形1的圆心X坐标
* @param y1 圆形2的圆心X坐标
* @param x2 圆形1的圆心Y坐标
* @param y2 圆形2的圆心Y坐标
* @param r1 圆形1的半径
* @param r2 圆形2的半径
* @return
*/
private boolean isCollisionWithCircle(int x1, int y1, int x2, int y2, int r1, int r2) {
//Math.sqrt:开平方
//Math.pow(double x, double y): X的Y次方
if (Math.sqrt(Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2)) <= r1 + r2) {
//如果两圆的圆心距小于或等于两圆半径则认为发生碰撞
return true;
}
return false;
}
/**
* 按键事件监听
*/
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
return super.onKeyDown(keyCode, event);
}
/**
* 游戏逻辑
*/
private void logic() {
}
@Override
public void run() {
while (flag) {
long start = System.currentTimeMillis();
myDraw();
logic();
long end = System.currentTimeMillis();
try {
if (end - start < 50) {
Thread.sleep(50 - (end - start));
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
/**
* SurfaceView视图状态发生改变,响应此函数
*/
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
/**
* SurfaceView视图消亡时,响应此函数
*/
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
flag = false;
}
}
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