signalsender.hpp

来自「MySQL数据库开发源码 值得一看哦」· HPP 代码 · 共 83 行

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/* Copyright (C) 2003 MySQL AB   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2 of the License, or   (at your option) any later version.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#ifndef SIGNAL_SENDER_HPP#define SIGNAL_SENDER_HPP#include <ndb_global.h>#include <TransporterDefinitions.hpp>#include <TransporterFacade.hpp>#include <ClusterMgr.hpp>#include <Vector.hpp>struct SimpleSignal {public:  SimpleSignal(bool dealloc = false);  ~SimpleSignal();    void set(class SignalSender&,	   Uint8  trace, Uint16 recBlock, Uint16 gsn, Uint32 len);    struct SignalHeader header;  Uint32 theData[25];  LinearSectionPtr ptr[3];  void print(FILE * out = stdout);private:  bool deallocSections;};class SignalSender {public:  SignalSender(const char * connectString = 0);  virtual ~SignalSender();    bool connectOne(Uint32 timeOutMillis = 0);  bool connectAll(Uint32 timeOutMillis = 0);  bool connect(Uint32 timeOutMillis = 0) { return connectAll(timeOutMillis);}    Uint32 getOwnRef() const;    Uint32 getAliveNode();  Uint32 getNoOfConnectedNodes() const;  const ClusterMgr::Node & getNodeInfo(Uint16 nodeId) const;    SendStatus sendSignal(Uint16 nodeId, const SimpleSignal *);    SimpleSignal * waitFor(Uint32 timeOutMillis = 0);  SimpleSignal * waitFor(Uint16 nodeId, Uint32 timeOutMillis = 0);  SimpleSignal * waitFor(Uint16 nodeId, Uint16 gsn, Uint32 timeOutMillis = 0);    private:  int m_blockNo;  TransporterFacade * theFacade;    static void execSignal(void* signalSender, 			 NdbApiSignal* signal, 			 class LinearSectionPtr ptr[3]);    static void execNodeStatus(void* signalSender, NodeId, 			     bool alive, bool nfCompleted);    struct NdbCondition * m_cond;  Vector<SimpleSignal *> m_jobBuffer;  template<class T>  SimpleSignal * waitFor(Uint32 timeOutMillis, T & t);};#endif

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