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📄 buddy.hpp

📁 MySQL数据库开发源码 值得一看哦
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/* Copyright (C) 2003 MySQL AB   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2 of the License, or   (at your option) any later version.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#ifndef BUDDY_H#define BUDDY_H#include <ndb_global.h>typedef unsigned int Uint32;typedef unsigned short Uint16;typedef unsigned long long Uint64;//const int UNDEFINED_CHUNK = -2; // XXX Set to hex//const int END_OF_CHUNK_LIST = -1; // XXX Set to hex// A timeout (no of seconds) for the memory segments in the TransporterRegistry // memory pool. If a segment has been occupied (free=false) for a longer period // than this timeout, it will be released.const int ALLOCATION_TIMEOUT = 10000;// Free segments should always be as large as possible// and are only allowed to be in any of these sizesenum FreeSegmentSize {  sz_256  = 0,  sz_512  = 1,  sz_1024 = 2,  sz_2048 = 3,  sz_4096 = 4,  sz_8192 = 5,  sz_16384 = 6,  sz_32768 = 7,  sz_65536 = 8,  sz_131072 = 9,  sz_GET_MAX = 5,  sz_MAX = 9};struct Segment;class BuddyMemory {public:  // Return true if there is at least 8 kB memory available  bool memoryAvailable();  //   bool allocate(int nChunksToAllocate);  // Remove the segment from the freeSegment list  void removeFromFreeSegmentList(int sz, int index);    // Release the segment of size  void release(int releaseId, int size);    // Add a segment to the freeSegment list  void addToFreeSegmentList(int sz, int index);  bool getSegment(Uint32 size, Segment * dst);  void refreshTime(Uint32 time);    //Calculate log2(arg) + 1  Uint32 logTwoPlus(Uint32 arg);    // The current time  Uint32 currentTime;    // Pointer to the first free segment of size FreeSegmentSize  Uint32 freeSegment[sz_MAX];    // Start address of the memory block allocated  Uint32* startOfMemoryBlock;    // Total number of 256 byte chunks.  Uint32 totalNoOfChunks;    // Array of 256-byte chunks  struct Chunk256* chunk;};struct Segment {  Uint32 segmentSize;    // Size of the segment in no of words  Uint16 index;          // Index in the array of SegmentListElements  Uint16 releaseId;      // Unique no used when releasing the segment                         // Undefined if Long_signal.deallocIndicator==0  union {    Uint32* segmentAddress; // Address to the memory segment    Uint64  _padding_NOT_TO_BE_USED_;  };};struct Chunk256 {  Uint32 allocationTimeStamp;   // Bit 0 represents if the segment is free or not                                // Bit 1-31 is the allocation time for the segment                                // Bit 1-31 are undefined if the segment is free   Uint32 nextSegmentOfSameSize; // Undefined if allocated.                                 // The first chunk in a free segment has a valid                                 // next-pointer. In the rest of the chunks                                 // belonging to the segment it is UNDEFINED_CHUNK.  Uint32 prevSegmentOfSameSize; // Undefined if allocated                                // The first chunk in a free segment has a valid                                 // prev-pointer. In the rest of the chunks                                 // belonging to the segment it is UNDEFINED_CHUNK.  void setFree(bool free);  bool getFree();  void setAllocationTimeStamp(Uint32 cTime);  Uint32 getAllocationTimeStamp();  };// inline void Chunk256::setFree(bool free){//   // Bit 0 of allocationTimeStamp represents if the segment is free or not//   allocationTimeStamp = 0x0;//   printf("\nSet free segment");//   Uint32 offMask = 0x0; // A mask to set the 0 bit to 0//   if(free) //     // Set this bit to 0, if segment should be free//     allocationTimeStamp = allocationTimeStamp & offMask;// }// inline bool Chunk256::getFree(){//   // Get free segment//   allocationTimeStamp = 0x0;//   Uint32 offMask = 0x0; //   printf("\nGet free segment"); //   return ((allocationTimeStamp | offMask) == offMask ? true : false);// }// inline void Chunk256::setAllocationTimeStamp(Uint32 cTime){//   // Bits 1-31 of allocationTimeStamp represent the allocation time for segment//   Uint32 onMask = 0x80000000; // A mask to set the 0 bit to 1//   allocationTimeStamp = 0x0;//   printf("\nSet allocation time");  //   allocationTimeStamp = onMask | cTime;// }// inline Uint32 Chunk256::getAllocationTimeStamp(){//   Uint32 onMask = 0x80000000; // A mask to set the 0 bit to 1//   allocationTimeStamp = 0x0;//   printf("\nGet allocation time");//   allocationTimeStamp = allocationTimeStamp ^ onMask;//   return allocationTimeStamp;// };#endif

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