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📄 de2_clock.map.rpt

📁 适合DE2板
💻 RPT
📖 第 1 页 / 共 4 页
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; next_command.write_char3   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 1                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char4   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 1                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char5   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 1                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char6   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 1                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char7   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 1                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char8   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 1                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char9   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 1                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.write_char10  ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 1                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.return_home   ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 1                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.toggle_e      ; 0                          ; 0                        ; 0                   ; 0                 ; 0                   ; 1                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.reset1        ; 0                          ; 0                        ; 0                   ; 0                 ; 1                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.hold          ; 0                          ; 0                        ; 0                   ; 1                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.reset3        ; 0                          ; 0                        ; 1                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.display_off   ; 0                          ; 1                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
; next_command.display_clear ; 1                          ; 0                        ; 0                   ; 0                 ; 0                   ; 0                     ; 0                        ; 0                         ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                        ; 0                     ; 0                       ; 0                     ; 1                   ;
+----------------------------+----------------------------+--------------------------+---------------------+-------------------+---------------------+-----------------------+--------------------------+---------------------------+--------------------------+--------------------------+--------------------------+--------------------------+--------------------------+--------------------------+--------------------------+--------------------------+--------------------------+-----------------------+-------------------------+-----------------------+---------------------+


+------------------------------------------------------+
; General Register Statistics                          ;
+----------------------------------------------+-------+
; Statistic                                    ; Value ;
+----------------------------------------------+-------+
; Total registers                              ; 104   ;
; Number of registers using Synchronous Clear  ; 29    ;
; Number of registers using Synchronous Load   ; 0     ;
; Number of registers using Asynchronous Clear ; 74    ;
; Number of registers using Asynchronous Load  ; 0     ;
; Number of registers using Clock Enable       ; 28    ;
; Number of registers using Preset             ; 0     ;
+----------------------------------------------+-------+


+--------------------------------------------------+
; Inverted Register Statistics                     ;
+----------------------------------------+---------+
; Inverted Register                      ; Fan out ;
+----------------------------------------+---------+
; LCD_E~reg0                             ; 1       ;
; DATA_BUS_VALUE[3]                      ; 2       ;
; DATA_BUS_VALUE[4]                      ; 2       ;
; DATA_BUS_VALUE[5]                      ; 2       ;
; Total number of inverted registers = 4 ;         ;
+----------------------------------------+---------+


+---------------------------------------------------------------------------------------------------------------------------------------------+
; Multiplexer Restructuring Statistics (Restructuring Performed)                                                                              ;
+--------------------+-----------+---------------+----------------------+------------------------+------------+-------------------------------+
; Multiplexer Inputs ; Bus Width ; Baseline Area ; Area if Restructured ; Saving if Restructured ; Registered ; Example Multiplexer Output    ;
+--------------------+-----------+---------------+----------------------+------------------------+------------+-------------------------------+
; 3:1                ; 4 bits    ; 8 LEs         ; 4 LEs                ; 4 LEs                  ; Yes        ; |DE2_CLOCK|BCD_HRD1[1]        ;
; 3:1                ; 20 bits   ; 40 LEs        ; 20 LEs               ; 20 LEs                 ; Yes        ; |DE2_CLOCK|CLK_COUNT_400HZ[0] ;
+--------------------+-----------+---------------+----------------------+------------------------+------------+-------------------------------+


+--------------------------------+
; Analysis & Synthesis Equations ;
+--------------------------------+
The equations can be found in C:/de2clock/DE2_Clock.map.eqn.


+-------------------------------+
; Analysis & Synthesis Messages ;
+-------------------------------+
Info: *******************************************************************
Info: Running Quartus II Analysis & Synthesis
    Info: Version 5.0 Build 168 06/22/2005 Service Pack 1 SJ Web Edition
    Info: Processing started: Sat Dec 31 21:36:10 2005
Info: Command: quartus_map --read_settings_files=on --write_settings_files=off DE2_Clock -c DE2_Clock
Info: Found 2 design units, including 1 entities, in source file DE2_CLOCK.vhd
    Info: Found design unit 1: DE2_CLOCK-a
    Info: Found entity 1: DE2_CLOCK
Info: Elaborating entity "DE2_Clock" for the top level hierarchy
Warning: Reduced register "DATA_BUS_VALUE[6]" with stuck data_in port to stuck value GND
Warning: Reduced register "LCD_RW~reg0" with stuck data_in port to stuck value GND
Info: State machine "|DE2_CLOCK|state" contains 21 states and 0 state bits
Info: State machine "|DE2_CLOCK|next_command" contains 21 states and 0 state bits
Info: Selected Auto state machine encoding method for state machine "|DE2_CLOCK|state"
Info: Encoding result for state machine "|DE2_CLOCK|state"
    Info: Completed encoding using 21 state bits
        Info: Encoded state bit "state.display_clear"
        Info: Encoded state bit "state.display_off"
        Info: Encoded state bit "state.reset3"
        Info: Encoded state bit "state.reset2"
        Info: Encoded state bit "state.hold"
        Info: Encoded state bit "state.toggle_e"
        Info: Encoded state bit "state.return_home"
        Info: Encoded state bit "state.write_char10"
        Info: Encoded state bit "state.write_char9"
        Info: Encoded state bit "state.write_char8"
        Info: Encoded state bit "state.write_char7"
        Info: Encoded state bit "state.write_char6"
        Info: Encoded state bit "state.write_char5"
        Info: Encoded state bit "state.write_char4"
        Info: Encoded state bit "state.write_char3"
        Info: Encoded state bit "state.write_char2"
        Info: Encoded state bit "state.write_char1"
        Info: Encoded state bit "state.mode_set"

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