📄 goalieplayondecision.cpp
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/* * Copyright 2002-2004, Mersad Team, Allame Helli High School (NODET). * * This program is free software, you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * Created by: Meisam Vosoughpour * Released on Friday 1 April 2005 by Mersad RoboCup Team. * For more information please read README file.*/#include <math.h>#include <GoalieIntercept.h>#include <GoaliePositioning.h>#include <Intercept.h>#include <GoaliePlayOnDecision.h>#include <Clear.h>#include <BasicKick.h>#define GOALIE_CATCH_NUM 0#define CLEAR_NUM 1#define GOALIE_INTERCEPT_NUM 2#define INTERCEPT_NUM 3#define GOALIE_POSITIONING_NUM 4using namespace std;GoaliePlayOnDecision::GoaliePlayOnDecision( const WorldModel *worldModel, SayDecisionFlags &sayFlags, TurnNeckMode &turnNeckMode): BodyDecision(worldModel, sayFlags, turnNeckMode){ addAdvancedAction(new GoalieCatch(worldModel), AdvancedActionWeights(0, 1, 1), 2); addAdvancedAction(new Clear(worldModel), AdvancedActionWeights(0, 1, 1), 2); addAdvancedAction(new GoalieIntercept(worldModel), AdvancedActionWeights(0, 1, 1), 1); addAdvancedAction(new Intercept(worldModel), AdvancedActionWeights(0, 1, 1), 1); addAdvancedAction(new GoaliePositioning(worldModel), AdvancedActionWeights(0, 1, 1), 1);}GoaliePlayOnDecision::~GoaliePlayOnDecision(){}bool GoaliePlayOnDecision::isBallOppKickable(float minExtra, float maxExtra){ register int i; float kickableArea, virtualKickableArea; kickableArea = worldModel->getBall().getSize() + worldModel->getBody().getKickableMargin() + worldModel->getBody().getSize(); virtualKickableArea = kickableArea + minExtra; for (i = 0; i < FULL_PLAYERS_NUM; i++) if (worldModel->getFullPlayer(TID_OPPONENT, i).isValid()) if(worldModel->getFullPlayer(TID_OPPONENT, i). getDistance(worldModel->getBall()) <= (virtualKickableArea + min((float)(worldModel->getFullPlayer( TID_OPPONENT, i).getDistance(worldModel->getBody()) * .08), maxExtra) )) return true; for (i = 0; i < HALF_PLAYERS_NUM; i++) if (worldModel->getHalfPlayer(TID_OPPONENT, i).isValid()) if(worldModel->getHalfPlayer(TID_OPPONENT, i). getDistance(worldModel->getBall()) <= (virtualKickableArea + min((float)(worldModel->getHalfPlayer( TID_OPPONENT, i).getDistance(worldModel->getBody()) * .08), maxExtra) )) return true; return false;}DecideType GoaliePlayOnDecision::decide(int quickLevel, DecideType lastDecide){ resetQuickLevels(); if (worldModel->getBall().getPos().getX() < -36.4 && worldModel->getBody().getPos().getX() < -36.4 && fabs(worldModel->getBall().getPos().getY()) < 19.6 && fabs(worldModel->getBody().getPos().getY()) < 19.6) { } else if (worldModel->isBallKickable()) { if (worldModel->getBall().getPos().getY() > 0) command = FastKickToDir(90, worldModel->getBall(), worldModel->getBody()).getCommand(); else command = FastKickToDir(-90, worldModel->getBall(), worldModel->getBody()).getCommand(); return DT_NONE; } quickLevels[GOALIE_CATCH_NUM] = 2; quickLevels[CLEAR_NUM] = 2; dynamic_cast<GoalieCatch *>(advancedActions[GOALIE_CATCH_NUM])-> giveLastDecide(lastDecide); if (worldModel->getCurInterCalculate().existFastestTmmPlayer() && ( (worldModel->getCurInterCalculate().getFastestTmmPlayer().isBody() && !isBallOppKickable(.2,1.5)) || (worldModel->isOppBallShooted(worldModel->getBall()) && !worldModel->isBallInOppKickable()))) { // Intercept quickLevels[GOALIE_INTERCEPT_NUM] = 1; quickLevels[INTERCEPT_NUM] = 1; } else { // Positioning quickLevels[GOALIE_POSITIONING_NUM] = 1; } if (worldModel->getBall().getAbsVec().getMagnitude() < 20) turnNeckMode = TNM_LOOK_CAREFULLY_TO_BALL; else turnNeckMode = TNM_LOOK_NORMALLY_TO_BALL; return BodyDecision::decide(quickLevel);}
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