📄 bodydecision.cpp
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/* * Copyright 2002-2004, Mersad Team, Allame Helli High School (NODET). * * This program is free software, you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * Created by: Ahmad Boorghany * Released on Friday 1 April 2005 by Mersad RoboCup Team. * For more information please read README file.*/#include <math.h>#include <Logger.h>#include <Defines.h>#include <BodyDecision.h>using namespace std;BodyDecision::BodyDecision(const WorldModel *worldModel, SayDecisionFlags &sayFlags, TurnNeckMode &turnNeckMode): worldModel(worldModel), sayFlags(sayFlags), turnNeckMode(turnNeckMode){ command = NULL;}BodyDecision::~BodyDecision(){}void BodyDecision::addAdvancedAction(AdvancedAction *advancedAction, AdvancedActionWeights weight, int quickLevel){ advancedActions.push_back(advancedAction); weights.push_back(weight); quickLevels.push_back(quickLevel); values.push_back(NOVALUE);}DecideType BodyDecision::decide(int quickLevel){ float curWeight; float max = -0xFFFF; unsigned maxer = NOVALUE; sayFlags.decideReset(); LOG << "Decide weighting:" << endl; for (unsigned i = 0; i < advancedActions.size(); i++) { if (quickLevels[i] == -1) // this advanced action is turned off. continue; if (quickLevels[i] >= quickLevel) // we have enough time. values[i] = advancedActions[i]->getValue(); else if (values[i] == NOVALUE) continue; LOG << "\tAdvancedAction[" << i << "]:" << " Value:" << values[i]; curWeight = weights[i].rate * pow(values[i], weights[i].power) + weights[i].alpha; LOG << " Weight:" << curWeight << endl; if (quickLevels[i] >= 2 && values[i] >= AD_ALWAYS_RUN_VALUE) // quick levels more than 2 are quantomic. { maxer = i; break; } if (curWeight > max) { maxer = i; max = curWeight; } } if (maxer != NOVALUE) { advancedActions[maxer]->execute(sayFlags); command = advancedActions[maxer]->getCommand(); return advancedActions[maxer]->getType(); } command = NULL; return DT_NONE;}Command *BodyDecision::getCommand(){ return command;}void BodyDecision::resetWeights(){ for (unsigned i = 0; i < advancedActions.size(); i++) { weights[i].rate = 1; weights[i].power = 1; weights[i].alpha = 0; }}void BodyDecision::resetValues(){ for (unsigned i = 0; i < advancedActions.size(); i++) values[i] = NOVALUE;}void BodyDecision::resetQuickLevels(){ for (unsigned i = 0; i < advancedActions.size(); i++) quickLevels[i] = -1; // turning all advanced actions off.}void BodyDecision::updateAfterSenseBody(){ resetValues();}
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