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📄 mainfrm.cpp

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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "MySDOpenGL.h"
#include "MySDOpenGLView.h"
#include "FormCommandView.h"
#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_COMMAND(ID_MODE, OnMode)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
		m_pPropFrame = NULL;

}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) 
{
	// TODO: Add your specialized code here and/or call the base class
	if(!m_wndSplitter.CreateStatic(this,1,2,WS_CHILD|WS_VISIBLE))
	{       TRACE("Failed to CreateStatic\n");
      return FALSE;
	}

	if(!m_wndSplitter.CreateView(0,0,RUNTIME_CLASS(CFormCommandView),CSize(200,160),pContext))
	{       TRACE("Failed to CFormCommandView\n");
	  return FALSE;
	}
	

	if(!m_wndSplitter.CreateView(0,1,RUNTIME_CLASS(CMySDOpenGLView),CSize(200,200),pContext))
	{       TRACE("Failed to CMySDOpenGLView\n");
	  return FALSE;
	}



    return TRUE;

	
//	return CFrameWnd::OnCreateClient(lpcs, pContext);
}


void CMainFrame::OnProperties()
{
	// TODO: The property sheet attached to your project
	// via this function is not hooked up to any message
	// handler.  In order to actually use the property sheet,
	// you will need to associate this function with a control
	// in your project such as a menu item or tool bar button.
	//
	// If mini frame does not already exist, create a new one.
	// Otherwise, unhide it

	if (m_pPropFrame == NULL)
	{
		m_pPropFrame = new CDrawPropertyFrame;
		CRect rect(0, 0, 0, 0);
		CString strTitle;
		VERIFY(strTitle.LoadString(IDS_PROPSHT_CAPTION));

		if (!m_pPropFrame->Create(NULL, strTitle,
			WS_POPUP | WS_CAPTION | WS_SYSMENU, rect, this))
		{
			delete m_pPropFrame;
			m_pPropFrame = NULL;
			return;
		}
		m_pPropFrame->CenterWindow();
	}

	// Before unhiding the modeless property sheet, update its
	// settings appropriately.  For example, if you are reflecting
	// the state of the currently selected item, pick up that
	// information from the active view and change the property
	// sheet settings now.

	if (m_pPropFrame != NULL && !m_pPropFrame->IsWindowVisible())
		m_pPropFrame->ShowWindow(SW_SHOW);
}



void CMainFrame::OnMode() 
{
	// TODO: Add your command handler code here
	OnProperties();
}

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