📄 mysdopengl.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: MySDOpenGL - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\new\LOCALS~1\Temp\RSPAE.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"Debug/MySDOpenGL.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"D:\MySDOpenGL\CDrawSheet.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\new\LOCALS~1\Temp\RSPAE.tmp"
Creating temporary file "C:\DOCUME~1\new\LOCALS~1\Temp\RSPAF.tmp" with contents
[
glaux.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/MySDOpenGL.pdb" /debug /machine:I386 /out:"Debug/MySDOpenGL.exe" /pdbtype:sept
.\Debug\CDrawSheet.obj
.\Debug\Control.obj
.\Debug\ControlPage.obj
.\Debug\DrawPreviewWnd.obj
.\Debug\DrawPropertyFrame.obj
.\Debug\Dynamics.obj
.\Debug\FormCommandView.obj
.\Debug\MainFrm.obj
.\Debug\Matrix.obj
.\Debug\md2.obj
.\Debug\MySDOpenGL.obj
.\Debug\MySDOpenGLDoc.obj
.\Debug\MySDOpenGLView.obj
.\Debug\OBJFileRead.obj
.\Debug\Page1.obj
.\Debug\Page2.obj
.\Debug\Rigid.obj
.\Debug\Screws.obj
.\Debug\SDDynamics.obj
.\Debug\StdAfx.obj
.\Debug\Transport.obj
.\Debug\Vector3.obj
.\Debug\MySDOpenGL.res
]
Creating command line "link.exe @C:\DOCUME~1\new\LOCALS~1\Temp\RSPAF.tmp"
<h3>Output Window</h3>
Compiling...
CDrawSheet.cpp
Linking...
<h3>Results</h3>
MySDOpenGL.exe - 0 error(s), 0 warning(s)
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