📄 gpointerqueue.h
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/* Copyright (C) 2006, Mike Gashler This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. see http://www.gnu.org/copyleft/lesser.html*/#ifndef __GPOINTERQUEUE_H__#define __GPOINTERQUEUE_H__#include "GMacros.h"class GPointerQueueChunk{public: GPointerQueueChunk* m_pNext; void** m_pData; GPointerQueueChunk(int nChunkSize); ~GPointerQueueChunk();};// Represents a FIFO queue of pointersclass GPointerQueue{protected: int m_nChunkSize; int m_nInPos; int m_nOutPos; int m_nDataSize; GPointerQueueChunk* m_pFirstChunk; GPointerQueueChunk* m_pLastChunk; GPointerQueueChunk* m_pExtra;public: GPointerQueue(int nChunkSize = 1024); virtual ~GPointerQueue(); void Flush(); // Add a pointer to the queue inline void Push(void* pointer) { if(m_nInPos >= m_nChunkSize) GetNewChunk(); m_pLastChunk->m_pData[m_nInPos++] = pointer; m_nDataSize++; } // Read the next pointer from the queue inline void* Pop() { GAssert(m_nDataSize > 0, "The queue is empty"); void* pPointer = m_pFirstChunk->m_pData[m_nOutPos++]; m_nDataSize--; if(m_nOutPos >= m_nChunkSize) ThrowOutChunk(); return pPointer; } // Peek at the next pointer, but don't actually pop it inline void* Peek() { GAssert(m_nDataSize > 0, "The queue is empty"); return m_pFirstChunk->m_pData[m_nOutPos]; } // Returns how many pointers are in the queue inline int GetSize() { return m_nDataSize; }protected: void GetNewChunk(); void ThrowOutChunk(); void Link(GPointerQueueChunk* pChunk); GPointerQueueChunk* UnlinkFirst();};class GIntQueue{protected: int m_nChunkSize; int m_nInPos; int m_nOutPos; int m_nDataSize; GPointerQueueChunk* m_pFirstChunk; GPointerQueueChunk* m_pLastChunk; GPointerQueueChunk* m_pExtra;public: GIntQueue(int nChunkSize = 1024); virtual ~GIntQueue(); void Flush(); // Add an int to the queue inline void Push(int i) { if(m_nInPos >= m_nChunkSize) GetNewChunk(); ((int*)m_pLastChunk->m_pData)[m_nInPos++] = i; m_nDataSize++; } // Read the next int from the queue inline int Pop() { GAssert(m_nDataSize > 0, "The queue is empty"); int i = ((int*)m_pFirstChunk->m_pData)[m_nOutPos++]; m_nDataSize--; if(m_nOutPos >= m_nChunkSize) ThrowOutChunk(); return i; } // Peek at the next int, but don't actually pop it inline int Peek() { GAssert(m_nDataSize > 0, "The queue is empty"); return ((int*)m_pFirstChunk->m_pData)[m_nOutPos]; } // Returns how many ints are in the queue inline int GetSize() { return m_nDataSize; }protected: void GetNewChunk(); void ThrowOutChunk(); void Link(GPointerQueueChunk* pChunk); GPointerQueueChunk* UnlinkFirst();};#endif // __GPOINTERQUEUE_H__
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