📄 commands.h
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// Commands.h: interface for the CCommands class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_COMMANDS_H__64EC0AE8_6BC6_4830_B616_6E1A73084575__INCLUDED_)
#define AFX_COMMANDS_H__64EC0AE8_6BC6_4830_B616_6E1A73084575__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CCommand;
typedef CList<CCommand *,CCommand *&> CommandList;
class CCommands : public CObject
{
public:
CCommands();
virtual ~CCommands();
private:
CCommand *m_pUndoCommand;//UNDO命令
CCommand *m_pRedoCommand;//REDO命令
public:
CommandList *m_pCommandList;
CCommand *UndoCommand(){return m_pUndoCommand;};
void UndoCommand(CCommand *pCommand)
{
m_pUndoCommand=pCommand;
};
CCommand *RedoCommand(){return m_pRedoCommand;};
void RedoCommand(CCommand *pCommand)
{
m_pRedoCommand=pCommand;
};
friend int GetCount(CCommands *pCommands)
{
return pCommands->m_pCommandList->GetCount();
}
friend void AddCommand(CCommands *pCommands,CCommand *pCommand);
friend CCommand *NextCommand(CCommands *pCommands,CCommand *pCommand);
friend CCommand *PreCommand(CCommands *pCommands,CCommand *pCommand);
};
#endif // !defined(AFX_COMMANDS_H__64EC0AE8_6BC6_4830_B616_6E1A73084575__INCLUDED_)
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