📄 notation.h
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// Copyright (c) 1994 James Clark// See the file COPYING for copying permission.#ifndef Notation_INCLUDED#define Notation_INCLUDED 1#ifdef __GNUG__#pragma interface#endif#include "Owner.h"#include "StringC.h"#include "NamedResource.h"#include "types.h"#include "Ptr.h"#include "ExternalId.h"#include "Boolean.h"#include "Attributed.h"#include "StringResource.h"#include "EntityDecl.h"#ifdef SP_NAMESPACEnamespace SP_NAMESPACE {#endifclass ParserState;class SP_API Notation : public EntityDecl, public Attributed {public: Notation(const StringC &, const ConstPtr<StringResource<Char> > &dtdName, Boolean dtdIsBase); void setExternalId(const ExternalId &, const Location &); const ExternalId &externalId() const; Boolean defined() const; void generateSystemId(ParserState &); const StringC *systemIdPointer() const; const StringC *publicIdPointer() const;private: Notation(const Notation &); // undefined void operator=(const Notation &); // undefined PackedBoolean defined_; ExternalId externalId_;};inlineconst ExternalId &Notation::externalId() const{ return externalId_;}inlineBoolean Notation::defined() const{ return defined_;}#ifdef SP_NAMESPACE}#endif#endif /* not Notation_INCLUDED */
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