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📄 bmemops.eps

📁 Hidden Markov Toolkit (HTK) 3.2.1 HTK is a toolkit for use in research into automatic speech recogn
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/DrawFlattendSegment { /pointCount 2 def dup 0 lt { pop 0 } if fpc 3 1 roll 2 index 1 index gt { 2 copy get dup length dup 3 eq { pop dup 0 get exch 1 get 2 copy InitTotalLineLength   m } { } ifelse } { pop 1 index } ifelse dup 1 add 3 index exch sub dup 10 gt { pop 10} if { 1 add 2 copy get aload pop AccumeLineLength exec } repeat 3 1 roll pop pop DecumeLastLineLength} bind def/IncFPC { fpc add /fpc exch def} bind def/DrawFlatPathArray { fpc 0 {  dup 2 index 1 sub lt {  flatPathArray exch newpath 1 sub DrawFlattendSegment gsave pathSegProc grestore newpath } { pop pop exit } ifelse } loop} bind def/RecordFirstSubSegment { closepathArray 0 pathArray 0 get put closepathArray 1 pathArray 0 get aload pop pop pathArray 1 get dup length 3 eq { aload pop pop } { newpath 0 0 moveto aload pop exec /segmentArray flattenpath MakeFlatPathArray def segmentArray 1 get aload pop pop } ifelse FractionalLine {lineto} 3 array astore put} bind def/AppendClosePath { closepathArray 0 get 2 {lineto} put flatPathArray fpc closepathArray 0 get put 1 IncFPC flatPathArray fpc closepathArray 1 get put 1 IncFPC} bind def/RecordCurrentDash { /theDash currentdash 2 array astore def /currentLineLength 0 def} bind def/PatternStroke {	0 setlinecap RecordCurrentDash /saveFlat currentflat def .5 setflat /pathArray MakePathArray def /closepathArray 2 array def /pathLength pathArray length def /flatPathArray 513 array def /currentLineLength 0 def /fpc 0 def pathArray pathLength 1 sub get length 1 eq { /usingClosepath true def RecordFirstSubSegment /pathLength pathLength 1 sub def } { /usingClosepath false def } ifelse 0 1 pathLength 1 sub { pathArray exch get dup length 3 eq { fpc 1 add 512 ge { DrawFlatPathArray fpc 2 ge { flatPathArray flatPathArray fpc 2 sub get 0 put flatPathArray flatPathArray fpc 1 sub get 1 put /fpc 2 def }{ /fpc 0 def } ifelse } if flatPathArray exch fpc exch put 1 IncFPC } { dup length 7 eq { newpath /nToStrip 0 def fpc 1 gt { flatPathArray fpc 2 sub get aload pop pop m flatPathArray fpc 1 sub get aload pop exec /nToStrip 2 def } { fpc 1 eq { flatPathArray fpc 1 sub get aload pop exec /nToStrip 2 def } if } ifelse aload pop exec /segmentArray flattenpath MakeFlatPathArray def /segmentArray nToStrip segmentArray StripFromFront def segmentArray length fpc add 512 lt { flatPathArray fpc segmentArray putinterval segmentArray length IncFPC } { DrawFlatPathArray fpc 1 gt { flatPathArray flatPathArray fpc 2 sub get 0 exch put flatPathArray flatPathArray fpc 1 sub get 1 exch put /fpc 2 def }{ /fpc 0 def } ifelse segmentArray length 512 lt { flatPathArray fpc segmentArray putinterval segmentArray length IncFPC } { segmentArray length /exitLoop false def 0  { 2 copy sub dup 500 gt { pop 500 } {  /exitLoop true def } ifelse  segmentArray 2 index 2 index getinterval flatPathArray fpc 3 -1 roll putinterval dup IncFPC add  exitLoop { exit  } { DrawFlatPathArray fpc 1 gt { flatPathArray flatPathArray fpc 2 sub get 0 exch put flatPathArray flatPathArray fpc 1 sub get 1 exch put /fpc 2 def }{ /fpc 0 def } ifelse } ifelse } loop } ifelse } ifelse } if } ifelse } for fpc 0 gt { usingClosepath { AppendClosePath } if DrawFlatPathArray } if saveFlat setflat} bind def%%BeginProcSet : rampdelta/rampdelta {/len 0 3 -1 roll add def/i2 0 3 -1 roll add def/i1 0 3 -1 roll add def/nRampSteps len cellPenW div cvi 1 add dup 512 gt {pop 512} if def/rampPenW len nRampSteps div deframpColors i1 get aload pop c1 astore poprampColors i2 get aload pop c2 astore popc2 0 get c1 0 get sub nRampSteps div d 0 3 -1 roll putc2 1 get c1 1 get sub nRampSteps div d 1 3 -1 roll putc2 2 get c1 2 get sub nRampSteps div d 2 3 -1 roll putd aload pop} bind def%%EndProcSet%%BeginProcSet : adddelta/adddelta {d astore pop mycurrentrgbcolor c1 copy popc1 0 get d 0 get add c2 0 3 -1 roll putc1 1 get d 1 get add c2 1 3 -1 roll putc1 2 get d 2 get add c2 2 3 -1 roll putc2 aload pop setrgbcolorc2 mycurrentrgbcolor copy pop} bind def%%EndProcSet%%BeginProcSet : rampline/rampline {segbox ulx get rampPenW add segbox ulx 3 -1 roll putsegbox llx get rampPenW add segbox llx 3 -1 roll putsegbox ulx get segbox uly get movetosegbox llx get segbox lly get linetodelta aload pop adddelta stroke}bind def%%EndProcSet%%BeginProcSet : slantrampseg/slantrampseg {gsave newpathsegbox ulx get segbox urx get sub absrampdelta delta astore popsegbox ulx get rampPenW .5 mul sub segbox ulx 3 -1 roll putsegbox llx get rampPenW .5 mul sub segbox llx 3 -1 roll putrampColors exch get aload mycurrentrgbcolor copy pop setrgbcolorrampPenW setlinewidth nRampSteps {rampline} repeatgrestore}bind def%%EndProcSet%%BeginProcSet : flipramp/flipramp {rampColors 0 get rampColors 3 get rampColors 0 3 -1 roll put rampColors 3 3 -1 roll putrampColors 1 get rampColors 2 get rampColors 1 3 -1 roll put rampColors 2 3 -1 roll put} bind def%%EndProcSet%%BeginProcSet : leftrbox/leftrbox {rbox segbox copy pop	rbox urx get rbox ulx get subflipRatio mul dup segbox ulx get add segbox urx 3 -1 roll putsegbox llx get add segbox lrx 3 -1 roll put} bind def%%EndProcSet%%BeginProcSet : rightrbox/rightrbox {rbox segbox copy pop	rbox urx get rbox ulx get subflipRatio mul dup segbox ulx get add segbox ulx 3 -1 roll putsegbox llx get add segbox llx 3 -1 roll put} bind def%%EndProcSet%%BeginProcSet : drawslantramp/drawslantramp {segbox urx get segbox ulx get sub 3 div dup dup dup dup dup dup dup dup dupsegbox ulx get add segbox urx 3 -1 roll putsegbox llx get add segbox lrx 3 -1 roll putsegbox aload pop0 0 1 slantrampsegsegbox astore popsegbox ulx get add segbox ulx 3 -1 roll putsegbox llx get add segbox llx 3 -1 roll putsegbox urx get add segbox urx 3 -1 roll putsegbox lrx get add segbox lrx 3 -1 roll putsegbox aload pop1 1 2 slantrampsegsegbox astore popsegbox ulx get add segbox ulx 3 -1 roll putsegbox llx get add segbox llx 3 -1 roll putsegbox urx get add segbox urx 3 -1 roll putsegbox lrx get add segbox lrx 3 -1 roll put2 2 3 slantrampseg}bind def%%EndProcSet%%BeginProcSet : tan/tan {dup sin exch cos div}bind def%%EndProcSet%%BeginProcSet : rampbox/rampbox {pbox top get dup rbox uly 3 -1 roll put rbox ury 3 -1 roll putpbox left get dup rbox ulx 3 -1 roll put rbox llx 3 -1 roll putpbox bottom get dup rbox lly 3 -1 roll put rbox lry 3 -1 roll putpbox right get dup rbox urx 3 -1 roll put rbox lrx 3 -1 roll put}bind def%%EndProcSet%%BeginProcSet : rampbox/LoadSegBox {4 copysegbox llx 6 -1 roll putsegbox lly 5 -1 roll putsegbox lrx 4 -1 roll putsegbox lry 6 -1 roll putsegbox urx 5 -1 roll putsegbox ury 3 -1 roll putsegbox ulx 4 -1 roll putsegbox uly 3 -1 roll put} bind def/TransToCenter {gsaveflattenpathpathbboxgrestore2 indexsub 2.0 div exch3 index sub 2.0 div4 -1 roll add3 1 roll addtranslate} bind def/RotRampGrad {gsaveTransToCenter-1.0 mul 180.0 add rotateflattenpathpathbbox clipnewpathLoadSegBoxflipRatio 1 lt dup{flipramp}if flipRatio 0 gt and{/flipRatio 1.0 flipRatio sub defsegbox rbox copy pop leftrbox drawslantramp flipramp rightrbox drawslantramp}{drawslantramp} ifelsegrestore} bind def/bbg {pbox exch get} bind def%%BeginProcSet : DR/DR {		% Directional ramp/workingMatrix mstore defobjectCord setmatrixfliprampgsaveflattenpath pathbboxgrestorepbox bottom 3 -1 roll put pbox right 3 -1 roll put pbox top 3 -1 roll put pbox left 3 -1 roll putrampAngle RotRampGradRFworkingMatrix setmatrix}bind def%%EndProcSet%%BeginProcSet : ramparc/ramparc {gsavecircum rampdelta delta astore pop/rampPenW 60.0 nRampSteps div def/ang1 exch rampAngle sub def /ang2 rampPenW ang1 add def rampColors exch get aload mycurrentrgbcolor copy pop setrgbcolor 1 setlinewidthnRampSteps {ramparcseg}repeatgrestore}bind def%%EndProcSet%%BeginProcSet : ramparcseg/ramparcseg {newpathrampcenter aload pop movetorampcenter aload pop rampradius ang2 ang1 arcn fill/ang1 ang2 def /ang2 ang2 rampPenW add defdelta aload pop adddelta}bind def%%EndProcSet/GetRadius {rbox urx get rbox llx get sub 2 div rampcenter 0 get abs add dup mulrbox lly get rbox ury get sub 2 div rampcenter 1 get abs add dup muladd sqrt} bind def%%BeginProcSet : circularRamp/circularRamp {rampbox/rampradius GetRadius defCalcCrcmflipramp0 0 0 1 ramparc1 60 1 2 ramparc2 120 2 3 ramparcflipramp0 180 0 1 ramparc1 240 1 2 ramparc2 300 2 3 ramparc}bind def%%EndProcSet/GetCircumf {2.0 mul 3.1415926 mul} bind def/CalcCrcm {rampradius GetCircumf/circum exch 6.0 div def} bind def%%BeginProcSet : CR/CR {gsaveclipMTC currentmatrix popCTM setmatrixflattenpathpathbbox pbox bottom 3 -1 roll put pbox right 3 -1 roll put pbox top 3 -1 roll put pbox left 3 -1 roll putpbox left get pbox right get sub abs 2 div pbox left get add rampcenter 0 get add rampcenter 0 3 -1 roll putpbox top get pbox bottom get sub abs 2 divpbox top get add rampcenter 1 get add rampcenter 1 3 -1 roll putcircularRampMTC setmatrixgrestoreRF}bind def%%EndProcSet%%BeginProcSet : shaperamp/SBR {gsaveclip/workingMatrix mstore defobjectCord setmatrixflattenpath/BaseBox pathbbox 4 array astore def/len BaseBox 2 get BaseBox 0 get sub dup mulBaseBox 3 get BaseBox 1 get sub dup muladd sqrt12.0 divdef/EndBoxBaseBox aload pop3 -1 roll sub3 1 rollexch sub/dbx exch def/dby exch defBaseBox aload pop pop pop/blly exch def/bllx exch defsbox 0 get 100.0 div dby mul blly addsbox 1 get 100.0 div dbx mul bllx addsbox 2 get 100.0 div dby mul blly addsbox 3 get 100.0 div dbx mul bllx addexch4 -2 rollexch4 -2 roll4 array astoredefBaseBox EndBox ShapeBurstworkingMatrix setmatrixgrestore} bind def%%EndProcSet/GetBoxCenter {2 indexsub 2.0 div3 -1 roll add3 1 roll1 index sub2.0 div addexch} bind def/GetInterBox {/boxInter exch def4 1 7 {-1 roll7 index} forsub boxInter mul8 -1 roll add7 1 rollsub boxInter mul7 -1 roll add6 1 rollsub boxInter mul6 -1 roll add5 1 rollsub boxInter mul5 -1 roll add4 1 roll} bind def/GetBoxCenterDeltas {GetBoxCenter6 2 rollGetBoxCenter3 -1 roll exch sub3 1 roll subexch} bind def/GetBoxCornerDeltas {pop pop4 2 roll pop pop3 -1 roll sub3 1 roll exch subexch} bind def%%BeginProcSet : getpath /getpath {/k 0 def{/k k 1 add def pop pop}{/k k 1 add def pop pop}{/k k 1 add def pop pop pop pop pop pop}{}pathforall/pfa k array def/k 0 def{{moveto} 3 array astore pfa k 3 -1 roll put /k k 1 add def}{{lineto} 3 array astore pfa k 3 -1 roll put /k k 1 add def}{{curveto} 7 array astore pfa k 3 -1 roll put /k k 1 add def}{}pathforall}bind def%%EndProcSet/ShapeBurst {getpathnewpath/SBERect exch 4 array copy def/SBBRect exch 4 array copy def/interRect1 SBBRect aload pop SBERect aload pop .3333333 GetInterBox 4 array astore def/interRect2 SBBRect aload pop SBERect aload pop .6666666 GetInterBox 4 array astore def0 0 1 SBBRect interRect1 ShapeBurstSegmsaveinterRect1 0 get interRect1 1 get translateSBBRect aload pop interRect1 aload pop GetBoxesRatio scaleSBBRect 0 get -1.0 mul SBBRect 1 get -1.0 mul translate1 1 2 interRect1 interRect2 ShapeBurstSegmrestoremsaveinterRect2 0 get interRect2 1 get translateSBBRect aload pop interRect2 aload pop GetBoxesRatio scaleSBBRect 0 get -1.0 mul SBBRect 1 get -1.0 mul translate2 2 3 interRect2 SBERect ShapeBurstSegmrestore} bind def/ShapeBurstSeg {/sbr1 exch 4 array copy def/sbr0 exch 4 array copy def/blx sbr0 0 get def/bly sbr0 1 get deflen rampdelta delta astore pop

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