resource.h

来自「利用OpenGL实现三维物体的平移旋转」· C头文件 代码 · 共 35 行

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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by init.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_INITTYPE                    129
#define ID_DRAW_PEOPLE                  32771
#define ID_DRAW_BOAT                    32772
#define ID_EXIT                         32773
#define ID_MOVE_LEFT                    32783
#define ID_MOVE_RIGHT                   32784
#define ID_MOVE_UP                      32785
#define ID_DRAW_DOWN                    32786
#define ID_ROTATE_X                     32787
#define ID_ROTATE_Y                     32788
#define ID_ROTATE_Z                     32789
#define ID_ZOOM_IN                      32796
#define ID_ZOOM_OUT                     32797
#define ID_ROTATE_Z45                   32798
#define ID_MOVE_DOWN                    32799
#define ID_CUT                          32800

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        134
#define _APS_NEXT_COMMAND_VALUE         32801
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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