resource.h
来自「利用OpenGL实现三维物体的平移旋转」· C头文件 代码 · 共 35 行
H
35 行
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by init.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_INITTYPE 129
#define ID_DRAW_PEOPLE 32771
#define ID_DRAW_BOAT 32772
#define ID_EXIT 32773
#define ID_MOVE_LEFT 32783
#define ID_MOVE_RIGHT 32784
#define ID_MOVE_UP 32785
#define ID_DRAW_DOWN 32786
#define ID_ROTATE_X 32787
#define ID_ROTATE_Y 32788
#define ID_ROTATE_Z 32789
#define ID_ZOOM_IN 32796
#define ID_ZOOM_OUT 32797
#define ID_ROTATE_Z45 32798
#define ID_MOVE_DOWN 32799
#define ID_CUT 32800
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 134
#define _APS_NEXT_COMMAND_VALUE 32801
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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