📄 sam_sp_44_cri.cpp
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// sam_sp_44_cri.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "sam_sp_44_cri.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
int iCounter=0;
CRITICAL_SECTION criCounter;
DWORD threadA(void* pD)
{
int iID=(int)pD;
for(int i=0;i<8;i++)
{
EnterCriticalSection(&criCounter);
int iCopy=iCounter;
Sleep(100);
iCounter=iCopy+1;
printf("thread %d : %d\n",iID,iCounter);
LeaveCriticalSection(&criCounter);
}
return 0;
}
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
cerr << _T("Fatal Error: MFC initialization failed") << endl;
nRetCode = 1;
}
else
{
//创建临界区
InitializeCriticalSection(&criCounter);
//创建线程
HANDLE hThread[3];
CWinThread* pT1=AfxBeginThread((AFX_THREADPROC)threadA,(void*)1);
CWinThread* pT2=AfxBeginThread((AFX_THREADPROC)threadA,(void*)2);
CWinThread* pT3=AfxBeginThread((AFX_THREADPROC)threadA,(void*)3);
hThread[0]=pT1->m_hThread;
hThread[1]=pT2->m_hThread;
hThread[2]=pT3->m_hThread;
//等待线程结束
WaitForMultipleObjects(3,hThread,TRUE,INFINITE);
DeleteCriticalSection(&criCounter);
printf("\nover\n");
}
return nRetCode;
}
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