📄 hitpigheadv3.java
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import java.awt.*;
import java.util.*;
import java.applet.*;
import java.awt.event.*;
abstract class SuperSprite
{
int X,Y,width,height;
boolean visible,active;
abstract public void paintSprite(Graphics g);
abstract public void updateState();
public int getX()
{
return X;
}
public int getY()
{
return Y;
}
public void setLocation(int X,int Y)
{
this.X = X;
this.Y = Y;
}
public int getWidth()
{
return width;
}
public int getHeight()
{
return height;
}
public void setSize(int width,int height)
{
this.width = width;
this.height = height;
}
public boolean canVisible()
{
return visible;
}
public void setVisible(boolean v)
{
visible = v;
}
public boolean canMove()
{
return active;
}
public void setMove(boolean m)
{
active = m;
}
}
class PigSprite extends SuperSprite
{
int show,hide;
Image SpriteImage,Frame;
Applet Game;
Random R;
boolean showPig;
public PigSprite(Image SpriteImage,Image Frame,Applet Game,int seed)
{
R = new Random(seed);
this.SpriteImage = SpriteImage;
this.Frame = Frame;
this.Game = Game;
showPig = false;
show = 50;
hide = 9900;
setVisible(true);
setMove(true);
}
public void updateState()
{
if(active == true)
{
if(Math.abs(R.nextInt() % 10000) < show)
{
if(showPig == false)
showPig = true;
}
else if(Math.abs(R.nextInt() % 10000) > hide)
{
if(showPig == true)
showPig = false;
}
}
}
public void paintSprite(Graphics g)
{
if(visible == true)
{
g.drawImage(Frame,X,Y,Game);
if(showPig == true)
g.drawImage(SpriteImage,X + 12,Y + 18,Game);
}
}
public boolean hit(int X,int Y,int P_Width,int P_Height,int H_Width,
int H_Height)
{
if((this.X + P_Width >= X) && (this.Y + (P_Height / 2) >= Y) &&
(X + (H_Width / 2) >= this.X) && (Y + (H_Height / 2) >= this.Y)
&& showPig)
{
showPig = false;
return true;
}
else
return false;
}
public void setShow(int i)
{
show = i;
}
public void setHide(int i)
{
hide = i;
}
}
class HammerSprite extends SuperSprite
{
Image hammer1,hammer2,currentImage;
Applet Game;
public HammerSprite(Image hammer1,Image hammer2,Applet Game)
{
this.hammer1 = hammer1;
this.hammer2 = hammer2;
this.Game = Game;
currentImage = hammer1;
setLocation(0,0);
setVisible(false);
setMove(false);
}
public void updateState()
{
if(currentImage == hammer1)
currentImage = hammer2;
else
currentImage = hammer1;
}
public void paintSprite(Graphics g)
{
if(visible == true)
g.drawImage(currentImage,X,Y,Game);
}
}
public class HitPigHeadv3 extends Applet
implements Runnable,MouseListener,MouseMotionListener,ActionListener
{
int AppletWidth,AppletHeight,FrameWidth,FrameHeight,
countX,countY,HammerWidth,HammerHeight,score,
CurrentSecond,GameSecond,level;
Image frame,pig,hammer1,hammer2,OffScreen,PigHead1,
PigHead2;
Thread newThread;
Graphics drawOffScreen;
MediaTracker MT;
PigSprite pigSprite[];
HammerSprite hammerSprite;
Panel Status,Control;
Label Time,Score;
Button start,end;
boolean StartGame,EndGame;
StartScreen S_Screen;
CloseDialog CD;
GregorianCalendar time;
public void init()
{
addMouseListener(this);
addMouseMotionListener(this);
CD = new CloseDialog(this,new Frame());
level = 1;
Time = new Label("时间: 0");
Score = new Label("得分: 0");
end = new Button("结束游戏");
start = new Button("开始游戏");
end.addActionListener(this);
start.addActionListener(this);
end.setEnabled(false);
Status = new Panel();
Control = new Panel();
Status.setLayout(new GridLayout(1,2));
Control.setLayout(new GridLayout(1,2));
Status.add(Time);
Status.add(Score);
Control.add(start);
Control.add(end);
setLayout(new BorderLayout());
add(Status,BorderLayout.NORTH);
add(Control,BorderLayout.SOUTH);
AppletWidth = getSize().width;
AppletHeight = getSize().height;
countX = 3;
countY = 3;
score = 0;
GameSecond = 0;
CurrentSecond = -1;
StartGame = true;
EndGame = false;
MT = new MediaTracker(this);
pig = getImage(getDocumentBase(),"Images/pig.gif");
frame = getImage(getDocumentBase(),"Images/frame.gif");
hammer1 = getImage(getDocumentBase(),"Images/hammer1.gif");
hammer2 = getImage(getDocumentBase(),"Images/hammer2.gif");
PigHead1 = getImage(getDocumentBase(),"Images/pighead1.gif");
PigHead2 = getImage(getDocumentBase(),"Images/pighead2.gif");
MT.addImage(pig,0);
MT.addImage(frame,0);
MT.addImage(hammer1,0);
MT.addImage(hammer2,0);
MT.addImage(PigHead1,0);
MT.addImage(PigHead2,0);
try
{
MT.waitForAll();
}
catch(InterruptedException E){ }
FrameWidth = frame.getWidth(this);
FrameHeight = frame.getHeight(this);
pigSprite = new PigSprite[9];
for(int i=0;i<9;i++)
{
pigSprite[i] = new PigSprite(pig,frame,this,i+100);
pigSprite[i].setLocation(i%countX*FrameWidth,
i/countY*FrameHeight);
}
hammerSprite = new HammerSprite(hammer1,hammer2,this);
HammerWidth = hammer1.getWidth(this);
HammerHeight = hammer1.getHeight(this);
S_Screen = new StartScreen(AppletWidth,AppletHeight,this,
PigHead1,PigHead2);
OffScreen = createImage(AppletWidth,AppletHeight);
drawOffScreen = OffScreen.getGraphics();
resize(FrameWidth*countX,FrameHeight*countY + 70);
}
public void start()
{
newThread = new Thread(this);
newThread.start();
}
public void stop()
{
newThread = null;
}
public void paint(Graphics g)
{
drawOffScreen.clearRect(0,0,AppletWidth,AppletHeight);
if(StartGame)
S_Screen.paintScreen(drawOffScreen);
else
{
for(int i=0;i<9;i++)
pigSprite[i].paintSprite(drawOffScreen);
hammerSprite.paintSprite(drawOffScreen);
}
g.drawImage(OffScreen,0,35,this);
}
public void update(Graphics g)
{
paint(g);
}
public void run()
{
while(newThread != null)
{
repaint();
try
{
Thread.sleep(33);
}
catch(InterruptedException E){ }
if(StartGame)
S_Screen.UpdateStatus();
else
{
time = new GregorianCalendar();
if(CurrentSecond != time.get(Calendar.SECOND))
{
CurrentSecond = time.get(Calendar.SECOND);
GameSecond++;
Time.setText("时间: " + GameSecond + "秒");
if(GameSecond > 0 && GameSecond % 5 == 0 && level < 50)
{
for(int i=0;i<9;i++)
{
pigSprite[i].setShow(50 + (level * 5));
pigSprite[i].setHide(9900 - (level * 50));
}
level++;
showStatus("level: " + level);
}
}
for(int i=0;i<9;i++)
pigSprite[i].updateState();
}
}
}
public void endGame(boolean isEndGame)
{
EndGame = isEndGame;
}
public void mouseExited(MouseEvent e)
{
hammerSprite.setVisible(false);
hammerSprite.setLocation(0,0);
}
public void mouseClicked(MouseEvent e){ }
public void mouseEntered(MouseEvent e)
{
hammerSprite.setVisible(true);
hammerSprite.setLocation(e.getX() - (HammerWidth / 2),
e.getY() - (HammerHeight / 2) - 35);
showStatus("X:" + e.getX() + "," + "Y:" + e.getY());
}
public void mousePressed(MouseEvent e)
{
if(StartGame) return;
hammerSprite.updateState();
int X = hammerSprite.getX();
int Y = hammerSprite.getY();
for(int i=0;i<9;i++)
{
if(pigSprite[i].hit(X,Y,FrameWidth,FrameHeight,HammerWidth,
HammerHeight) == true)
{
score = score + 10;
Score.setText("得分: " + score);
}
}
}
public void mouseReleased(MouseEvent e)
{
if(StartGame) return;
hammerSprite.updateState();
}
public void mouseMoved(MouseEvent e)
{
hammerSprite.setLocation(e.getX() - (HammerWidth / 2),
e.getY() - (HammerHeight / 2) - 35);
showStatus("X:" + e.getX() + "," + "Y:" + e.getY());
}
public void mouseDragged(MouseEvent e)
{
hammerSprite.setLocation(e.getX() - (HammerWidth / 2),
e.getY() - (HammerHeight / 2) - 35);
}
public void actionPerformed(ActionEvent e)
{
if(e.getSource() == start)
{
StartGame = false;
start.setEnabled(false);
end.setEnabled(true);
}
if(e.getSource() == end)
{
newThread = null;
CD.show();
if(EndGame)
{
score = 0;
GameSecond = 0;
CurrentSecond = -1;
StartGame = true;
EndGame = false;
start.setEnabled(true);
end.setEnabled(false);
Time.setText("时间: 0");
Score.setText("得分: 0");
}
newThread = new Thread(this);
newThread.start();
}
}
}
class StartScreen
{
int width,height,StringWidth,StringHeight,Ascent,Descent,X,Y;
int ImageLeftBound,ImageRightBound,ImageX,ImageY,ImageWidth,
ImageHeight,VX;
Font F1,F2,F3;
Image Normal,Hit,currentImage;
String ChineseTitle,EnglishTitle,PressEnter;
Applet Game;
boolean showPressEnter;
FontMetrics FM;
public StartScreen(int AppletWidth,int AppletHeight,Applet Game,
Image normal,Image hit)
{
F1 = new Font("TimesRoman",Font.BOLD,72);
F2 = new Font("TimesRoman",Font.BOLD + Font.ITALIC,36);
F3 = new Font("TimesRoman",Font.BOLD,20);
ChineseTitle = "棒打猪头";
EnglishTitle = "Hit Pig's Head";
width = AppletWidth;
height = AppletHeight;
Normal = normal;
Hit = hit;
ImageWidth = Normal.getWidth(Game);
ImageHeight = Normal.getHeight(Game);
ImageLeftBound = 25;
ImageRightBound = AppletWidth - (25 + ImageWidth);
ImageX = ImageRightBound;
VX = -2;
this.Game = Game;
currentImage = Normal;
showPressEnter = true;
}
public void UpdateStatus()
{
ImageX = ImageX + VX;
if(ImageX <= ImageLeftBound)
{
currentImage = Hit;
ImageX = ImageLeftBound;
VX = -VX;
}
if(ImageX >= ImageRightBound)
{
currentImage = Normal;
ImageX = ImageRightBound;
VX = -VX;
}
}
public void paintScreen(Graphics g)
{
g.setFont(F1);
FM = g.getFontMetrics();
Ascent = FM.getAscent();
Descent = FM.getDescent();
StringWidth = FM.stringWidth(ChineseTitle);
StringHeight = Ascent + Descent;
X = (width - StringWidth) / 2;
Y = Ascent;
g.setColor(Color.black);
g.drawString(ChineseTitle,X,Y);
Y = StringHeight;
g.drawLine(X,Y,X+StringWidth,Y);
X = X + 30;
Y = Y + 5;
g.drawLine(X,Y,X+StringWidth-60,Y);
g.setFont(F2);
FM = g.getFontMetrics();
Ascent = FM.getAscent();
Descent = FM.getDescent();
StringWidth = FM.stringWidth(EnglishTitle);
StringHeight = Ascent + Descent;
X = (width - StringWidth) / 2;
Y = Y + Ascent;
g.drawString(EnglishTitle,X,Y);
ImageY = Y + Descent + 30;
g.drawImage(currentImage,ImageX,ImageY,Game);
}
}
class CloseDialog extends Dialog implements ActionListener
{
Panel P1,P2;
Button B1,B2;
HitPigHeadv3 Game;
public CloseDialog(HitPigHeadv3 Game,Frame owner)
{
super(owner,"离开游戏...",true);
this.Game = Game;
setLayout(new GridLayout(2,1));
P1 = new Panel();
P2 = new Panel();
P1.add(new Label("真的要离开吗???"));
P2.add(B1 = new Button("确定"));
P2.add(B2 = new Button("取消"));
B1.addActionListener(this);
B2.addActionListener(this);
add(P1);
add(P2);
pack();
}
public void actionPerformed(ActionEvent e)
{
if(e.getSource() == B1)
Game.endGame(true);
else if(e.getSource() == B2)
Game.endGame(false);
hide();
}
}
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