kickselecta.h
来自「该文件是包含了机器人足球比赛中的整个系统的代码」· C头文件 代码 · 共 29 行
H
29 行
#ifndef KICKSELECTA_H
#define KICKSELECTA_H
#include "Trick.h"
// KickSelecta class name courtesy of Vaughan Judd (vjudd@railservices.com.au)
class KickSelecta {
public:
// no turns!
Trick* FastSelecta(double currx, double curry, double currheading, int type = 0);
Trick* FastSelecta210(double currx, double curry, double currheading, int type = 0);
// normal, including turns
Trick* NormalSelecta(double currx, double curry, double currheading);
Trick* NormalSelecta210(double currx, double curry, double currheading);
// The keeper is a special case, 5sec holding and bait opposition of penalties
Trick* KeeperSelecta(double currx, double curry, double currheading);
Trick* PenaltySelecta(double currx, double curry, double currheading);
Trick* FastPenaltySelecta(double currx, double curry, double currheading);
double GetDistanceToGoal(double currx, double curry, double currheading);
private:
Utilities utils;
};
#endif
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