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📄 llkform.cs

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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading ;

namespace 自娱自乐
{
	/// <summary>
	/// 连连看 的摘要说明。
	/// </summary>
	public class LLKForm : System.Windows.Forms.Form
	{
		private System.Windows.Forms.MainMenu LLKMenu;
		private System.Windows.Forms.MenuItem menuGame;
		private System.Windows.Forms.MenuItem menuGameDif1;
		private System.Windows.Forms.MenuItem menuGameDif2;
		private System.Windows.Forms.MenuItem menuGameDif3;
		private System.Windows.Forms.MenuItem menuGameStop;
		private System.Windows.Forms.MenuItem menuGameExit;	
		private System.Windows.Forms.MenuItem menuGameCompart1;
		private System.Windows.Forms.MenuItem menuGameCompart2;		
		private System.Windows.Forms.MenuItem menuOpt;
		private System.Windows.Forms.MenuItem menuOptHint;
		private System.Windows.Forms.MenuItem menuOptRedo;
		private System.Windows.Forms.MenuItem menuOptPause;
		private System.Windows.Forms.MenuItem menuOptCompart;
		private System.Windows.Forms.MenuItem menuOptConfig;

		private System.Windows.Forms.Label labelAchievement;
		private System.Windows.Forms.Label labelSchedule;
		private System.Windows.Forms.Label labelHint;
		private System.Windows.Forms.Label labelRedo;
		private System.Windows.Forms.Label labelMode;
		private System.Windows.Forms.Label labelLev;
		private System.Windows.Forms.Label labelDif;

		private System.Windows.Forms.Timer GameTime;
		
		private System.Windows.Forms.Panel panelSchedule;
		private System.Windows.Forms.Panel panelDif3;
		private System.Windows.Forms.Panel panelDif2;
		private System.Windows.Forms.Panel panelDif1;
		private System.Windows.Forms.Panel panelPause;

		private System.ComponentModel.IContainer components;

		//定义全局参数
		//定义 洗牌数,提示数,游戏时间,当前时间,奖励时间,游戏难度,游戏级别
		public int NumRedo,NumHint,NumTimeMax,NumTime,NumTimeAdd,NumDif,NumLev ;		
		//定义 游戏状态,鼠标点击次数,列数,行数,路由次数
		private int Status,MouseNum,NumWidth,NumHeight,PathCount ;
		//每秒所耗进度
		private float NumPlanDec ;
		//定义 上次点击图片句柄		
		private PictureBox OldSender ; 	
		//当前图片空间列表
		private DataTable GridData;
		//当前空闲空间列表,路由信息
		private int[,] DeleData,Path ;		
		//定义画板
		private Graphics Palette ;

		public LLKForm()
		{
			//
			// Windows 窗体设计器支持所必需的
			//
			InitializeComponent();

			//
			// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
			//
		}

		/// <summary>
		/// 清理所有正在使用的资源。
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// 设计器支持所需的方法 - 不要使用代码编辑器修改
		/// 此方法的内容。
		/// </summary>
		private void InitializeComponent()
		{
			this.components = new System.ComponentModel.Container();
			System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(LLKForm));
			this.LLKMenu = new System.Windows.Forms.MainMenu();
			this.menuGame = new System.Windows.Forms.MenuItem();
			this.menuGameDif1 = new System.Windows.Forms.MenuItem();
			this.menuGameDif2 = new System.Windows.Forms.MenuItem();
			this.menuGameDif3 = new System.Windows.Forms.MenuItem();
			this.menuGameCompart1 = new System.Windows.Forms.MenuItem();
			this.menuGameStop = new System.Windows.Forms.MenuItem();
			this.menuGameCompart2 = new System.Windows.Forms.MenuItem();
			this.menuGameExit = new System.Windows.Forms.MenuItem();
			this.menuOpt = new System.Windows.Forms.MenuItem();
			this.menuOptHint = new System.Windows.Forms.MenuItem();
			this.menuOptRedo = new System.Windows.Forms.MenuItem();
			this.menuOptPause = new System.Windows.Forms.MenuItem();
			this.menuOptCompart = new System.Windows.Forms.MenuItem();
			this.menuOptConfig = new System.Windows.Forms.MenuItem();
			this.labelAchievement = new System.Windows.Forms.Label();
			this.panelSchedule = new System.Windows.Forms.Panel();
			this.labelSchedule = new System.Windows.Forms.Label();
			this.labelHint = new System.Windows.Forms.Label();
			this.labelRedo = new System.Windows.Forms.Label();
			this.labelMode = new System.Windows.Forms.Label();
			this.labelLev = new System.Windows.Forms.Label();
			this.labelDif = new System.Windows.Forms.Label();
			this.GameTime = new System.Windows.Forms.Timer(this.components);
			this.panelDif3 = new System.Windows.Forms.Panel();
			this.panelDif2 = new System.Windows.Forms.Panel();
			this.panelDif1 = new System.Windows.Forms.Panel();
			this.panelPause = new System.Windows.Forms.Panel();
			this.panelSchedule.SuspendLayout();
			this.SuspendLayout();
			// 
			// LLKMenu
			// 
			this.LLKMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
																					this.menuGame,
																					this.menuOpt});
			// 
			// menuGame
			// 
			this.menuGame.Index = 0;
			this.menuGame.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
																					 this.menuGameDif1,
																					 this.menuGameDif2,
																					 this.menuGameDif3,
																					 this.menuGameCompart1,
																					 this.menuGameStop,
																					 this.menuGameCompart2,
																					 this.menuGameExit});
			this.menuGame.Text = "游戏";
			// 
			// menuGameDif1
			// 
			this.menuGameDif1.Index = 0;
			this.menuGameDif1.Shortcut = System.Windows.Forms.Shortcut.F1;
			this.menuGameDif1.Text = "初级";
			this.menuGameDif1.Click += new System.EventHandler(this.menuGameDif1_Click);
			// 
			// menuGameDif2
			// 
			this.menuGameDif2.Index = 1;
			this.menuGameDif2.Shortcut = System.Windows.Forms.Shortcut.F2;
			this.menuGameDif2.Text = "中级";
			this.menuGameDif2.Click += new System.EventHandler(this.menuGameDif2_Click);
			// 
			// menuGameDif3
			// 
			this.menuGameDif3.Index = 2;
			this.menuGameDif3.Shortcut = System.Windows.Forms.Shortcut.F3;
			this.menuGameDif3.Text = "高级";
			this.menuGameDif3.Click += new System.EventHandler(this.menuGameDif3_Click);
			// 
			// menuGameCompart1
			// 
			this.menuGameCompart1.Index = 3;
			this.menuGameCompart1.Text = "-";
			// 
			// menuGameStop
			// 
			this.menuGameStop.Index = 4;
			this.menuGameStop.Shortcut = System.Windows.Forms.Shortcut.F4;
			this.menuGameStop.Text = "停止";
			this.menuGameStop.Click += new System.EventHandler(this.menuGameStop_Click);
			// 
			// menuGameCompart2
			// 
			this.menuGameCompart2.Index = 5;
			this.menuGameCompart2.Text = "-";
			// 
			// menuGameExit
			// 
			this.menuGameExit.Index = 6;
			this.menuGameExit.Shortcut = System.Windows.Forms.Shortcut.F12;
			this.menuGameExit.Text = "退出";
			this.menuGameExit.Click += new System.EventHandler(this.menuGameExit_Click);
			// 
			// menuOpt
			// 
			this.menuOpt.Index = 1;
			this.menuOpt.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
																					this.menuOptHint,
																					this.menuOptRedo,
																					this.menuOptPause,
																					this.menuOptCompart,
																					this.menuOptConfig});
			this.menuOpt.Text = "选项";
			// 
			// menuOptHint
			// 
			this.menuOptHint.Index = 0;
			this.menuOptHint.Shortcut = System.Windows.Forms.Shortcut.F5;
			this.menuOptHint.Text = "提示";
			this.menuOptHint.Click += new System.EventHandler(this.menuOptHint_Click);
			// 
			// menuOptRedo
			// 
			this.menuOptRedo.Index = 1;
			this.menuOptRedo.Shortcut = System.Windows.Forms.Shortcut.F6;
			this.menuOptRedo.Text = "洗牌";
			this.menuOptRedo.Click += new System.EventHandler(this.menuOptRedo_Click);
			// 
			// menuOptPause
			// 
			this.menuOptPause.Index = 2;
			this.menuOptPause.Shortcut = System.Windows.Forms.Shortcut.F7;
			this.menuOptPause.Text = "暂停";
			this.menuOptPause.Click += new System.EventHandler(this.menuOptPause_Click);
			// 
			// menuOptCompart
			// 
			this.menuOptCompart.Index = 3;
			this.menuOptCompart.Text = "-";
			// 
			// menuOptConfig
			// 
			this.menuOptConfig.Index = 4;
			this.menuOptConfig.Shortcut = System.Windows.Forms.Shortcut.F8;
			this.menuOptConfig.Text = "配置";
			this.menuOptConfig.Click += new System.EventHandler(this.menuOptConfig_Click);
			// 
			// labelAchievement
			// 
			this.labelAchievement.Font = new System.Drawing.Font("幼圆", 20.25F, System.Drawing.FontStyle.Bold);
			this.labelAchievement.ForeColor = System.Drawing.Color.DodgerBlue;
			this.labelAchievement.Location = new System.Drawing.Point(680, 8);
			this.labelAchievement.Name = "labelAchievement";
			this.labelAchievement.Size = new System.Drawing.Size(100, 25);
			this.labelAchievement.TabIndex = 20;
			this.labelAchievement.Text = "00000";
			// 
			// panelSchedule
			// 
			this.panelSchedule.BackgroundImage = ((System.Drawing.Bitmap)(resources.GetObject("panelSchedule.BackgroundImage")));
			this.panelSchedule.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
			this.panelSchedule.Controls.AddRange(new System.Windows.Forms.Control[] {
																						this.labelSchedule});
			this.panelSchedule.Location = new System.Drawing.Point(220, 40);
			this.panelSchedule.Name = "panelSchedule";
			this.panelSchedule.Size = new System.Drawing.Size(550, 22);
			this.panelSchedule.TabIndex = 19;
			// 
			// labelSchedule
			// 
			this.labelSchedule.Name = "labelSchedule";
			this.labelSchedule.Size = new System.Drawing.Size(0, 20);
			this.labelSchedule.TabIndex = 0;
			// 
			// labelHint
			// 
			this.labelHint.Font = new System.Drawing.Font("幼圆", 12F, System.Drawing.FontStyle.Italic);
			this.labelHint.ForeColor = System.Drawing.Color.DodgerBlue;
			this.labelHint.Location = new System.Drawing.Point(110, 40);
			this.labelHint.Name = "labelHint";
			this.labelHint.TabIndex = 18;
			this.labelHint.Text = "提示数:";
			// 
			// labelRedo
			// 
			this.labelRedo.Font = new System.Drawing.Font("幼圆", 12F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
			this.labelRedo.ForeColor = System.Drawing.Color.DodgerBlue;
			this.labelRedo.Location = new System.Drawing.Point(5, 40);
			this.labelRedo.Name = "labelRedo";
			this.labelRedo.Size = new System.Drawing.Size(100, 20);
			this.labelRedo.TabIndex = 17;
			this.labelRedo.Text = "洗牌数:";
			// 
			// labelMode
			// 
			this.labelMode.Font = new System.Drawing.Font("幼圆", 12F, System.Drawing.FontStyle.Italic);
			this.labelMode.ForeColor = System.Drawing.Color.DodgerBlue;
			this.labelMode.Location = new System.Drawing.Point(220, 5);
			this.labelMode.Name = "labelMode";
			this.labelMode.Size = new System.Drawing.Size(150, 20);
			this.labelMode.TabIndex = 16;
			this.labelMode.Text = "方式:";
			// 
			// labelLev
			// 
			this.labelLev.Font = new System.Drawing.Font("幼圆", 12F, System.Drawing.FontStyle.Italic);
			this.labelLev.ForeColor = System.Drawing.Color.DodgerBlue;
			this.labelLev.Location = new System.Drawing.Point(110, 5);
			this.labelLev.Name = "labelLev";
			this.labelLev.Size = new System.Drawing.Size(100, 20);
			this.labelLev.TabIndex = 15;
			this.labelLev.Text = "级别:";
			// 
			// labelDif
			// 
			this.labelDif.Font = new System.Drawing.Font("幼圆", 12F, System.Drawing.FontStyle.Italic);
			this.labelDif.ForeColor = System.Drawing.Color.DodgerBlue;
			this.labelDif.Location = new System.Drawing.Point(5, 5);
			this.labelDif.Name = "labelDif";
			this.labelDif.Size = new System.Drawing.Size(100, 20);
			this.labelDif.TabIndex = 14;
			this.labelDif.Text = "难度:";
			// 
			// GameTime
			// 
			this.GameTime.Interval = 1000;
			this.GameTime.Tick += new System.EventHandler(this.GameTime_Tick);
			// 
			// panelDif3
			// 
			this.panelDif3.BackColor = System.Drawing.Color.Transparent;
			this.panelDif3.Location = new System.Drawing.Point(60, 70);
			this.panelDif3.Name = "panelDif3";
			this.panelDif3.Size = new System.Drawing.Size(680, 400);
			this.panelDif3.TabIndex = 21;
			this.panelDif3.Visible = false;
			// 
			// panelDif2
			// 
			this.panelDif2.BackColor = System.Drawing.Color.Transparent;
			this.panelDif2.Location = new System.Drawing.Point(100, 85);
			this.panelDif2.Name = "panelDif2";
			this.panelDif2.Size = new System.Drawing.Size(600, 360);
			this.panelDif2.TabIndex = 22;
			this.panelDif2.Visible = false;
			// 
			// panelDif1
			// 
			this.panelDif1.BackColor = System.Drawing.Color.Transparent;
			this.panelDif1.Location = new System.Drawing.Point(140, 100);
			this.panelDif1.Name = "panelDif1";
			this.panelDif1.Size = new System.Drawing.Size(520, 320);
			this.panelDif1.TabIndex = 23;
			// 
			// panelPause
			// 
			this.panelPause.BackColor = System.Drawing.Color.Transparent;
			this.panelPause.BackgroundImage = ((System.Drawing.Bitmap)(resources.GetObject("panelPause.BackgroundImage")));
			this.panelPause.Location = new System.Drawing.Point(150, 110);
			this.panelPause.Name = "panelPause";
			this.panelPause.Size = new System.Drawing.Size(500, 300);
			this.panelPause.TabIndex = 24;
			this.panelPause.Visible = false;
			// 
			// LLKForm
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
			this.BackColor = System.Drawing.Color.Black;
			this.ClientSize = new System.Drawing.Size(792, 466);
			this.Controls.AddRange(new System.Windows.Forms.Control[] {
																		  this.panelPause,
																		  this.panelDif1,
																		  this.panelDif2,
																		  this.panelDif3,
																		  this.labelAchievement,
																		  this.panelSchedule,
																		  this.labelHint,
																		  this.labelRedo,
																		  this.labelMode,
																		  this.labelLev,
																		  this.labelDif});
			this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
			this.MaximizeBox = false;
			this.MaximumSize = new System.Drawing.Size(800, 500);
			this.Menu = this.LLKMenu;
			this.MinimumSize = new System.Drawing.Size(800, 500);
			this.Name = "LLKForm";
			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
			this.Text = "连连看";
			this.Load += new System.EventHandler(this.LLKForm_Load);
			this.panelSchedule.ResumeLayout(false);
			this.ResumeLayout(false);

		}
		#endregion
		public int SetNumHint
		{
			//设置提示次数
			get
			{
				return NumHint;
			}
			set
			{
				NumHint = value ;
			}
		}
		public int SetNumRedo
		{
			//设置洗牌次数
			get
			{
				return NumRedo;
			}
			set
			{
				NumRedo = value ;
			}
		}
		public int SetNumTimeMax
		{
			//设置提示次数
			get
			{
				return NumTimeMax;
			}
			set
			{
				NumTimeMax = value ;
			}
		}
		public int SetNumTimeAdd
		{
			//设置提示次数
			get
			{
				return NumTimeAdd;
			}
			set
			{
				NumTimeAdd = value ;
			}
		}
		public int SetNumLev
		{
			//设置提示次数
			get
			{
				return NumLev;
			}
			set
			{
				NumLev = value ;
			}
		}
		private void LLKForm_Load(object sender, System.EventArgs e)
		{
			//初始化配置
			NumDif					= 1 ;
			NumLev					= 1 ;
			NumHint					= 0 ; 
			NumRedo					= 0 ;
			NumPlanDec				= 0 ;
			NumTimeAdd				= 0 ;
			NumTimeMax				= 0 ;
			NumTime					= NumTimeMax ;	
			Status					= 0 ;
			MouseNum				= 0;
		}
		private void menuGameDif1_Click(object sender, System.EventArgs e)
		{
			//配置初级参数			
			Status					= 1 ;
			MouseNum				= 0 ;
			NumDif					= 1 ;
			if(NumLev				== 0)		{	NumLev		= 1   ; }
			if(NumHint				== 0)		{	NumHint		= 5   ; }
			if(NumRedo				== 0)		{	NumRedo		= 3   ; }
			if(NumTimeAdd			== 0)		{	NumTimeAdd	= 2   ; }
			if(NumTimeMax			== 0)		{	NumTimeMax	= 120 ; }
			NumTime					= NumTimeMax ;
			NumPlanDec				= panelSchedule.Width/NumTimeMax ;
			labelAchievement.Text	= "0" ;
			labelSchedule.Left 		= panelSchedule.Width ;
			panelPause.Visible = false ;
			panelDif2.Visible = false ;
			panelDif3.Visible = false ;	
			StatusShow() ;			
			//对象初始化
			int PicNum	= panelDif1.Controls.Count ;
			for(int i=0;i<PicNum;i++)
			{

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