📄 grayc.cpp
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Bool CU8Image::atLeastOneValue (PixelC ucVl, const CRct& rct) const
{
CRct rctRegionOfInterest = (!rct.valid ()) ? where () : rct;
assert (rctRegionOfInterest <= where ());
if (rctRegionOfInterest == where ()) {
const PixelC* ppxlc = pixels ();
UInt area = where ().area ();
for (UInt ip = 0; ip < area; ip++) {
if (ppxlc [ip] == ucVl)
return TRUE;
}
}
else {
Int width = where ().width;
const PixelC* ppxlc = pixels (rctRegionOfInterest.left, rctRegionOfInterest.top);
for (CoordI y = rctRegionOfInterest.top; y < rctRegionOfInterest.bottom; y++) {
const PixelC* ppxlcRow = ppxlc;
for (CoordI x = rctRegionOfInterest.left; x < rctRegionOfInterest.right; x++, ppxlcRow++) {
if (*ppxlcRow == ucVl)
return TRUE;
}
ppxlc += width;
}
}
return FALSE;
}
UInt CU8Image::numPixelsNotValued (PixelC ucVl, const CRct& rct) const // number of pixels not valued vl in region rct
{
CRct rctInterest = (!rct.valid ()) ? where () : rct;
assert (rctInterest <= where ());
UInt nRet = 0;
if (rctInterest == where ()) {
const PixelC* ppxlc = pixels ();
UInt area = where ().area ();
for (UInt ip = 0; ip < area; ip++) {
if (ppxlc [ip] != ucVl)
nRet++;
}
}
else {
Int width = where ().width;
const PixelC* ppxlc = pixels (rctInterest.left, rctInterest.top);
for (CoordI y = rctInterest.top; y < rctInterest.bottom; y++) {
const PixelC* ppxlcRow = ppxlc;
for (CoordI x = rctInterest.left; x < rctInterest.right; x++, ppxlcRow++) {
if (*ppxlcRow != ucVl)
nRet++;
}
ppxlc += width;
}
}
return nRet;
}
Void CU8Image::setRect (const CRct& rct)
{
assert (rct.area () == m_rc.area ());
m_rc = rct;
}
Void CU8Image::threshold (PixelC ucThresh)
{
PixelC* ppxlThis = (PixelC*) pixels ();
UInt area = where ().area ();
for (UInt id = 0; id < area; id++) {
if (ppxlThis [id] < ucThresh)
ppxlThis [id] = 0;
}
}
Void CU8Image::binarize (PixelC ucThresh)
{
PixelC* ppxlcThis = (PixelC*) pixels ();
UInt area = where ().area ();
for (UInt id = 0; id < area; id++, ppxlcThis) {
if (*ppxlcThis < ucThresh)
*ppxlcThis = transpValue;
else
*ppxlcThis = opaqueValue;
}
}
/* NBIT: change U8 to PixelC
Void CU8Image::checkRange (U8 ucMin, U8 ucMax)
*/
Void CU8Image::checkRange (PixelC ucMin, PixelC ucMax)
{
PixelC* ppxlcThis = (PixelC*) pixels ();
UInt area = where ().area ();
for (UInt id = 0; id < area; id++, ppxlcThis++)
*ppxlcThis = checkrange (*ppxlcThis, ucMin, ucMax);
}
own CU8Image* CU8Image::decimate (UInt rateX, UInt rateY) const
{
const CoordI left = where ().left / (CoordI) rateX;
const CoordI top = where ().top / (CoordI) rateY;
const CoordI right =
(where ().right >= 0) ? (where ().right + (CoordI) rateX - 1) / (CoordI) rateX :
(where ().right - (CoordI) rateX + 1) / (CoordI) rateX;
const CoordI bottom =
(where ().bottom >= 0) ? (where ().bottom + (CoordI) rateX - 1) / (CoordI) rateY :
(where ().bottom - (CoordI) rateX + 1) / (CoordI) rateY;
CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));
PixelC* ppxlcRet = (PixelC*) puciRet -> pixels ();
const PixelC* ppxlcOrgY = pixels ();
Int skipY = rateY * where ().width;
for (CoordI y = top; y < bottom; y++) {
const PixelC* ppxlcOrgX = ppxlcOrgY;
for (CoordI x = left; x < right; x++) {
*ppxlcRet++ = *ppxlcOrgX;
ppxlcOrgX += rateX;
}
ppxlcOrgY += skipY;
}
return puciRet;
}
own CU8Image* CU8Image::decimateBinaryShape (UInt rateX, UInt rateY) const
{
const CoordI left = where ().left / (CoordI) rateX;
const CoordI top = where ().top / (CoordI) rateY;
Int roundR = (where ().right >= 0) ? rateX - 1 : 1 - rateX;
Int roundB = (where ().bottom >= 0) ? rateY - 1 : 1 - rateY;
const CoordI right = (where ().right + roundR) / (CoordI) rateX;
const CoordI bottom = (where ().bottom + roundB) / (CoordI) rateY;
CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));
PixelC* ppxlcRet = (PixelC*) puciRet -> pixels ();
const PixelC* ppxlcOrgY = pixels ();
Int skipY = rateY * where ().width;
CoordI x, y;
CoordI iXOrigLeft, iYOrigTop; //left top of a sampling square
for (y = top, iYOrigTop = where().top; y < bottom; y++, iYOrigTop += rateY) {
const PixelC* ppxlcOrgX = ppxlcOrgY;
for (x = left, iXOrigLeft = where().left; x < right; x++, iXOrigLeft += rateX) {
CoordI iXOrig, iYOrig; //for scanning of the sampling square
const PixelC* ppxlcOrigScanY = ppxlcOrgX; //same
*ppxlcRet = transpValue;
for (iYOrig = iYOrigTop; iYOrig < (iYOrigTop + (Int) rateY); iYOrig++) {
if (iYOrig >= where().bottom || *ppxlcRet == opaqueValue)
break;
const PixelC* ppxlcOrigScanX = ppxlcOrigScanY; //for scan also
//Bool bStopScan = FALSE;
for (iXOrig = iXOrigLeft; iXOrig < (iXOrigLeft + (Int) rateX); iXOrig++) {
if (iXOrig >= where().right)
break;
assert (*ppxlcOrigScanX == transpValue || *ppxlcOrigScanX == opaqueValue);
if (*ppxlcOrigScanX == opaqueValue) {
*ppxlcRet = opaqueValue;
break;
}
ppxlcOrigScanX++;
}
ppxlcOrigScanY += where().width;
}
assert (*ppxlcRet == transpValue || *ppxlcRet == opaqueValue);
ppxlcRet++;
ppxlcOrgX += rateX;
}
ppxlcOrgY += skipY;
}
return puciRet;
}
own CU8Image* CU8Image::zoomup (UInt rateX, UInt rateY) const
{
const CoordI left = where ().left * rateX; // left-top coordinate remain the same
const CoordI top = where ().top * rateY;
const CoordI right = where ().right * rateX;
const CoordI bottom = where ().bottom * rateY;
CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));
PixelC* ppxlRet = (PixelC*) puciRet -> pixels ();
for (CoordI y = top; y < bottom; y++) {
for (CoordI x = left; x < right; x++)
*ppxlRet++ = pixel ((CoordI) (x / (CoordI) rateX), (CoordI) (y / (CoordI) rateY));
}
return puciRet;
}
own CU8Image* CU8Image::expand (UInt rateX, UInt rateY) const // expand by putting zeros in between
{
const CoordI left = where ().left * rateX; // left-top coordinate remain the same
const CoordI top = where ().top * rateY;
const CoordI right = where ().right * rateX;
const CoordI bottom = where ().bottom * rateY;
CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));
PixelC* ppxlRet = (PixelC*) puciRet -> pixels ();
const PixelC* ppxlThis = pixels ();
for (CoordI y = top; y < bottom; y++) {
for (CoordI x = left; x < right; x++) {
if (x % rateX == 0 && y % rateY == 0)
*ppxlRet++ = *ppxlThis++;
else
*ppxlRet++ = 0;
}
}
return puciRet;
}
own CU8Image* CU8Image::biInterpolate () const // bilinearly interpolate the vframe
{
const CoordI left = where ().left << 1; // left-top coordinate remain the same
const CoordI top = where ().top << 1;
const CoordI right = where ().right << 1;
const CoordI bottom = where ().bottom << 1;
const CoordI width = right - left;
CoordI x, y;
CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));
PixelC* ppxlcRet = (PixelC*) puciRet -> pixels ();
const PixelC* ppxlc = pixels ();
const CoordI right1 = right - 2;
for (y = top; y < bottom; y += 2) { // x-direction interpolation
for (x = left; x < right1; x += 2) {
*ppxlcRet++ = *ppxlc++;
*ppxlcRet++ = (*ppxlc + *(ppxlc - 1) + 1) >> 1;
}
*ppxlcRet++ = *ppxlc;
*ppxlcRet++ = *ppxlc++; // the last pixel of every row do not need average
ppxlcRet += width;
}
ppxlcRet = (PixelC*) puciRet -> pixels ();
ppxlcRet += width; // start from the second row
const CoordI width2 = width << 1;
const CoordI bottom1 = bottom - 1;
for (x = left; x < right; x++) { // y-direction interpolation
PixelC* ppxlcRett = ppxlcRet++;
for (y = top + 1; y < bottom1; y += 2) {
*ppxlcRett = (*(ppxlcRett - width) + *(ppxlcRett + width) + 1) >> 1;
ppxlcRett += width2;
}
*ppxlcRett = *(ppxlcRett - width); // the last pixel of every column do not need average
}
return puciRet;
}
own CU8Image* CU8Image::downsampleForSpatialScalability () const
{
static Int rgiFilterVertical[13] = {2, 0, -4, -3, 5, 19, 26, 19, 5, -3, -4, 0, 2};
static Int rgiFilterHorizontal[4] = {5, 11, 11, 5};
Int iWidthSrc = where (). width;
Int iHeightSrc = where (). height ();
assert (iWidthSrc % 2 == 0 && iHeightSrc % 2 == 0);
Int iWidthDst = iWidthSrc / 2;
Int iHeightDst = iHeightSrc / 2;
CU8Image* puciBuffer = new CU8Image (CRct (0, 0, iWidthSrc, iHeightDst));
CU8Image* puciRet = new CU8Image (CRct (0, 0, iWidthDst, iHeightDst));
assert (puciBuffer != NULL);
assert (puciRet != NULL);
//filter and downsample vertically
const PixelC* ppxlcSrc;
const PixelC* ppxlcColumnHeadSrc = pixels ();
PixelC* ppxlcDst = (PixelC*) puciBuffer->pixels ();
PixelC* ppxlcColumnHeadDst = (PixelC*) puciBuffer->pixels ();
Int i, j, k;
for (i = 0; i < iWidthSrc; i++) {
ppxlcSrc = ppxlcColumnHeadSrc;
ppxlcDst = ppxlcColumnHeadDst;
for (j = 0; j < iHeightDst; j++) {
k = j * 2;
const PixelC* ppxlcMinusOne = ( k < 1 ) ? ppxlcSrc : ppxlcSrc - iWidthSrc;
const PixelC* ppxlcMinusTwo = ( k < 2 ) ? ppxlcSrc : ppxlcMinusOne - iWidthSrc;
const PixelC* ppxlcMinusThree = ( k < 3 ) ? ppxlcSrc : ppxlcMinusTwo - iWidthSrc;
const PixelC* ppxlcMinusFour = ( k < 4 ) ? ppxlcSrc : ppxlcMinusThree - iWidthSrc;
const PixelC* ppxlcMinusFive = ( k < 5 ) ? ppxlcSrc : ppxlcMinusFour - iWidthSrc;
const PixelC* ppxlcMinusSix = ( k < 6 ) ? ppxlcSrc : ppxlcMinusFive - iWidthSrc;
const PixelC* ppxlcPlusOne = ( k >= iHeightSrc - 1) ? ppxlcSrc : ppxlcSrc + iWidthSrc;
const PixelC* ppxlcPlusTwo = ( k >= iHeightSrc - 2) ? ppxlcPlusOne : ppxlcPlusOne + iWidthSrc;
const PixelC* ppxlcPlusThree = ( k >= iHeightSrc - 3) ? ppxlcPlusTwo : ppxlcPlusTwo + iWidthSrc;
const PixelC* ppxlcPlusFour = ( k >= iHeightSrc - 4) ? ppxlcPlusThree : ppxlcPlusThree + iWidthSrc;
const PixelC* ppxlcPlusFive = ( k >= iHeightSrc - 5) ? ppxlcPlusFour : ppxlcPlusFour + iWidthSrc;
const PixelC* ppxlcPlusSix = ( k >= iHeightSrc - 6) ? ppxlcPlusFive : ppxlcPlusFive + iWidthSrc;
*ppxlcDst = checkrangeU8 (
(U8) ((*ppxlcMinusSix * rgiFilterVertical [0] +
*ppxlcMinusFive * rgiFilterVertical [1] +
*ppxlcMinusFour * rgiFilterVertical [2] +
*ppxlcMinusThree * rgiFilterVertical [3] +
*ppxlcMinusTwo * rgiFilterVertical [4] +
*ppxlcMinusOne * rgiFilterVertical [5] +
*ppxlcSrc * rgiFilterVertical [6] +
*ppxlcPlusOne * rgiFilterVertical [7] +
*ppxlcPlusTwo * rgiFilterVertical [8] +
*ppxlcPlusThree * rgiFilterVertical [9] +
*ppxlcPlusFour * rgiFilterVertical [10] +
*ppxlcPlusFive * rgiFilterVertical [11] +
*ppxlcPlusSix * rgiFilterVertical [12] + 32) >> 6),
0, 255
);
ppxlcSrc += 2 * iWidthSrc;
ppxlcDst += iWidthSrc;
}
ppxlcColumnHeadSrc++;
ppxlcColumnHeadDst++;
}
//filter and downsample horizontally
ppxlcSrc = puciBuffer->pixels ();
ppxlcDst = (PixelC*) puciRet->pixels ();
for (j = 0; j < iHeightDst; j++) {
for (i = 0; i < iWidthDst; i++) {
k = i * 2;
const PixelC* ppxlcMinusOne = ( k < 1 ) ? ppxlcSrc : ppxlcSrc - 1;
const PixelC* ppxlcPlusOne = ( k >= iWidthSrc - 1) ? ppxlcSrc : ppxlcSrc + 1;
const PixelC* ppxlcPlusTwo = ( k >= iWidthSrc - 2) ? ppxlcSrc : ppxlcSrc + 2;
*ppxlcDst = checkrangeU8 (
(U8) ((*ppxlcMinusOne * rgiFilterHorizontal [0] +
*ppxlcSrc * rgiFilterHorizontal [1] +
*ppxlcPlusOne * rgiFilterHorizontal [2] +
*ppxlcPlusTwo * rgiFilterHorizontal [3] + 16) >> 5),
0, 255
);
ppxlcSrc += 2;
ppxlcDst++;
}
}
delete puciBuffer;
return puciRet;
}
own CU8Image* CU8Image::upsampleForSpatialScalability ( Int iVerticalSamplingFactorM,
Int iVerticalSamplingFactorN,
Int iHorizontalSamplingFactorM,
Int iHorizontalSamplingFactorN,
Int iType,
Int iExpandYRefFrame
) const
{
/* SONY
CRct rctDst = where () * 2;
rctDst.right -=iExpandYRefFrame/iType;
rctDst.bottom-=iExpandYRefFrame/iType;
rctDst.left +=iExpandYRefFrame/iType;
rctDst.top +=iExpandYRefFrame/iType;
rctDst.width -=iExpandYRefFrame/iType*2;
CRct rctBuf2 = where()*2;
Int iWidthSrc = where (). width ;
Int iHeightSrc = where (). height ();
Int iWidthDst = iWidthSrc*2;
Int iHeightDst = iHeightSrc*2;
*/
CRct rctDst = where ();
Float tmp;
rctDst.right -= iExpandYRefFrame/iType;
tmp = (Float) rctDst.right * ((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);
rctDst.right = (Int) tmp;
rctDst.right += iExpandYRefFrame/iType;
rctDst.left += iExpandYRefFrame/iType;
tmp = (Float)rctDst.left*((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);
rctDst.left = (Int) tmp;
rctDst.left -= iExpandYRefFrame/iType;
rctDst.width -= iExpandYRefFrame/iType*2;
tmp = (Float) rctDst.width * ((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);
rctDst.width = (Int ) tmp;
rctDst.width += iExpandYRefFrame/iType*2;
rctDst.bottom -= iExpandYRefFrame/iType;
tmp = (Float) rctDst.bottom * ((Float)iVerticalSamplingFactorN/iVerticalSamplingFactorM);
rctDst.bottom = (Int) tmp;
rctDst.bottom += iExpandYRefFrame/iType;
rctDst.top += iExpandYRefFrame/iType;
tmp = (Float) rctDst.top * ((Float)iVerticalSamplingFactorN/iVerticalSamplingFactorM);
rctDst.top = (Int) tmp;
rctDst.top -= iExpandYRefFrame/iType;
Int iWidthSrc = where (). width ;
Int iHeightSrc = where (). height ();
tmp = (Float) iWidthSrc*((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);
//Int iWidthDst = (Int) tmp;
tmp = (Float) iHeightSrc*((Float)iVerticalSamplingFactorN/iVerticalSamplingFactorM);
//Int iHeightDst = (Int) tmp;
//wchen: this approach is very slow; will have to change later
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