📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "wmp4player.h"
#include "MainFrm.h"
#include <SDL.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_PAGE_UP, OnPageUp)
ON_COMMAND(ID_PAGE_DOWN, OnPageDown)
ON_COMMAND(ID_SPACE, OnSpace)
ON_COMMAND(ID_HOME, OnHome)
ON_COMMAND(ID_END, OnEnd)
//}}AFX_MSG_MAP
// Global help commands
ON_COMMAND(ID_HELP_FINDER, CFrameWnd::OnHelpFinder)
ON_COMMAND(ID_HELP, CFrameWnd::OnHelp)
ON_COMMAND(ID_CONTEXT_HELP, CFrameWnd::OnContextHelp)
ON_COMMAND(ID_DEFAULT_HELP, CFrameWnd::OnHelpFinder)
ON_MESSAGE(WM_CLOSED_SESSION, OnCloseSession)
ON_MESSAGE(WM_SESSION_DIED, OnSessionDied)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
void CMainFrame::OnCloseSession (void)
{
theApp.StopSession();
}
void CMainFrame::OnSessionDied (void)
{
theApp.SessionDied();
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnPageUp()
{
GetActiveView()->PostMessage(WM_SDL_KEY, SDLK_PAGEUP, 0);
}
void CMainFrame::OnPageDown()
{
GetActiveView()->PostMessage(WM_SDL_KEY, SDLK_PAGEDOWN, 0);
}
void CMainFrame::OnSpace()
{
GetActiveView()->PostMessage(WM_SDL_KEY, SDLK_SPACE, 0);
}
void CMainFrame::OnHome()
{
GetActiveView()->PostMessage(WM_SDL_KEY, SDLK_HOME, 0);
}
void CMainFrame::OnEnd()
{
GetActiveView()->PostMessage(WM_SDL_KEY, SDLK_END, 0);
}
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