📄 map.h
字号:
// This class handles the airport layout. It defines which direc-
// tion you can go from each location and performs the actions
// requested by the player.
#ifndef MAP_H
#define MAP_H
#include "location.h"
class map {
location *present_location;
location *result;
public:
void initialize(void);
void perform_action(void);
location *get_current_location(void) { return present_location; };
};
#endif
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