📄 garmintypes.cpp
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{0x2f, 0x12, 0, "Communication service", & g_hcurTelephone},
{0x2f, 0x13, 0, "Repair service", & g_hcurService},
{0x2f, 0x14, 0, "Social service", & g_hcurService},
{0x2f, 0x15, 0, "Public utilities", & g_hcurService},
{0x30, 0x00, 0, "Emergency/Governmental", & g_hcurPublic},
{0x30, 0x01, 0, "Police station", & g_hcurPolice},
{0x30, 0x02, 0, "Hospital", & g_hcurHospital},
{0x30, 0x03, 0, "City hall", & g_hcurPublic},
{0x30, 0x04, 0, "Court house", & g_hcurPublic},
{0x30, 0x05, 0, "Community center", & g_hcurPublic},
{0x30, 0x06, 0, "Border crossing", & g_hcurPublic},
{0x40, 0x00, 0x3f, "Golf", & g_hcurGolf},
{0x41, 0x00, 0x3f, "Fishing spot", & g_hcurFish},
{0x42, 0x00, 0x3f, "Wreck", & g_hcurWreck},
{0x43, 0x00, 0x3f, "Marina", & g_hcurWarf},
{0x44, 0x00, 0x3f, "Gas station", & g_hcurPetrol},
{0x45, 0x00, 0x3f, "Restaurant", & g_hcurDining},
{0x46, 0x00, 0x3f, "Bar", & g_hcurBar},
{0x47, 0x00, 0x3f, "Boat ramp", & g_hcurBoatRamp},
{0x48, 0x00, 0x3f, "Camping", & g_hcurCamping},
{0x49, 0x00, 0x3f, "Park", & g_hcurPark},
{0x4a, 0x00, 0x3f, "Picnic area", & g_hcurPicnic},
{0x4b, 0x00, 0x3f, "First aid station", & g_hcurHospital},
{0x4c, 0x00, 0x3f, "Information", & g_hcurInformation},
{0x4d, 0x00, 0x3f, "Parking", & g_hcurParking},
{0x4e, 0x00, 0x3f, "Restroom", & g_hcurRestroom},
{0x4f, 0x00, 0x3f, "Shower", & g_hcurShower},
{0x50, 0x00, 0x3f, "Drinking water", & g_hcurDrinkingWater},
{0x51, 0x00, 0x3f, "Telephone", & g_hcurTelephone},
{0x52, 0x00, 0x3f, "Scenic area", & g_hcurScenic},
{0x53, 0x00, 0x3f, "Skiing", & g_hcurSkiing},
{0x54, 0x00, 0x3f, "Swimming area", & g_hcurSwimming},
{0x55, 0x00, 0x3f, "Dam", & g_hcurDam},
{0x56, 0x00, 0x3f, "Controlled area", & g_hcurControlled},
{0x57, 0x00, 0x3f, "Danger area", & g_hcurDanger},
{0x58, 0x00, 0x3f, "Restricted area", & g_hcurRestricted},
{0x59, 0x00, 0, "Generic airport", & g_hcurAirport},
{0x59, 0x01, 0, "Large airport", & g_hcurAirportLarge},
{0x59, 0x02, 0, "Medium airport", & g_hcurAirport},
{0x59, 0x03, 0, "Small airport", & g_hcurAirport},
{0x59, 0x04, 0, "Heliport", & g_hcurHeliport},
{0x59, 0x05, 0x3f, "Airport", & g_hcurAirport},
{0x5a, 0x00, 0x3f, "Mile marker", & g_hcurLocale},
{0x5b, 0x00, 0x3f, "Bell", & g_hcurBell},
{0x5c, 0x00, 0x3f, "Diving area", & g_hcurDiving},
{0x5d, 0x00, 0, "Daymark, green square", & g_hcurBeaconSquare},
{0x5e, 0x00, 0, "Daymark, red triangle", & g_hcurBeaconTriangle},
{0x60, 0x00, 0x3f, "Horn", & g_hcurHorn},
{0x61, 0x00, 0x3f, "House", & g_hcurBuilding},
{0x62, 0x00, 0x3f, "Depth spot", & g_hcurTop, & g_DepthSpotLabel},
{0x63, 0x00, 0x3f, "Elevation spot", & g_hcurTop, & g_ElevSpotLabel},
{0x64, 0x00, 0, "Man-made place", & g_hcurManMade, & g_FeatureLabel},
{0x64, 0x01, 0, "Bridge", & g_hcurBridge, & g_FeatureLabel},
{0x64, 0x02, 0, "Building", & g_hcurBuilding, & g_FeatureLabel},
{0x64, 0x03, 0, "Cemetery", & g_hcurCemetery, & g_FeatureLabel},
{0x64, 0x04, 0, "Church/mosque/etc", & g_hcurChurch, & g_FeatureLabel},
{0x64, 0x05, 0, "Civil bulding", & g_hcurPublic, & g_FeatureLabel},
{0x64, 0x06, 0, "Crossing", & g_hcurPassing, & g_FeatureLabel},
{0x64, 0x07, 0, "Dam", & g_hcurDam, & g_FeatureLabel},
{0x64, 0x08, 0, "Hospital", & g_hcurHospital, & g_FeatureLabel},
{0x64, 0x09, 0, "Levee", & g_hcurDam, & g_FeatureLabel},
{0x64, 0x0a, 0, "Locale", & g_hcurLocale, & g_FeatureLabel},
{0x64, 0x0b, 0, "Military", & g_hcurMilitary, & g_FeatureLabel},
{0x64, 0x0c, 0, "Mine", & g_hcurMine, & g_FeatureLabel},
{0x64, 0x0d, 0, "Oil field", & g_hcurOil, & g_FeatureLabel},
{0x64, 0x0e, 0, "Park", & g_hcurPark, & g_FeatureLabel},
{0x64, 0x0f, 0, "Post office", & g_hcurPostOffice, & g_FeatureLabel},
{0x64, 0x10, 0, "School", & g_hcurSchool, & g_FeatureLabel},
{0x64, 0x11, 0, "Tower", & g_hcurTower, & g_FeatureLabel},
{0x64, 0x12, 0, "Trailhead", & g_hcurTrailHead, & g_FeatureLabel},
{0x64, 0x13, 0, "Tunnel", & g_hcurTunnel, & g_FeatureLabel},
{0x64, 0x14, 0, "Well", & g_hcurDrinkingWater, & g_FeatureLabel},
{0x64, 0x15, 0, "Historical (ghost) town", & g_hcurGhostTown, & g_FeatureLabel},
{0x64, 0x16, 0, "Subdivision of housing", & g_hcurGhostTown, & g_FeatureLabel},
{0x65, 0x00, 0, "Water feature", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x01, 0, "Arroyo", & g_hcurArroyo, & g_FeatureLabel},
{0x65, 0x02, 0, "Sand bar", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x03, 0, "Bay", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x04, 0, "Bend", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x05, 0, "Canal", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x06, 0, "Channel", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x07, 0, "Cove", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x08, 0, "Falls", & g_hcurFalls, & g_FeatureLabel},
{0x65, 0x09, 0, "Geyser", & g_hcurGeyser, & g_FeatureLabel},
{0x65, 0x0a, 0, "Glacier", & g_hcurWater, & g_FeatureLabel},
{0x65, 0x0b, 0, "Harbor", & g_hcurWarf, & g_FeatureLabel},
{0x65, 0x0c, 0, "Island", & g_hcurIsland, & g_FeatureLabel},
{0x65, 0x0d, 0, "Lake", & g_hcurReservoir, & g_FeatureLabel},
{0x65, 0x0e, 0, "Rapids", & g_hcurFalls, & g_FeatureLabel},
{0x65, 0x0f, 0, "Reservoir", & g_hcurReservoir, & g_FeatureLabel},
{0x65, 0x10, 0, "Sea", & g_hcurReservoir, & g_FeatureLabel},
{0x65, 0x11, 0, "Spring", & g_hcurSpring, & g_FeatureLabel},
{0x65, 0x12, 0, "Stream", & g_hcurStream, & g_FeatureLabel},
{0x65, 0x13, 0, "Swamp", & g_hcurSwamp, & g_FeatureLabel},
{0x66, 0x00, 0, "Land feature", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x01, 0, "Arch", & g_hcurArch, & g_FeatureLabel},
{0x66, 0x02, 0, "Area", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x03, 0, "Basin", & g_hcurReservoir, & g_FeatureLabel},
{0x66, 0x04, 0, "Beach", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x05, 0, "Bench", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x06, 0, "Cape", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x07, 0, "Cliff", & g_hcurCliff, & g_FeatureLabel},
{0x66, 0x08, 0, "Crater", & g_hcurCrater, & g_FeatureLabel},
{0x66, 0x09, 0, "Flat", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x0a, 0, "Forest", & g_hcurTree, & g_FeatureLabel},
{0x66, 0x0b, 0, "Gap", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x0c, 0, "Gut", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x0d, 0, "Isthmus", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x0e, 0, "Lava", & g_hcurLava, & g_FeatureLabel},
{0x66, 0x0f, 0, "Pillar", & g_hcurPillar, & g_FeatureLabel},
{0x66, 0x10, 0, "Plain", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x11, 0, "Range", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x12, 0, "Reserve", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x13, 0, "Ridge", & g_hcurRock, & g_FeatureLabel},
{0x66, 0x14, 0, "Rock", & g_hcurRock, & g_FeatureLabel},
{0x66, 0x15, 0, "Slope", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x16, 0, "Summit", & g_hcurHill, & g_FeatureLabel},
{0x66, 0x17, 0, "Valley", & g_hcurLand, & g_FeatureLabel},
{0x66, 0x18, 0, "Wooded area", & g_hcurTree, & g_FeatureLabel},
};
static POI_desc_t g_MarinePOIs [] = {
{0x16, 0x00, 0, "Navaid", & g_hcurNavaid},
{0x16, 0x01, 0, "Fog horn", & g_hcurFogHorn},
{0x16, 0x02, 0, "Radio beacon", & g_hcurRadioBeacon},
{0x16, 0x03, 0, "Racon", & g_hcurRacon},
{0x16, 0x04, 0, "Daybeacon, red triangle", & g_hcurBeaconTriangle},
{0x16, 0x05, 0, "Daybeacon, green square", & g_hcurBeaconSquare},
{0x16, 0x06, 0, "Daybeacon, white diamond", & g_hcurBeaconDiamond},
{0x16, 0x07, 0, "Unlit navaid, white", & g_hcurUNavaidWhite},
{0x16, 0x08, 0, "Unlit navaid, red", & g_hcurUNavaidRed},
{0x16, 0x09, 0, "Unlit navaid, green", & g_hcurUNavaidGreen},
{0x16, 0x0a, 0, "Unlit navaid, black", & g_hcurUNavaidBlack},
{0x16, 0x0b, 0, "Unlit navaid, yellow/amber", & g_hcurUNavaidYellow},
{0x16, 0x0c, 0, "Unlit navaid, orange", & g_hcurUNavaidOrange},
{0x16, 0x0d, 0, "Unlit navaid, multi colored", & g_hcurUNavaidMulti},
{0x16, 0x0e, 0, "Navaid, unknown", & g_hcurNavaid},
{0x16, 0x0f, 0, "Navaid, white", & g_hcurNavaidWhite},
{0x16, 0x10, 0, "Navaid, red", & g_hcurNavaidRed},
{0x16, 0x11, 0, "Navaid, green", & g_hcurNavaidGreen},
{0x16, 0x12, 0, "Navaid, yellow/amber", & g_hcurNavaidYellow},
{0x16, 0x13, 0, "Navaid, orange", & g_hcurNavaidOrange},
{0x16, 0x14, 0, "Navaid, violet", & g_hcurNavaidViolet},
{0x16, 0x15, 0, "Navaid, blue", & g_hcurNavaidBlue},
{0x16, 0x16, 0, "Navaid, multi colored", & g_hcurNavaidMulti},
};
struct polyline_desc_t {
BYTE btCode;
char * strTypeName;
// The pens to draw polylines .
HPEN * phPen;
// The pen for second pass. NOTE: NULL means not to draw 2nd pass.
HPEN * phPen2;
label_desc_t * pLabelDesc;
};
static polyline_desc_t g_Polylines [] = {
// appears in some MapDekode maps
// {0x00, "Road ???", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x01, "Major highway", & g_hpenHighway1, & g_hpenHighway2, & g_RoadLabel},
{0x02, "Principal highway", & g_hpenEnhancedRoad, NULL, & g_RoadLabel},
{0x03, "Other highway road", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x04, "Arterial road", & g_hpenThickRoad, NULL, & g_RoadLabel},
{0x05, "Collector road", & g_hpenThickRoad, NULL, & g_RoadLabel},
{0x06, "Residential street", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x07, "Alleyway/private driveway", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x08, "Highway ramp, low-speed", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x09, "Highway ramp, high-speed", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x0a, "Unpaved road", & g_hpenGroundRoad, NULL, & g_RoadLabel},
{0x0b, "Major highway connector", & g_hpenEnhancedRoad, NULL, & g_RoadLabel},
{0x0c, "Roundabout", & g_hpenThinRoad, NULL, & g_RoadLabel},
{0x14, "Railroad", & g_hpenRailroad1, & g_hpenRailroad2, & g_DefLabel},
{0x15, "Shoreline of water body", & g_hpenCoast, NULL, & g_DefLabel},
{0x16, "Walkway/trail", & g_hpenGroundRoad, NULL, & g_DefLabel},
{0x18, "Stream", & g_hpenWater, NULL, & g_LineRiverLabel},
{0x19, "Time-zone", & g_hpenUnknown, NULL, & g_DefLabel},
{0x1a, "Water or rail ferry", & g_hpenGroundRoad, NULL, & g_DefLabel},
{0x1b, "Water or rail ferry", & g_hpenGroundRoad, NULL, & g_DefLabel},
{0x1c, "State/province boundary", & g_hpenBoundary, NULL, & g_BoundaryLabel},
{0x1d, "County/parish boundary", & g_hpenBoundary, NULL, & g_BoundaryLabel},
{0x1e, "International boundary", & g_hpenBoundary, NULL, & g_BoundaryLabel},
{0x1f, "River", & g_hpenWater, NULL, & g_LineRiverLabel},
{0x20, "Minor land contour (1/10)", & g_hpenHeight1, NULL, & g_ContourLabel},
{0x21, "Interm. land contour (1/2)", & g_hpenHeight2, NULL, & g_ContourLabel},
{0x22, "Major land contour (1/1)", & g_hpenHeight3, NULL, & g_ContourLabel},
{0x23, "Minor depth contour (1/10)", & g_hpenDepth1, NULL, & g_DepthLabel},
{0x24, "Interm. depth contour (1/2)", & g_hpenDepth2, NULL, & g_DepthLabel},
{0x25, "Major depth contour (1/1)", & g_hpenDepth3, NULL, & g_DepthLabel},
{0x26, "Intermittent stream/ditch", & g_hpenDryWater, NULL, & g_LineRiverLabel},
{0x27, "Airport runway centerline", & g_hpenHighway1, & g_hpenHighway2, & g_RoadLabel},
{0x28, "Oil or water pipeline", & g_hpenUnknown, NULL, & g_DefLabel},
{0x29, "Power line", & g_hpenPowerLine, NULL, & g_DefLabel},
{0x2a, "Marine boundary (no line)", & g_hpenUnknown, NULL, & g_DefLabel},
{0x2b, "Marine hazard (no line)", & g_hpenUnknown, NULL, & g_DefLabel},
};
struct polygon_desc_t {
BYTE btCode;
char * strTypeName;
// The brush to fill polygons.
HBRUSH * phBrush;
// The pen to draw border.
HPEN * phPen;
label_desc_t * pLabelDesc;
};
static polygon_desc_t g_Polygons [] = {
// appears in some MPC maps
// {0x00, "???", & g_hbrUnknown, & g_hpenUnknown, },
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