📄 aflibaudioedit.cc
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if (inp == input) { // Remove this specifiec segment number removeSegment(i); } }}/*! \brief Gets the current number of segments that are in the audio clip list.*/intaflibAudioEdit::getNumberOfSegments(){ return (_clip_array.size());}/*! \brief Retrieves information for an audio clip segment by samples. This function will retrieve the information for a particular audio clip segment. This will allow the user to determine the input and output start and stop positions in samples. The segment numbers start with 1.*/voidaflibAudioEdit::getSegment( int segment_number, int& input, long long& input_start_position, long long& input_stop_position, long long& output_start_position, long long& output_stop_position, double& factor){ set<aflibEditClip, less < aflibEditClip > >::iterator it; int j; input_start_position = 0; input_stop_position = 0; output_start_position = 0; output_stop_position = 0; input = 0; if (segment_number <= (int)_clip_array.size()) { for (it = _clip_array.begin(), j = 1; it != _clip_array.end(); it++, j++) { if (j == segment_number) { input_start_position = (*it).getStartSamplesInput(); input_stop_position = (*it).getStopSamplesInput(); output_start_position = (*it).getStartSamplesOutput(); output_stop_position = (*it).getStopSamplesOutput(); input = (*it).getInput(); factor = (*it).getSampleRateFactor(); break; } } }}/*! \brief Retrieves information for an audio clip segment by seconds. This function will retrieve the information for a particular audio clip segment. This will allow the user to determine the input and output start and stop positions in seconds. The segment numbers start with 1.*/voidaflibAudioEdit::getSegment( int segment_number, int& input, double& input_start_seconds, double& input_stop_seconds, double& output_start_seconds, double& output_stop_seconds, double& factor){ const aflibConfig& cfg = getInputConfig(); long long start_samples_output; long long stop_samples_output; long long start_samples_input; long long stop_samples_input; getSegment(segment_number, input, start_samples_input, stop_samples_input, start_samples_output, stop_samples_output, factor); // Convert seconds to samples and call samples remove function input_start_seconds = (double)start_samples_input / cfg.getSamplesPerSecond(); input_stop_seconds = (double)stop_samples_input / cfg.getSamplesPerSecond(); output_start_seconds = (double)start_samples_output / cfg.getSamplesPerSecond(); output_stop_seconds = (double)stop_samples_output / cfg.getSamplesPerSecond();}/*! \brief Sets the input and output audio data configuration of this object. This function overrides the aflibAudio base class function. It will change the total samples in the output audio configuration. It will also select the best output based on the inputs. Any conversion that needs to be done will be done. This allows mixing of inputs with different sample rates, endian layouts, channels, and data sizes.*/voidaflibAudioEdit::setInputConfig(const aflibConfig& cfg){ aflibConfig config = cfg; set<aflibEditClip, less < aflibEditClip > >::iterator it_clip; map<int, aflibAudio *, less<int> > parent_list = getParents(); map<int, aflibAudio *, less<int> >::iterator it; int sample_rate = 0; aflib_data_endian endian = AFLIB_ENDIAN_LITTLE; aflib_data_size size = AFLIB_DATA_8U; aflibConfig out_cfg(cfg); int chan_num = 0; // Look at every parents data configuration for (it = parent_list.begin(); it != parent_list.end(); it++) { const aflibConfig& new_cfg = ((*it).second)->getOutputConfig(); // Pick the biggest sample rate if (new_cfg.getSamplesPerSecond() > sample_rate) { sample_rate = new_cfg.getSamplesPerSecond(); } if (new_cfg.getChannels() > chan_num) { chan_num = new_cfg.getChannels(); } // Pick last endian config. It does not really matter endian = new_cfg.getDataEndian(); // Pick 16S, 16U, 8S, or 8U in that order if (size != AFLIB_DATA_16S) { if (new_cfg.getSampleSize() == AFLIB_DATA_16S) { size = AFLIB_DATA_16S; } else if (new_cfg.getSampleSize() == AFLIB_DATA_16U) { size = AFLIB_DATA_16U; } else if (size != AFLIB_DATA_16U) { if (new_cfg.getSampleSize() == AFLIB_DATA_8S) { size = AFLIB_DATA_8S; } else if (size != AFLIB_DATA_8S) { size = AFLIB_DATA_8U; } } } } // Set and Store the output configuration out_cfg.setSamplesPerSecond(sample_rate); out_cfg.setSampleSize(size); out_cfg.setDataEndian(endian); out_cfg.setChannels(chan_num); // IF no more clips if (_clip_array.size() == 0) { out_cfg.setTotalSamples(0); } // ELSE get stop segment from last clip and stop as total samples else { it_clip = _clip_array.end(); it_clip--; out_cfg.setTotalSamples((*it_clip).getStopSamplesOutput()); } setOutputConfig(out_cfg); // Set the input config to be the same as the output. This is what we need inputted // into each input. It will force the base classes to make the conversion. aflibAudio::setInputConfig(cfg); aflibAudio::setOutputConfig(out_cfg);}voidaflibAudioEdit::recomputeConfig(){ // Invalidate chain so that new config gets passed up chain setNodeProcessed(FALSE);}voidaflibAudioEdit::printClips(){ // This function is for debugging purposes. It allows one to print all the audio clip data if (getenv("AFLIB_DEBUG")) { set<aflibEditClip, less < aflibEditClip > >::iterator it; int clip_num; cout << endl << "---------------------------------------------------------" << endl; for (it = _clip_array.begin(), clip_num = 1; it != _clip_array.end(); it++, clip_num++) { cout << "Clip Number " << clip_num << endl; cout << "Clip Input " << (*it).getInput() << endl; cout << "Start Samples Input " << (*it).getStartSamplesInput() << endl; cout << "Stop Samples Input " << (*it).getStopSamplesInput() << endl; cout << "Start Samples Output " << (*it).getStartSamplesOutput() << endl; cout << "Stop Samples Output " << (*it).getStopSamplesOutput() << endl; cout << "Factor " << (*it).getSampleRateFactor() << endl; } cout << "---------------------------------------------------------" << endl; }}/*! \brief Not Yet Implemented.*/aflibUndoRedoaflibAudioEdit::getUndoRedoStatus() const{ // Until we implement undo redo we will return none. return(AFLIB_NONE_MODE);}/*! \brief Not Yet Implemented.*/voidaflibAudioEdit::performUndoRedo(){ // Need to undo the last action if in undo mode. If in redo mode then reapply // the last action.}/*! \brief Main process function. Since we have to deal with multiple inputs we override the base classes process function with our own. This will retrieve the audio data from the proper input based on position. It is responsible for mapping the output sample position to the correct input and its sample position. See the base class aflibAudio::process for what the process function is suppose to do.*/aflibData *aflibAudioEdit::process( aflibStatus& ret_status, long long position, int& num_samples, bool free_memory) { int list_size = 0; aflibData * data = NULL; long long start_input_position = 0; ret_status = AFLIB_SUCCESS; int use_input = -1; set<aflibEditClip, less < aflibEditClip > >::iterator it; long length; list<aflibData *> d_list; incrementLevel(); // Check to see if chain has been preprocessed if at start of chain examineChain(); // TBD in the future we may need to make two process calls for a data item if it // spans both. For now if a data item spans two clips we will just read from the // first one. map<int, aflibAudio *, less<int> > audio_list = this->getParents(); list_size = audio_list.size(); // Go thru all clips and find which clip to use for (it = _clip_array.begin(); it != _clip_array.end(); it++) { if ((position >= (*it).getStartSamplesOutput()) && (position < (*it).getStopSamplesOutput())) { start_input_position = position - (*it).getStartSamplesOutput() + (*it).getStartSamplesInput(); use_input = (*it).getInput(); break; } } // IF no clip was found then we have reached the end of the file if (use_input == -1) { ret_status = AFLIB_END_OF_FILE; } else { // IF no more parents then process since we are at the end of the chain if (list_size == 0) { // IF node is not enabled then skip processing if (getEnable() == TRUE) { if (num_samples == 0) data = new aflibData(4096); else data = new aflibData(num_samples); d_list.push_back(data); ret_status = compute_segment(d_list, position); } } // ELSE call parent and let it process it first then process result else { data = ((aflibAudio *)audio_list[use_input])->process( ret_status, start_input_position, num_samples, FALSE); // ptr can be NULL if parent was not enabled if (data == NULL) { if (num_samples == 0) data = new aflibData(4096); else data = new aflibData(num_samples); } if (getEnable() == TRUE) { d_list.push_back(data); ret_status = compute_segment(d_list, position); } } } // Set num_samples with correct value if (data) { data->getLength(length); num_samples = (int)length; } // IF caller does not want memory returned then free if (free_memory == TRUE) { delete data; data = NULL; } decrementLevel(); return (data);}/*! \brief Main work function. We don't do any real processing of the data. We actually only route the data.*/aflibStatusaflibAudioEdit::compute_segment( list<aflibData *>& data, long long position) { return (AFLIB_SUCCESS);}voidaflibAudioEdit::parentWasDestroyed(int parent_id){ // We need to rebuild everything if a parent was destroyed. This // is a callback from aflibChain letting us know that an input was // destroyed for some reason. removeInput(parent_id);}voidaflibAudioEdit::parentWasAdded(int parent_id){ // If user has added an input to this class then we need to setup a new input addInput(parent_id);}boolaflibAudioEdit::isDataSizeSupported(aflib_data_size size){ // This overrides the virtual function in the base class. bool state = FALSE; if (size == getInputConfig().getSampleSize()) state = TRUE; return (state);} boolaflibAudioEdit::isEndianSupported(aflib_data_endian end){ // This overrides the virtual function in the base class. bool state = FALSE; if (end == getInputConfig().getDataEndian()) state = TRUE; return (state);}boolaflibAudioEdit::isSampleRateSupported(int& rate){ // This overrides the virtual function in the base class. See if the rate requested // is the rate that we have computed that we will be outputting. int value; bool ret_value = FALSE; // Get the rate of the data value = getOutputConfig().getSamplesPerSecond(); // IF same rate then TRUE else return desired rate if (rate == value) ret_value = TRUE; else rate = value; return (ret_value);}boolaflibAudioEdit::isChannelsSupported(int& channels){ // This overrides the virtual function in the base class. See if the channels requested // is the channels that we have computed that we will be outputting. int value; bool ret_value = FALSE; // Get the number of channels of the data value = getOutputConfig().getChannels(); // IF same number of channels then TRUE else return desired number of channels if (channels == value) ret_value = TRUE; else channels = value; return (ret_value);}
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