📄 pwinput.h
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#if !defined(AFX_PWINPUT_H__3B592D83_20E7_11D2_9F6B_B5F3ACACB4D3__INCLUDED_)
#define AFX_PWINPUT_H__3B592D83_20E7_11D2_9F6B_B5F3ACACB4D3__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// PwInput.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPwInput dialog
class CPwInput : public CDialog
{
// Construction
public:
CPwInput(CWnd* pParent = NULL); // standard constructor
int MakePw(char *m_Str, FILE *fp, int flag);
// Dialog Data
//{{AFX_DATA(CPwInput)
enum { IDD = IDD_PASSWORD_INPUT };
CEdit m_PWEdit;
CString m_StrPassWord;
//}}AFX_DATA
public:
char m_StrOldPw[10];
UINT Count;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPwInput)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPwInput)
virtual void OnOK();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PWINPUT_H__3B592D83_20E7_11D2_9F6B_B5F3ACACB4D3__INCLUDED_)
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