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📄 elsgame.h

📁 一个用vc编写的俄罗斯方块和贪吃蛇游戏的源代码
💻 H
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// ElsGame.h: interface for the CElsGame class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_ELSGAME_H__D062343F_1996_45E3_B7F9_F718D5434B33__INCLUDED_)
#define AFX_ELSGAME_H__D062343F_1996_45E3_B7F9_F718D5434B33__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "gamswnd.h"
#include "Els.h"

const int Xnum = 15;
const int Ynum = 21;

class CElsGame : public CGamsWnd
{
public:
	DECLARE_DYNCREATE(CElsGame);
	CElsGame();
	virtual ~CElsGame();
public:
	CEls* m_pEls;
	CEls* m_pNext;
	UINT m_nTimer;
	int m_nRows;
	int m_nPoint;
	BOOL m_bStop;
	int m_nTime;
	int m_nTypeNum;
	int m_nArray[Xnum][Ynum];
	int m_nRowsHigh[Xnum];
	BOOL m_bNew;
	BOOL m_bAuto;
public:
	void CreateNewEls();
	void DrawEls(BOOL b = TRUE);
	void DrawPoint(CPoint p, BOOL b = TRUE);
	void CreateMemDC();
	void DrawNext(BOOL b = TRUE);
	void FormatInfo();
	BOOL GetElsPosition(CEls &E);
	void StopGame();
	void SetJi(UINT nID);
	void SetAuto();
protected:
	CDC m_MemeryDC;
	CDC m_MemeryDCNULL;
    UINT GetMoveAble(int nType = 1);
	UINT SetArray();
	void ClearArray();
	void StartGame();
	void FormatArray();
protected:
	//{{AFX_MSG(CSheGame)
	afx_msg void OnTimer( UINT nIDEvent );
	afx_msg void OnKeyDown( UINT nChar, UINT nRepCnt, UINT nFlags );
	afx_msg void OnPaint();
	afx_msg void OnClose();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

#endif // !defined(AFX_ELSGAME_H__D062343F_1996_45E3_B7F9_F718D5434B33__INCLUDED_)

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