📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "games.h"
#include "MainFrm.h"
#include "dlgtool.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "myview.h"
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
ON_WM_CREATE()
ON_WM_SIZE()
ON_WM_MOVE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
pDlg = NULL;
}
CMainFrame::~CMainFrame()
{
delete pDlg;
}
BOOL CMainFrame::OnCreateClient( LPCREATESTRUCT lpcs, CCreateContext* pContext )
{
return CMDIFrameWnd::OnCreateClient(lpcs, pContext);
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
pDlg = new CDlgTOOL();
pDlg->Create(IDD_TOOL, this);
pDlg->m_pMainFrame = this;
pDlg->ShowWindow(SW_SHOW);
return 0;
}
void CMainFrame::RecalcLayout(BOOL bNotify)
{
CMDIFrameWnd::RecalcLayout(bNotify);
CRect reClient, reWindow;
::GetClientRect(m_hWndMDIClient, reClient);
::GetWindowRect(m_hWndMDIClient, reWindow);
this->ScreenToClient(reWindow);
::MoveWindow(m_hWndMDIClient, reWindow.left + 160, reWindow.top, reWindow.right - 160, reClient.bottom + 4, 1);
if(pDlg != NULL)
SetPosition();
}
void CMainFrame::SetPosition()
{
CRect reClient, reTool;
::GetClientRect(m_hWndMDIClient, &reClient);
::GetWindowRect(m_hWndMDIClient, &reTool);
pDlg->MoveWindow(reTool.left - 163, reTool.top, 165, reClient.bottom + 4);
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CMDIFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
void CMainFrame::OnSize( UINT nType, int cx, int cy )
{
CMDIFrameWnd::OnSize(nType, cx, cy);
SetPosition();
}
void CMainFrame::OnMove( int x, int y )
{
CMDIFrameWnd::OnMove(x, y);
SetPosition();
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CMDIFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CMDIFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
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