📄 communicate.h
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#if !defined(AFX_COMMUNICATE_H__E314624A_265F_4AE8_9FED_2E1D2DBCC5F5__INCLUDED_)
#define AFX_COMMUNICATE_H__E314624A_265F_4AE8_9FED_2E1D2DBCC5F5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// communicate.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// communicate dialog
class communicate : public CDialog
{
// Construction
public:
communicate(CWnd* pParent = NULL); // standard constructor
CDatabase cf;
// Dialog Data
//{{AFX_DATA(communicate)
enum { IDD = IDD_COMMUNICATE };
CString sender;
CString receiver;
CString send_message;
CString receive_message;
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(communicate)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(communicate)
afx_msg void OnButton1();
virtual BOOL OnInitDialog();
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMMUNICATE_H__E314624A_265F_4AE8_9FED_2E1D2DBCC5F5__INCLUDED_)
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